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Datasheet : Ryzom Core
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leveldesign
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datasheet:rc:leveldesign:dfn:game_elem:start
_building_powers.dfn
localisation_table.dfn
_difficulty_appreciation.typ
commission.dfn
0player(tmp)
0peuple.typ
player.dfn
0pacte_type.typ
_localisation_size_adjustment.dfn
sky_object.dfn
0anim
automaton_motion_states.dfn
string_array.dfn
automaton.dfn
animset_list.dfn
animation.dfn
automaton_atk_states.dfn
spell_cast_stage.typ
fx_repeat_mode.typ
animset_type.dfn
automaton_other_states.dfn
spell_mode.typ
job_mode.typ
automaton_spell_states.dfn
automaton_mode_states.dfn
stick_mode.typ
spell_id.typ
spell_type.typ
fx
animation_fx_set_by_lvl.dfn
cast_fx.dfn
animation_magic.dfn
animation_fx.dfn
spell_id.dfn
spell.dfn
stick_mode.dfn
spell_list.dfn
animation_fx_set.dfn
animset_mode.dfn
animation_set.dfn
automaton_generic_states.dfn
automaton_list.dfn
automaton_state.dfn
animation_state.dfn
0ai
_ai_bag.dfn
faber_group_action.dfn
ai_manager.dfn
_ai_static_object.dfn
_ai_vitesse.dfn
_ai_manager_param.dfn
blah
_ai_manager_param02.dfn
_ai_manager_param06.dfn
_ai_manager_param17.dfn
_ai_manager_param13.dfn
_ai_manager_param16.dfn
_ai_manager_param12.dfn
_ai_manager_param03.dfn
_ai_manager_param07.dfn
_ai_manager_param20.dfn
_ai_manager_param14.dfn
_ai_manager_param10.dfn
_ai_manager_param18.dfn
_ai_manager_param09.dfn
_ai_manager_param01.dfn
_ai_manager_param05.dfn
_ai_manager_param04.dfn
_ai_manager_param08.dfn
_ai_manager_param19.dfn
_ai_manager_param15.dfn
_ai_manager_param11.dfn
_ai_static_type.dfn
actions_groupe.dfn
healer_group_action.dfn
_ai_behaviour.dfn
_ai_fish.dfn
creature
_ai_motivation_param_hunger.dfn
_ai_model_creature.dfn
_ai_motivation_explore.dfn
_ai_timer.typ
_ai_lair.dfn
_ai_comportement_sleep.dfn
_ai_motivation_health.dfn
_ai_motivation_param.dfn
_ai_comportement_tolk.dfn
_ai_motivation_fatigue.dfn
_ai_comportement_chase.dfn
_ai_comportement_explore.dfn
_ai_food.dfn
_ai_comportement_eat.dfn
_ai_is_a.dfn
_ai_motivation_hunger.dfn
_ai_motivation_param_fatigue.dfn
_ai_comportement_walk.dfn
_ai_comportement_fight.dfn
_ai_fame.dfn
_ai_comportement.dfn
_ai_motivation_dfn.dfn
_ai_herbe.dfn
_ai_creature_elem.dfn
_ai_type_def.dfn
_ai_mouvable.dfn
ai_group_move.typ
_ai_pastatoid.dfn
_ai_saison.typ
_ai_path_finding.dfn
test.typ
_ai_motivation.typ
caster_attack_group_action.dfn
_ai_operational.dfn
_ai_type.typ
_ai_init_var_value.dfn
ai_pastatoid_def.dfn
_ai_init_var.typ
_ai_patate.dfn
flesh
_ai_vegetal.dfn
_ai_vegetal_terrestre.dfn
_ai_viande_terrestre.dfn
_ai_nourriture.dfn
_ai_poisson.dfn
_ai_viande.dfn
_ai_charogne.dfn
_ai_operator.typ
_ai_attribut.typ
_ai_animal.dfn
lair
ai_predateur_lair.dfn
ai_herbivore_lair.dfn
ai_omnivore_lair.dfn
ai_poisson_lair.dfn
ai_charognard_lair.dfn
_ai_motivation_influence.dfn
_ai_creature.dfn
_ai_object.dfn
_ai_game_var.dfn
_ai_pastatoid_def.dfn
range_fighter_group_action.dfn
group_actions.dfn
gamedev
game_creature.typ
_ai_player.dfn
_ai_virtual_dfn_arry.dfn
_ai_action_server.typ
melee_fighter_group_action.dfn
_ai_object_type.typ
_ai_behaviour_param.dfn
_ai_motivation_value.typ
_ai_init_var.dfn
_ai_path_elm.dfn
lair.dfn
_ai_relation.dfn
_ai_creature_spawn.dfn
trader_group_action.dfn
_ai_combatif.dfn
