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- _ai_game_var.dfn
- game_creature.typ
- MMORPG Game Design
- Godot Client: Specifications
- Game Design
- _ai_game_var.dfn
- _plant_game_param.dfn
- game_creature.typ
- Gamedesign des MMORPG
- Système de rendu
- Caméra
- Le personnage
- Ecosystème
- Emote
- Exploitation des matières premières
- Faune
- Interface : Fenêtres de Khanat
- Les principaux endroits du Khanat
- Interface : HUD de Khanat
- Gestion de comptes et d'identité
- Interface
- Inventaire, gestion des stocks
- Usage du clavier/souris
- Notions philosophes du projet
- PNJ
- Gamedesign sonore du Khanat
- Liste des sons de voix dans Khanat
- Document de gamedesign du MMORPG Khanat
- Temps
- Transport
- Zone de tutoriel : le Dispensaire
- Game Design
- Compétences du lirri'a
- qabb20160310b : Apprendre les rudiments de la chasse
- qabb20160310a : Préparer le repas
- Quêtes du Lirri'a
- Gameplay
- Discussion : identity
- Discussion : preparer repas
- Inventaire
Résultats plein texte:
- The making of .bnp files! @en
- e patch system(**default:** ''patch_service/patch_game/bnp/''). You can sync some .bnp in the ''/user''... make -p fonts -o /home/compil/patch_service/patch_game/bnp/; cd $CLIENT_DATA_BNP/kh/; bnp_make -p aaa_lirria -o /home/compil/patch_service/patch_game/bnp/; bnp_make -p kh_characters_maps_clothes -o /home/compil/patch_service/patch_game/bnp/; bnp_make -p kh_characters_shapes -o /home/c
- Décrypter le fichier ryzom patch @fr
- p | | 73 | kh_server.bnp | | 74 | kh_outgame.bnp | | 75 | kh_interfaces.bnp | | 76 | ... | _FileName | 5 | STRING_TOKEN | STRING | kh_outgame.bnp | | 738 | 3 | 120 | 15 | _Versions |... 16 | _Files | 5 | STRING_TOKEN | STRING | kh_outgame.bnp | | 949 | 2 | 133 | 16 | _Files | 5... np_patch.h === Ce fichier [code/ryzom/common/src/game_share/bnp_patch.h] contient la définition de tout
- F.A.Q @en
- ormation is there]]. ===== Compared to the Ryzom game ===== ==== Is Khanat a clone of Ryzom? ==== No, ... be of no interest to us. Ryzom is already a great game, with an active and lively server. Even if you wa... e(that serves as the framework for the commercial game [[http://ryzom.com/|Ryzom]]) was originally creat... e experience of the free community to improve the game. Such a project is even beneficial to WinchGate f
- Mises à jour des données de jeu pour le serveur Lirria @fr
- o bnp_make -p $i ; done #rm ~/patch_service/patch_game/bnp/ for folder in ~/patch_service do cp $folder/patch_lirria/*.bnp ~/patch_service/patch_game/bnp/ done # On nettoie le répertoire de tran... S LES NOUVEAUX BNP DANS $PATCH_CLIENT_SYSTEM/patchgame/ryzom.xml ### DANS LE CAS OÙ ON A DÉCIDÉ DE PATCH... mme ci-dessous : # nano $PATCH_CLIENT_SYSTEM/patchgame/ryzom.xml # Ligne ajoutée pour les données issues
- Interface Management @en:wiki:user:yannk
- ll the information concerning the creation of the game interfaces. The instructions for creating the in... As what is provided as a concept, underlying the game interface.. is explained on the detailed page:[[e... lient/blob/master/data/kh/kh_interfaces/interface_game_khaganat.tga|interface_game_khaganat]]. It is manufactured according to a precise procedure, and is ac
- OpenNel Khanat Server - Overview @en
- hanat Server - Overview ====== Prerequisite: Our game server uses RyzomCore / OpenNeL, and all related documentation also applies to our game server: www.ryzomcore.org. \\ The alphabetical in... er for talking about the programs/services of the game running it. * **Shard**: It is an instance of the game universe. Each instance is independent(ex: Aniro
- Installing a patch server @en
