Unified network
CUnifiedNetwork is the handler for all messages between service on Network Layer 5. It handles both sending and receiving of messages and calling the appropriate Callbacks when a message is received. CUnifiedNetwork is a Singleton class and Callbacks are added in arrays of TUnifiedCallbackItem using the addCallbackArray function of CUnifiedNetwork.
Example:
TUnifiedCallbackItem cbArray[] =
{
{ "MY_NEW_MSG", cbMyNewMsg}
}
CUnifiedNetwork::getInstance()->addCallbackArray(cbArray, sizeof(cbArray)/sizeof(cbArray[0]))
Initializing the CUnifiedNetwork should be automatically handled when calling getInstance()
I think, might need confirmation/deeper search
Wireshark Protocol
Started working on a Wireshark Protocol Dissector for the Unified Network communications. Header dissection and an example with the “TOCK” message are done for now. All messages in the example .pcap are dissected correctly! Also restructured all the display filters accessible now through nel.<name of message>.<name of field> like nel.gateway.message_type and all header fields under nel.header.<name of field> like nel.header.func.
If anybody got a .tcap of a real working server would speed my task up so I don't have to fix my local server to continue dissecting more messages.
Implemented Messages
Empty messages so nothing to do except headers
- BS_PING
- BS_PONG
- TICK
- GOP
- FWD_ACKATP_FCO
- FS_ACCEPT
Messages including other messages
- MOD_OP
- UMM
- GW_L5_MSG
- FWDMSG
Normal messages
- TOCK (from mirror_service)
- TOCK (from game_share)
- GU (graph update in MOD_OP)
- HRGU (high resolution graph update in MOD_OP)
- SSU (shard service update in MOD_OP)
- USU (up service update)
- MOD_UPD (receive module update)
- ACKATE (acknowledge add entity tracker)
- ACKATP (acknowledge add property tracker)
- CT_LRC (create local registered class)
- FEPA (frontend patch address)
- NBPLAYERS2 (number players)
- GW_L5_ADDTP (layer5 add transport)
- save_file (save backup file)
- DATASETS
- AP (allocate property)
- FWD_ACKATE (forward ackate)
- FWD_ACKATP (forward ackatp)
- SMIRUB (service mirror ready broadcast) / SMIRUR (service mirror ready)
- ATE (add entity tracker)
- ATP (add property tracker)
- RAP (receive access property)
- UN_SIDENT (unified network service identification)
- MIRO (all mirrors up)
- REGISTER (register for mirror service)
- REGISTER (register for tick service)
- REGISTERED (mirror_service)
- LOP (list other properties)
- SC_EI (scan and resync entities except ignored)
- R_SH_ID (receive shard id)
Downloads
Framadrop link to the Wireshark plugin since I couldn't create a Gitlab account
Update with functions from a new .pcap! (still broken)
.pcap example of a start RC shard (Though the shard is broken, enough to do as a sample for now)
List of callbacks
A list of all callbacks that are used in Ryzom Core server code and in which file they are found is attached as spoiler:
Spoil
Spoil