harvester_group_action.dfn
_ai_group_attack.typ
_ai_creature_type.typ
_ai_location.dfn
_ai_motivation.dfn
table.group_actions
_ai_group_action.dfn
_ai_population.dfn
_ai_gabari.dfn
_ai_dynmaic_object.dfn
_ai_group_move.typ
_ai_manager.dfn
caster_buffer_group_action.dfn
item.typ
succes_chances_table.dfn
0outposts
_outpost_building_driller_mp.dfn
_outpost_building_driller.dfn
outpost_building.dfn
outpost_building_type.typ
outpost.dfn
outpost_squad.dfn
0encyclopedia
encyclo_thema.dfn
encyclo_album.dfn
weather_setup.dfn
deposit.dfn
0role
_role_master.typ
_career.typ
_skill_type_and_associated_carac.dfn
_scores.typ
_job.typ
_characteristic.typ
_skill_category.typ
_specialized_skill_type_and_associated_carac.dfn
_action_nature.typ
_skill_role_category.typ
role_definition.dfn
characterdamagelocalisationtable.typ
weather_function.dfn
armorpiece.dfn
aiaction_aiming_type.typ
aiaction_type.typ
light_cycle.dfn
attack.dfn
sitem.dfn
0bot_chat
bot_chat_choice_list.typ
bot_chat.dfn
bot_chat_option.dfn
bot_chat_family.typ
bot_chat_action.typ
bot_chat_page.typ
bot_chat_program.typ
0plant
_plant_game_param.dfn
_plant.plant
timed_fx_mode.typ
_plant_instance.dfn
_plant_fx_info.dfn
_plant_3D_info.dfn
aiaction_effect_type.typ
actionlist.dfn
continents.typ
aiaction_combat_damage_type.typ
attack_type.typ
aiaction.dfn
building.dfn
localisation_size_adjustment_table.dfn
audioFX.dfn
civilisation.dfn
_season_light_cycle.dfn
_building_power.dfn
law.dfn
range_weapon_type.typ
aiaction_area_type.typ
sky_color_mode.typ
sky_color_info.dfn
0pacts
_stats.dfn
death_impact.dfn
0regen
regen_table.dfn
_regen.dfn
attack_list_entry.dfn
0economic
_bot_buy_sell.dfn
prices_table.dfn
body_to_bone.dfn
sky_color_gradient_info.dfn
weather_function_visual.dfn
region_list.typ
0creature
_creature_combat.dfn
text_id_correspondance.dfn
_creature_basics.dfn
_creature_size.typ
_creature_basics_type.typ
_creature_3d_ground_fx.dfn
_creature_shopkeeper_type.dfn
_creature_loot.dfn
_creature_texture.typ
fight_config.dfn
_creature_IA.dfn
_creature_phrases_mage.dfn
_creature_type.typ
_creature_phrases_buffer.dfn
_creature_items.dfn
teleport_type.typ
_creature_ecosystem.typ
_creature_chat_profile.typ
_creature_phrases_melee.dfn
_creature_loot_harvest_state.typ
_creature_properties.dfn
_creature_3d_eyes_color.typ
_creature_combat_move.dfn
_creature_collision.dfn
_creature_3d.dfn
_creature_damage_shield.dfn
_creature_equipment.dfn
_creature_3d_shadow.dfn
creature_stat.typ
_creature_phrases_shooter.dfn
_creature_3d_skin.typ
_creature_movespeed.dfn
_creature_color_equipment.typ
_creature_race.typ
_creature_resists.dfn
_creature_mp.dfn
_creature_characteristics.dfn
_creature_3d_hair_color.typ
_creature_harvest.dfn
_creature_derivated_scores.dfn
_creature_bag.dfn
_creature_texture_equipment.typ
_creature_phrases.dfn
_creature_3d_equipment.dfn
_creature_species.typ
_creature_phrases_healer.dfn
_creature_text_id.dfn
0loot_tables
_loot_set_row.dfn
_loot_table_row.dfn
loot_set.dfn
_loot_money.dfn
loot_table.dfn
0skills
_training_score_specialized_skills.typ
_civilization_skills.typ
_defense_skills.typ
_training_characteristic_skills.dfn
_range_skills.dfn
_generic_specialized_skills.typ
_skillsCode.typ
_magic_attack_specialized_skills.typ
skill_extractor.cfg
_skill_data.dfn
SkillsCategory.xls
_magic_healer_skills.typ
_melee_skills.typ
_magic_attack_skills.dfn
