OBS: There may still be guides in need of translation. However, we are working hard to make the information available to all as fast as possible. If there is a certain page you need translated, then let us know which one it is. Maybe you feel like you can do it, feel totally free to translate you favorite ones.
This wiki works as a “guide” into the khaganat project. Its purpose is to create a creative, open and free ecosystem which could live independently from its initiators and decline itself through numerous supports and various universes (see our manifesto, our founder principles and our Policy). Here, you will learn all that you need to know about the project, the tools and concepts (which we are ready to debate on) etc. If you wish to discover the MMORPG (based on the Ryzom Core engine) which was the first universe available through a 3D game client, you can go to Unit of Memory 1. The Art's document and the stories from various authors are mostly located in the Mediateki. A large part of the graphics propositions are based on the Ryzom Asset Repository, which are under the Creative Commons License Attribution – Share Alike 3.0.
If you are lost, the introduction page should help.
Khanat : the MMORPG (alpha version)
The game client
Some big achievements have been made, however.. there are many things which remains to be done. Come!! Let's dream together.
The big word it is said. Reflection's tracks, way to approach the creation of the Khaganat's world, its development in time and space, technical and practical aspect, all that is about game conception.
Web & Coding
Before all other things.. Khaganat is a “think-tank”, full of personalities and stories to share. You can contribute by sharing your own work for this world which is fastly developing into a dream for all of us.
This section contains the information about the graphic creations. If you have skills in pixel art, 3D modeling or simply drawing, you are more than welcome to contribute in expending the khaganat universe.
The tags of the pages