//mirror_service/mirror_service.cpp TUnifiedCallbackItem MirrorCallbackArray[] = { { "DATASETS", cbDeclareDataSets }, { "AP", cbAllocateProperty }, { "DET", cbDeclareEntityTypeOwner }, { "RG", cbGiveRange }, //{ "DRG", cbRecvDeclaredRange }, { "SDSE", cbRecvDataSetEntitiesSubscription }, { "SPROP", cbRecvPropSubscription }, { "SYNC_MS", cbRecvSyncMS }, { "SYNCMI", cbRecvSyncMi }, { "SMIRU", cbRecvServiceMirrorUp }, { "FWD_ACKATE", cbForwardACKATE }, { "FWD_ACKATP", cbForwardACKATP }, { "FWD_ACKATE_FCO", cbForwardACKATE_FCO }, { "FWD_ACKATP_FCO", cbForwardACKATP_FCO }, { "TOCK", cbTock }, { "FWDMSG", cbMessageToForward }, { "DELTA", cbRecvDelta }, { "MARCS", cbAddRemoveRemoteClientService }, { "REIR", cbReleaseEntitiesInRanges }, { "TAG_CHG", cbTagChanged }, { "BIDG_CNTR", cbRecvBindingCountersByMessage }, { "GOP", cbGiveOtherProperties }, { "QUIT", cbQuit } }; //mirror_service/tick_proxy.cpp TUnifiedCallbackItem cbTickProxyArray[] = { { "REGISTER", cbRegisterToTickSystem }, { "REGISTERED", cbSyncFromMaster }, { "TICK", cbTickFromMaster }, { "TOCK", cbTock }, { "STEP_TICK", cbStepAndTick }, { "DISPLAY_TIME", cbDisplayTime }, }; //input_output_service/input_output_service.cpp TUnifiedCallbackItem CbArray[]= { {"----", NULL } }; //input_output_service/bot_chat_manager.cpp TUnifiedCallbackItem ChatBotCbArray[]= //Commented { { "START_CHAT_BOT", cbStartChatBot }, }; //input_output_service/news_manager.cpp static TUnifiedCallbackItem CbArray[]= //news_manager { { "ADD_NEWS", cbAddNews }, }; //input_output_service/messages.cpp TUnifiedCallbackItem CbIOSArray[]= //IO messages { // Received from clients (via FS) // { "READY_STRING", cbImpulsionReadyString }, { "CLIENT:STRING:CHAT", cbImpulsionChat }, { "CLIENT:STRING:CHAT_TEAM", cbImpulsionChatTeam }, { "CLIENT:STRING:TELL", cbImpulsionTell }, { "CLIENT:STRING:FILTER", cbImpulsionFilter }, { "CLIENT:STRING:CHAT_MODE", cbImpulsionChatMode }, { "CLIENT:STRING:AFK_TXT", cbImpulsionAfkTxt }, // { "STRING_RQ_ID", cbImpulsionStringRqId }, { "STRING_RQ_UID", cbImpulsionStringRqUid }, // Received from the back-end { "STATIC_STRING", cbStaticString }, { "CHAT_MESSAGE", cbChatMessage }, { "CHARACTER_NAME", cbCharacterName }, // receive a character name { "CHARACTER_NAME_ID", cbCharacterNameId }, // receive a character name with a string manager string Id { "CHARACTER_NAME_LANG", cbCharacterNameAndLang }, // receive a character name and a language code (for player) { "CHARACTER_EVENT_FACTION", cbCharacterEventFaction }, { "ADD_GROUP", cbAddGroup }, { "ADD_NAMED_GROUP", cbAddNamedGroup }, { "REMOVE_GROUP", cbRemoveGroup }, { "ADD_TO_GROUP", cbAddToGroup }, { "REMOVE_FROM_GROUP", cbRemoveFromGroup }, // { "SEND_DYNAMIC_ID", cbSendDynamicId }, { "CHAT", cbSysChat }, // talk to a user or a whole group { "NPC_CHAT", cbNpcChat }, // Npc talk to a chat group { "NPC_CHAT_PARAM", cbNpcChatParam }, // Npc talk to a chat group (with parameter) { "NPC_TELL", cbNpcTell }, // Npc tell to a player { "GHOST_TELL", cbGhostTell }, // Npc tell to a player, without Npc :) { "NPC_TELL_EX", cbNpcTellEx }, // Extended Npc tell to a player. Receive a stringId (uint32), obtained through the PHRASE message for example { "NPC_CHAT_EX", cbNpcChatEx }, // Extended Npc chat . Receive a stringId (uint32), obtained through the PHRASE message for example { "NPC_CHAT_SENTENCE", cbNpcChatSentence}, //Npc chat. receive the sentence to chat { "NPC_CHAT_SENTENCE_CHANNEL",cbNpcChatSentenceChannel}, { "NPC_CHAT_SENTENCE_EX",cbNpcChatSentenceEx},//Npc chat. receive the name of the