_crafting_skills.dfn
_title_civ.typ
_training_score_skills.typ
_generic_skills.typ
_magic_skills.dfn
_magic_specialized_skills.typ
_harvest_skills.dfn
_trading_skills.dfn
_magic_alteration_skills.typ
_trading_specialized_skills.typ
_craft_skills.typ
_skills.typ
_training_specialized_skills.typ
_crafting_specialized_skills.typ
_magic_healer_specialized_skills.typ
_title.typ
_training_skills.typ
_magic_alteration_skills.dfn
_craft_skills.dfn
_skills_and_specialized_skills.typ
_harvest_skills.typ
_move_competences.dfn
_trading_skills.typ
_title_cult.typ
titles.dfn
_training_score_skills.dfn
_crafting_skills.typ
_magic_attack_skills.typ
_magic_skills.typ
_generic_skills.dfn
_harvest_specialized_skills.typ
_magic_healer_skills.dfn
_melee_skills.dfn
_title_unblock.dfn
skill_tree.dfn
Skills.csv
_magic_alteration_specialized_skills.typ
_specialized_skills.typ
_training_characteristic_specialized_skills.typ
_melee_specialized_skills.typ
_civilization_specialized_skills.typ
generate_skills_dfn.bat
_range_skills.typ
_training_characteristic_skills.typ
_civilization_skills.dfn
_defense_skills.dfn
_range_specialized_skills.typ
cast_ray.dfn
attack_id.dfn
0emote
text_emotes.dfn
_text_emote.dfn
emot.dfn
_entity_types.typ
forage_source.dfn
0brick
saibrick.dfn
_effect_type.typ
_brick_families.typ
_sbrick_basics.dfn
brick_level_adjustment_table.dfn
phrase.dfn
sphrase.dfn
_static_string.dfn
_functionality_attribute.dfn
_suffix_type.typ
_brick_client.dfn
_position_in_family.typ
_flora_races.dfn
_sbrick_target_restriction.typ
_sbrick_optional.dfn
_functionality.dfn
_sbrick_parameter.dfn
_homins_races.dfn
_sbrick_credit.dfn
_faction.typ
sbrick.dfn
effect_type.typ
_fauna_races.dfn
_brick_type.typ
_brick_mp.dfn
carrier_phrases.dfn
_brick_level_adjustment_line.dfn
brick.dfn
_brick_basics.dfn
_sbrick_mandatory.dfn
_brick_valid_targets.dfn
brick_base.dfn
_brick_energy_type.typ
saiphrase.dfn
_localisation_slot.typ
_learning_playable_races.typ
_success_chances_line.dfn
functionalities
_area_effect.dfn
_root_tracking.dfn
_temporal_acceleration.dfn
_root_repair_item.dfn
_restore_mp.dfn
_set_effect_duration.dfn
_cost_modifier.dfn
_change_sentence_latency.dfn
_affect_aggressors.dfn
_effect.dfn
_target_beasts_train.dfn
_target_types.typ
_difficulty_modifier.dfn
_root_common.dfn
_faber_filter1.typ
_stun.dfn
_check_continent.dfn
_root_magic.dfn
_root_add_to_train.dfn
_effect_modifier.dfn
_range_combat_damage_modifiers.dfn
_modifier.dfn
_engage_mode.dfn
_root_range_combat.dfn
_knowledge_mp.dfn
_damage_value.typ
_sentence_modifier.dfn
_length.dfn
_check_armor_set.dfn
_modify_var_temp.dfn
_check_target_level.dfn
_knowledge_market.dfn
_root_harvest.dfn
_global_resist.dfn
_set_localisation.dfn
_display_static_texts.dfn
_add_valid_target_type.dfn
_change_ai_state.dfn
_cancel_effect.dfn
_root_default_attack.dfn
_faber_filter2.typ
_root_melee_combat.dfn
_root_faber.dfn
_kamic_impregnation.dfn
_set_effect_dynamic_modifier.dfn
_root_tame.dfn
_change_behaviour.dfn
_check_target_actions.dfn
_duration_in_action_type.typ
_target_pets.dfn
_set_sentence_nb_cycles.dfn
_static_string_params.typ
_root_refine_item.dfn
_modify_var.dfn
_ignore_protection.dfn
_range.dfn
_physical_damage.dfn
_modifier_mode.typ
_engage.dfn
_set_effect_modifier.dfn
_magical_damage.dfn
_absorb_score.dfn
_berserk.dfn
_entity_msgs.dfn
