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Datasheet : Ryzom Core
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datasheet:rc:leveldesign:game_element:anim:start
anim_set
_objects.animset_mode
homin
fy_hom_emots_a__.animation_set
fy_hof_lod__.animation_set
fy_hom
fy_hom_default__s.animation_set
fy_hom_default_dig_.animation_set
fy_hom_death_trstr_.animation_set
fy_hom_sit_1hsw_s.animation_set
fy_hom_death_tr_.animation_set
fy_hom_default_tr_.animation_set
fy_hom_mount_death__.animation_set
fy_hom_default_cu1_.animation_set
fy_hom_default_trstr_.animation_set
fy_hom_combat_l2m_.animation_set
fy_hom_default_dis_.animation_set
fy_hom_default_gr_s.animation_set
fy_hom_combat_1h_d.animation_set
fy_hom_default_1h_s.animation_set
fy_hom_sit_2h_.animation_set
fy_hom_sit_d_d.animation_set
fy_hom_death__s.animation_set
fy_hom_death__.animation_set
fy_hom_rest__.animation_set
fy_hom_swim_death__.animation_set
fy_hom_default__.animation_set
fy_hom_death_d_.animation_set
fy_hom_default_pa_.animation_set
fy_hom_combat_sgga_.animation_set
fy_hom_default_sgga_.animation_set
fy_hom_death_bu_.animation_set
fy_hom_sit_1hsw_d.animation_set
fy_hom_default_2hsw_.animation_set
fy_hom_default_bu_.animation_set
fy_hom_default__d.animation_set
fy_hom_combat_br_.animation_set
fy_hom_combat_2hsw_.animation_set
fy_hom_death_pa_.animation_set
fy_hom_mount_swim__.animation_set
fy_hom_death_1hsw_.animation_set
fy_hom_death_br_.animation_set
fy_hom_default_ho_.animation_set
fy_hom_sit_d_s.animation_set
fy_hom_sit_1h_.animation_set
fy_hom_default_sh_.animation_set
fy_hom_death__d.animation_set
fy_hom_default_mclo_.animation_set
fy_hom_combat_gr_s.animation_set
fy_hom_default_d_.animation_set
fy_hom_death_sh_.animation_set
fy_hom_default_1h_d.animation_set
fy_hom_combat_1h_s.animation_set
fy_hom_default_mtoo_.animation_set
fy_hom_default_br_.animation_set
fy_hom_default_l2m_.animation_set
fy_hom_death_mix_.animation_set
fy_hom_sit__.animation_set
fy_hom_death_cu2_.animation_set
fy_hom_death_ho_.animation_set
fy_hom_combat_g_.animation_set
fy_hom_death_co_.animation_set
fy_hom_death_mtoo_.animation_set
fy_hom_death_1h_d.animation_set
fy_hom_swim__.animation_set
fy_hom_combat__.animation_set
fy_hom_death_gr_.animation_set
fy_hom_default_mix_.animation_set
fy_hom_death_ga_.animation_set
fy_hom_death_l2m_.animation_set
fy_hom_death_mclo_.animation_set
fy_hom_default_cu2_.animation_set
fy_hom_default_2h_.animation_set
fy_hom_default_d_d.animation_set
fy_hom_default_1hsw_d.animation_set
fy_hom_combat_1hsw_d.animation_set
fy_hom_default_gr_.animation_set
fy_hom_default_ga_.animation_set
fy_hom_sit__s.animation_set
fy_hom_death_2h_.animation_set
fy_hom_combat_1hsw_.animation_set
fy_hom_death_d_d.animation_set
fy_hom_default_co_.animation_set
fy_hom_mount_default__.animation_set
fy_hom_default_1hsw_.animation_set
fy_hom_combat__s.animation_set
fy_hom_death_1hsw_d.animation_set
fy_hom_combat_2h_.animation_set
fy_hom_death_2hsw_.animation_set
fy_hom_combat_d_d.animation_set
fy_hom_death_fi_.animation_set
fy_hom_combat_gr_.animation_set
fy_hom_death_sgga_.animation_set
fy_hom_default_fi_.animation_set
fy_hom_sit_1h_d.animation_set
fy_hom_sit_1hsw_.animation_set
fy_hom_death_sg_.animation_set
fy_hom_death_d_s.animation_set
fy_hom_death_1h_.animation_set
fy_hom_sit__d.animation_set
fy_hom_death_cu1_.animation_set
fy_hom_combat_d_.animation_set
fy_hom_default_d_s.animation_set
fy_hom_default_1h_.animation_set
fy_hom_combat_1hsw_s.animation_set
fy_hom_default_1hsw_s.animation_set
fy_hom_default_sg_.animation_set
fy_hom_death_1h_s.animation_set
fy_hom_default_g_.animation_set