npc which talks, and the sentence { "GROUP_DYN_STRING", cbGroupDynString }, // send a system dynamic string to a group { "PHRASE", cbPhrasePrepare }, { "PHRASE_DEBUG", cbPhrasePrepareDebug }, { "PHRASE_USER", cbUserPhrasePrepare }, { "PHRASE_USER_DEBUG", cbUserPhrasePrepareDebug }, { "BROADCAST_SYSTEM_PHRASE", cbBroadcastSystemPhrase }, { "BROADCAST_SYSTEM_PHRASE_DEBUG", cbBroadcastSystemPhraseDebug }, { "STORE_STRING", cbStoreString }, { "GET_STRING", cbGetString }, { "RETR_ENTITY_NAMES", cbRetrieveEntityNames }, { "USER_LANGUAGE", cbUserLanguage }, // receive an association between a userId and a language { "REMOVE_USER_LANGUAGE", cbRemoveUserLanguage }, { "IGNORE_TELL_MODE", cbIgnoreTellMode }, // receive an ignore tell mode command from EGS { "IGNORE", cbImpulsionIgnore }, { "UNIGNORE", cbImpulsionUnignore }, { "UNIGNORE_ALL", cbImpulsionUnignoreAll }, { "MUTE_PLAYER", cbMutePlayer }, // receive a mute player command from EGS { "UNIVERSE_MODE", cbUniverseMode }, // receive a universe mode command from EGS { "MUTE_UNIVERSE", cbMuteUniverse }, // received a mute universe channel from EGS { "EMOTE_CROWD", cbEmoteCrowd }, // EGS wants IOS to dispatch an emote texte to all users around the "emoting" player { "EMOTE_PLAYER", cbEmoteSolePlayer }, // EGS wants IOS to dispatch an emote texte to a unique player { "CUSTOM_EMOTE", cbCustomEmote }, // EGS wants IOS to dispatch an emote custom text to all users around { "SET_PHRASE", cbSetPhrase }, // AIS wants IOS to change a phrase content { "SET_PHRASE_LANG", cbSetPhraseLang }, // AIS or EGS wants IOS to change a phrase content for a language { "UPDATE_AIALIAS", cbUpdateAIAlias}, // Dyn chat, received from egs { "DYN_CHAT:ADD_CHAN", cbDynChatAddChan }, { "DYN_CHAT:REMOVE_CHAN", cbDynChatRemoveChan }, { "DYN_CHAT:ADD_SESSION", cbDynChatAddSession }, { "DYN_CHAT:ADD_SESSION_WITH_NAME", cbDynChatAddSessionWithName},//add a session, receive a npc name { "DYN_CHAT:REMOVE_SESSION", cbDynChatRemoveSession }, { "DYN_CHAT:REMOVE_SESSION_WITH_NAME", cbDynChatRemoveSessionWithName },//remove a session, receive a npc name { "DYN_CHAT:SET_WRITE_RIGHT", cbDynChatSetWriteRight }, { "DYN_CHAT:RESET", cbDynChatReset }, { "DYN_CHAT:SET_HISTORIC_SIZE", cbDynChatSetHistoricSize }, { "DYN_CHAT:SERVICE_CHAT", cbDynChatServiceChat }, // a service send a chat message in the channel without sender id { "DYN_CHAT:SERVICE_TELL", cbDynChatServiceTell }, // a service send a chat message to a specific client in the channel without sender id { "DYN_CHAT:SET_HIDE_BUBBLE", cbDynChatSetHideBubble }, // a service send a chat message to a specific client in the channel without sender id //received from DSS { "REQUEST_DSR", cbRequestDsr}, // { "ADD_DM", cbAddDM }, // A character enter a ring session that he own // { "REMOVE_DM", cbRemoveDM } // A character leave a DSS }; //gpm_service/client_messages.cpp TUnifiedCallbackItem CbClientArray[]= { { "CLIENT:POSITION", cbClientPosition }, }; //gpm_service/messages.cpp TUnifiedCallbackItem CbGPMSArray[]= { // Callbacks for all service use GPMS //{ "ADD_ENTITY", cbAddEntity }, // create a single entity //{ "ADD_ENTITIES", cbAddEntities }, // create a set of entities //{ "ADD_IA_OBJECT", cbAddIAObject }, // create an object only visible from ia agents //{ "REPLACE_ENTITY", cbReplaceEntity}, // replace an entity by another entity //{ "REMOVE_ENTITY", cbRemoveEntity }, // remove a single entity //{ "REMOVE_ENTITIES", cbRemoveEntities }, // removes a set of entities /*?DEAD?