- t is a good way to keep it "up to date" with your game server. It's usually a fast and easy process ones... atch server**(residing in: ''/patch_service/patch_game/patch/Lirria.version''). **IF** the patch version... ave the .bnp files(which are used to organize the game data). These files are in their turn manipulated ... ic by the Apache server, as a service for the web/game clients. Create the folder ''/patch_service'' in
- Game-data updates for the Lirria server @en
- ====== Game-data updates for the Lirria server ====== <WRAP center round alert 60%> ** This tutorial is... o bnp_make -p $i ; done #rm ~/patch_service/patch_game/bnp/ for folder in ~/patch_service do cp $folder/patch_lirria/*.bnp ~/patch_service/patch_game/bnp/ done #------------------------... NEW BNPs ARE LISTED IN "$PATCH_CLIENT_SYSTEM/patchgame/ryzom.xml". ### IF DECIDED TO PATCH OTHER BNP's T
- Création de la faune herbivore @fr
- eature. On trouve le fichier dans ''/leveldesign/game_elem/creature/fauna/bestiary/forest''((Ici : http... hanat/khanat-ressources/-/tree/lirria/leveldesign/game_elem/creature/fauna/bestiary/forest )) et il cont... le système. - _formuli.creature -> /leveldesign/game_elem/creature - Existe déjà ; - _ai_herbivore_craintif.creature -> /leveldesign/game_elem/creature/fauna/ai_parent - Existe déjà ; -
- Ryzom Core @en:tag:informatique:ryzom_core
- ue:ryzom_core:ryzom_core.jpg?400 |}} This is the game engine used to create the [[um1>Khanat]] [[en:tag... :start|MMORPG]]. This is a free engine with an 3D game client, which is rendered graphically by the "NeL... is the standard client(which allows access to the game). * 2: Secondly, an debug client with additional tools for deployment of the game. Configuration files are small(text/xml) files t
- Object of the month: creating and deploying cudlly toys "Atys' mobs" in game @en
- reating and deploying cudlly toys "Atys' mobs" in game====== The aim of this tutorial is to show how to... . Prerequisite for deploying the cuddly toy on a game server: * Having compiled and installed a game server, and having set-up a client to use it. Note:... sible to test this cuddly toy IG without having a game server through a trick which will be explained a
- Presentation of the original interface of Ryzom Core @en
- lient/blob/master/data/kh/kh_interfaces/interface_game_khaganat.tga|interface_game_khaganat]]. It has been created according to a precise procedure, and it g... esOutGameInterface ==== The texture for the //Outgame// window interface, namely for creation and choic... nt/blob/master/data/kh/kh_interfaces/interface_outgame_khaganat.tga|interface_outgame_khaganat]]. It has
- Présentation de l'interface originelle de Ryzom Core @fr
- lient/blob/master/data/kh/kh_interfaces/interface_game_khaganat.tga|interface_game_khaganat]]. Elle est fabriquée selon une procédure précise, et est accompa... = La texture pour l'interface de la fenêtre //Outgame//, c'est à dire de création et de sélection du pe... nt/blob/master/data/kh/kh_interfaces/interface_outgame_khaganat.tga|interface_outgame_khaganat]]. Elle e
- Installation d'un serveur de patchs @fr
- ~/patch_service$ patch_gen createNewProduct patch_game/ryzom.xml </code> Cela va mettre en place fichie... <code bash> ~/patch_service$ cp ~/bnp/*.bnp patch_game/bnp/ </code> Pour notre exemple, il n'y aura qu'... version, et sera placé dans le répertoire ''patch_game'' : <code bash> ~/patch_service$ touch patch_game/Lirria.version </code> ==== Configuration du serveur
- Installation du shard @fr
- /install export CODE_PATH=$BASE_PATH/code export GAME_PATH=$CODE_PATH/ryzom export PATH=$PATH:$GAME_PATH/tools/scripts/linux </code> Lancer le script de cet... les data==== <code> ln -s $DATA_PATH/collisions $GAME_PATH/server/ ln -s $DATA_PATH/leveldesign $GAME_PATH/server/ ln -s $DATA_PATH/primitives $GAME_PATH/ser