fy_hom_death_dis_.animation_set
fy_hom_death_gr_s.animation_set
fy_hom_sit_1h_s.animation_set
fy_hom.animset_mode
fy_hom_sit_d_.animation_set
fy_hom_death_g_.animation_set
fy_hom_death_dig_.animation_set
fy_hom_combat_d_s.animation_set
fy_hom_combat_1h_.animation_set
fy_hom_mount_swim_death__.animation_set
fy_hom_combat_sg_.animation_set
fy_hom_death_1hsw_s.animation_set
fy_hom_combat__d.animation_set
0homin_death__.animation_set
_fx.animation_set
fy_hom_lod__.animation_set
_homin.animset_mode
fy_hof_emots_a__.animation_set
_homin_default.animation_set
fy_hof
fy_hof_default_trstr_.animation_set
fy_hof_default_l2m_.animation_set
fy_hof_default_sgga_.animation_set
fy_hof_death_2hsw_.animation_set
fy_hof_combat_d_d.animation_set
fy_hof_default_1h_d.animation_set
fy_hof_mount_default__.animation_set
fy_hof_death_pa_.animation_set
fy_hof_combat_2h_.animation_set
fy_hof_default__.animation_set
fy_hof_default_fi_.animation_set
fy_hof_combat_gr_.animation_set
fy_hof_sit__d.animation_set
fy_hof_default_2hsw_.animation_set
fy_hof_death_sgga_.animation_set
fy_hof_mount_swim__.animation_set
fy_hof_death_bu_.animation_set
fy_hof_mount_swim_death__.animation_set
fy_hof_combat_2hsw_.animation_set
fy_hof_death_sh_.animation_set
fy_hof_death_1h_d.animation_set
fy_hof_death_mtoo_.animation_set
fy_hof_death_l2m_.animation_set
fy_hof_default_d_d.animation_set
fy_hof_default_2h_.animation_set
fy_hof_death_mclo_.animation_set
fy_hof_combat_g_.animation_set
fy_hof_death_ho_.animation_set
fy_hof_default_mclo_.animation_set
fy_hof_death_br_.animation_set
fy_hof_default_ga_.animation_set
fy_hof_death__s.animation_set
fy_hof_default_gr_.animation_set
fy_hof_default_mtoo_.animation_set
fy_hof_sit_d_.animation_set
fy_hof_combat_sgga_.animation_set
fy_hof_default_co_.animation_set
fy_hof_swim_death__.animation_set
fy_hof_death_d_.animation_set
fy_hof_sit__s.animation_set
fy_hof_death_dig_.animation_set
fy_hof_default_dis_.animation_set
fy_hof_default_gr_s.animation_set
fy_hof_default_1h_s.animation_set
fy_hof_combat_1h_.animation_set
fy_hof_combat_d_s.animation_set
fy_hof_swim__.animation_set
fy_hof_default_cu1_.animation_set
fy_hof_combat_sg_.animation_set
fy_hof_mount_death__.animation_set
fy_hof_death_tr_.animation_set
fy_hof_death__d.animation_set
fy_hof_death_trstr_.animation_set
fy_hof_default_1h_.animation_set
fy_hof_default_d_s.animation_set
fy_hof_death_cu1_.animation_set
fy_hof_death_1h_s.animation_set
fy_hof_default_g_.animation_set
fy_hof_death_gr_s.animation_set
fy_hof_default_sg_.animation_set
fy_hof_death_dis_.animation_set
fy_hof_default_dig_.animation_set
fy_hof_combat_l2m_.animation_set
fy_hof_combat_d_.animation_set
fy_hof_combat__.animation_set
fy_hof_death__.animation_set
fy_hof_death_1hsw_s.animation_set
fy_hof_combat_1h_d.animation_set
fy_hof_sit_2h_.animation_set
fy_hof_sit_d_d.animation_set
fy_hof_sit_1hsw_.animation_set
fy_hof_death_sg_.animation_set
fy_hof_combat_1hsw_s.animation_set
fy_hof_death_1h_.animation_set
fy_hof_death_d_s.animation_set
fy_hof_default__s.animation_set
fy_hof_sit_1hsw_s.animation_set
fy_hof_default_1hsw_d.animation_set
fy_hof_combat__d.animation_set
fy_hof_default_tr_.animation_set
fy_hof_sit__.animation_set
fy_hof_sit_1h_d.animation_set
fy_hof.animset_mode
fy_hof_default_ho_.animation_set
fy_hof_death_2h_.animation_set
fy_hof_danseuse__.animation_set
fy_hof_death_1hsw_.animation_set
fy_hof_death_d_d.animation_set
fy_hof_combat_1hsw_d.animation_set
fy_hof_default_sh_.animation_set
fy_hof_death_co_.animation_set
fy_hof_combat_1h_s.animation_set
fy_hof_default_d_.animation_set
fy_hof_sit_d_s.animation_set