_sentence_modifier_operator.typ
_latency_modifier.dfn
_cancel_effet_type.dfn
_transfert.dfn
_root_training.dfn
_set_dispell_transfert.dfn
_effect_functions.typ
_disengage.dfn
_brick_learning.dfn
_phrase_nature.typ
sbrick_magic_range.dfn
_sbrick_families.typ
_brick_power.typ
_brick_family.typ
_valid_target_races.dfn
role.dfn
weather_function_modifier.dfn
_combat_move.dfn
0deposit
_deposit_mp_season.dfn
_deposit_mp.dfn
0xptables
_skill_stage_association.dfn
_type.dfn
xp_table.dfn
skill_stage_type_table.dfn
_paliers.dfn
action_xp_factor.dfn
tribe.dfn
plant.dfn
0create_perso
starting_role.dfn
_player_default_equipment.dfn
_player_skin.typ
_sentence.dfn
_training_progression.dfn
role.typ
_default_equipment.dfn
race_stats.dfn
People.typ
armor.dfn
id_to_string.dfn
_loot.dfn
creature.dfn
gender.typ
_localisation_table_line.dfn
sky_object_priority.typ
0mission
_mission_logic_table_entry.dfn
mission_logic_table.dfn
mission_icon.dfn
race.dfn
itemstat.dfn
_classification_types.typ
id_to_string_array.dfn
sky_object_version.dfn
town_list.typ
0fx(tmp)
0fx_ps_user_params_weak.dfn
0fx_trail.dfn
0fx_user_param.typ
0fx_ps_user_params_critical.dfn
fx.dfn
0fx_ps_user_params_strong.dfn
0fx_ps.dfn
0fx_ps_user_params_standard.dfn
0fx_ps_user_params_weak_combo.dfn
0fx_ps_user_params_strong_combo.dfn
success_chances_table.dfn
0item
_item_faber_mp_parameters.dfn
_item_command_ticket.dfn
item_animset.typ
item_mp_property.typ
_item_faber_component.dfn
item_map.typ
_item_3d.dfn
item_weight.typ
_item_3d_fx_static.dfn
_item_skills_modifier.dfn
_protections.dfn
item_cosmetics_types.typ
_item_scores_modifier.dfn
item_service.typ
item_color.typ
item_damage_type.typ
item_taming_tool_type.typ
item_effect_type.typ
_item_faber.dfn
_item_special_effects.dfn
_item_faber_plan.dfn
item_teleport_type.typ
_item_3d_fx.dfn
_item_taming_tool.dfn
item_mp_protection_type.typ
_item_regen_characteristic_modifier.dfn
_item_armor.dfn
_item_pet.dfn
_item_range_weapon.dfn
_item_regen_scores_modifier.dfn
_item_ammo.dfn
item_crafting_tool_type.typ
item_mp_group.typ
_item_scroll.dfn
_item_cosmetics.dfn
_item_xp_catalyser.dfn
_item_food.dfn
item_attack_type.typ
item_armor_max_protection.typ
item_slot.typ
item_workshop_needed.typ
item_mp_property_depth.typ
_item_crafting_tool.dfn
item_ammo_type.typ
item_mp_family.typ
item_shield_category.typ
item_weapon_max_damage.typ
item_slot_type.typ
_item_melee_weapon.dfn
_item_faber_learning.dfn
item_category.typ
_item_equipment_info.dfn
item_memorization_slot_types.typ
item_mp_category.typ
item_magazine_size.typ
item_mp_faber_type.typ
_item_equipment_modifier.dfn
_item_training_tool.dfn
_item_shield.dfn
_item_consumable.dfn
_item_guild_option.dfn
_item_bag.dfn
item_mp_faber_property.typ
item_guild_option_type.typ
item_type.typ
_item_service.dfn
item_origine.typ
_item_special_effect.dfn
_item_basics.dfn
_item_harvest_tool.dfn
_item_mp.dfn
item_firing_range.typ
_item_effects.dfn
item_family.typ
_item_teleport.dfn
item_taming_range.typ
item_armor_protection.typ
_item_mp_param.dfn
item_mp_use.typ
item.dfn
attack_list.dfn
sky_ref_color.typ
aiaction_linkOTType.typ
_plant_textureset.typ
weather_function_params.dfn
damage_shield_type.typ
deathpact.dfn
sky.dfn
datasheet/rc/leveldesign/dfn/game_elem/start.txt
· Dernière modification : 2021/12/03 18:18 de
127.0.0.1
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