fy_hof_sit_1h_.animation_set
fy_hof_combat_gr_s.animation_set
fy_hof_death_gr_.animation_set
fy_hof_default_1hsw_.animation_set
fy_hof_death_ga_.animation_set
fy_hof_death_mix_.animation_set
fy_hof_default_br_.animation_set
fy_hof_death_cu2_.animation_set
fy_hof_death_1hsw_d.animation_set
fy_hof_default_pa_.animation_set
fy_hof_rest__.animation_set
fy_hof_sit_1h_s.animation_set
fy_hof_combat_1hsw_.animation_set
fy_hof_death_g_.animation_set
fy_hof_default_bu_.animation_set
fy_hof_default_cu2_.animation_set
fy_hof_sit_1hsw_d.animation_set
fy_hof_default_1hsw_s.animation_set
fy_hof_default_mix_.animation_set
fy_hof_combat__s.animation_set
fy_hof_default__d.animation_set
fy_hof_combat_br_.animation_set
fy_hof_death_fi_.animation_set
_parent.animset_mode
_rest.animation_set
objects
objects.animset_mode
entities.animset_list
_alert.animation_set
_creatures.animset_mode
pet
_pet.animset_mode
dag
dag_alert__.animation_set
dag.animset_mode
dag_hungry__.animation_set
dag_default__.animation_set
dag_eat__.animation_set
dag_rest__.animation_set
dag_death__.animation_set
dag_combat__.animation_set
_combat.animation_set
_default.animation_set
_death.animation_set
_hungry.animation_set
_homins.animset_mode
_eat.animation_set
mode2animset.string_array
fx
misc
_range_impact_generic_base.animation_fx
anim_fx_misc.id_to_string_array
static
object_street_lamp.animation_fx
auras
_aura.animation_fx
links.id_to_string_array
combat
fx_cast
homin
new_casts
cast_off_acid_begin.animation_fx_set
cast_cur_healhp_loop.animation_fx_set
cast_off_acid_loop.animation_fx_set
cast_off_acid_fail.animation_fx_set
cast_cur_healhp_fail.animation_fx_set
cast_cur_healhp_begin.animation_fx_set
cast_off_acid_end.animation_fx_set
cast_cur_healhp_end.animation_fx_set
_cast_base.animation_fx_set
fx_range_impact
range_impact_generic.animation_fx_set
attack_melee
melee.attack_list
attack_magic
homin
magic_cur_homin.attack_list
magic_off_homin.attack_list
fx_range_projectile
range_projectile_missile.animation_fx_set
attack_range
range.attack_list
attack_damage_shield
damage_shield.attack_list
fx_magic_impact
acid_impact.animation_fx_set
healhp_impact.animation_fx_set
fx_magic_projectile
base_per_spell
_magic_projectile_healhp.animation_fx_set
_magic_projectile_acid.animation_fx_set
magic_projectile_healhp_chain.animation_fx_set
magic_projectile_acid_chain.animation_fx_set
base
_magic_projectile_off_chain.animation_fx_set
_magic_projectile_cur_chain.animation_fx_set
auras.id_to_string_array
links
_link.animation_fx
automaton
_creature.automaton
_mount_swim.automaton
automaton.automaton_list
homin_swim_death.automaton
creature_rest.automaton
_rest.automaton
_combat_float.automaton
homin_swim.automaton
_combat.automaton
homin_mount_normal.automaton
_homin.automaton
_normal.automaton
_mount_normal.automaton
_hungry.automaton
homin_combat_float.automaton
homin_mount_swim.automaton
homin_death.automaton
homin_combat.automaton
_sit.automaton
creature_combat_float.automaton
homin_alert.automaton
creature_alert.automaton
homin_hungry.automaton
creature_sit.automaton
homin_normal.automaton
_parent.automaton
creature_mount_normal.automaton
homin_eat.automaton
creature_death.automaton
creature_mount_swim.automaton
creature_swim.automaton
creature_hungry.automaton
_death.automaton
creature_normal.automaton
_swim.automaton
_alert.automaton
_eat.automaton
homin_rest.automaton
creature_combat.automaton
homin_sit.automaton
creature_eat.automaton
datasheet/rc/leveldesign/game_element/anim/start.txt
· Dernière modification : 2021/12/03 18:18 de
127.0.0.1
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