*/ { "BAG", cbBag }, // updates content of an entity (bag only ?) /*?DEAD?*/ { "LOAD_CONTINENT", cbLoadContinent }, // load a continent /*?DEAD?*/ { "REMOVE_CONTINENT", cbRemoveContinent }, // remove a continent { "CREATE_INDOOR_UNIT", cbCreateIndoorUnit }, // create an indoor unit, for latter teleport /*?DEAD?*/ { "CREATE_BUILDING", cbCreateBuilding }, // create a dynamic outdoor building /*?DEAD?*/ { "CREATE_OBSTACLE", cbCreateObstacle }, // create a dynamic obstacle from a pacs_prim file /*?DEAD?*/ { "REMOVE_OBSTACLE", cbRemoveObstacle }, // remove a dynamic obstacle /*?DEAD?*/ { "SET_OBSTACLE", cbSetObstacle }, // set dynamic obstacle state /*?DEAD?*/ { "TRIGGER_SUBSCRIBE", cbTriggerSubscribe }, /*?DEAD?*/ { "TRIGGER_UNSUBSCRIBE", cbTriggerUnsubscribe }, //{ "UPDATE_ENTITY_POS", cbUpdateEntityPosition}, // update a single entity position //{ "UPDATE_ENTITIES_POSITIONS", cbUpdateEntitiesPositions}, // update a set of entities positions //{ "UPDATE_ENTITIES_POS", cbUpdateEntitiesPositionsUsingSize }, // update a set of entities positions { "ENTITY_TELEPORTATION", cbEntityTeleportation}, // teleport a single entity (if no position, remove from cell map) /*?DEAD?*/ { "ATTACH", cbAttach }, // attach an entity (child) to an another (father) using direct local position /*?DEAD?*/ { "DETACH", cbDetach }, // detach an entity of its father { "ACQUIRE_CONTROL", cbAcquireControl }, // entity acquire control of another entity { "LEAVE_CONTROL", cbLeaveControl }, // entity leave control of another entity /*?DEAD?*/ { "ACTIV_SELF", cbActivateSelf }, /*?DEAD?*/ { "DESACTIV_SELF", cbDesactivateSelf }, // The following removed by Sadge because the entity has been removed from the mirror by the time the message arrives, // making it redundant // / *?DEAD?* / { "DISABLE_VISION_PROC", cbDisableVisionProcessing }, // ask for player vision not to be updated any longer /*?DEAD?*/ { "ENTITY_POS", cbEntityPosition }, // ask for position of an entity /*?DEAD?*/ { "ASK_VISION_ARROUND_ENTITY", cbEntitiesArroundEntity }, // ask for vision update around an entity /*?DEAD?*/ { "UNASK_VISION_ARROUND_ENTITY",cbEndEntitiesArroundEntity }, // remove vision update around an entity /*?DEAD?*/ { "VISION_REQUEST", cbVisionRequest }, { "SET_PLAYER_FLAGS", cbSetPlayerFlags }, // set flags for player (limit speed, etc) { "R2_VISION_REFRESH", cbR2ForceVisionReset }, // force the update of the vision (because some message must have been discared in Ring (in edition mode the network is not listen) }; //gpm_service/gpm_service.cpp TUnifiedCallbackItem CbArray[] = { { "CB_UNUSED", NULL } }; //testing_tool_service/testing_tool_service.cpp TUnifiedCallbackItem CbArray[] = { { "ACTOR_START_STATE", cbActorStartState }, { "TTS_REPORT_ACTOR_DEAD", cbActorDead }, { "TTS_LOG_REPORT", cbLogReport } }; //server_share/mail_forum_validator.cpp static TUnifiedCallbackItem CbArray[]= { { "MAIL_NOTIF", CMailForumValidator::cbMailNotification }, }; //tick_service/tick_service.cpp TUnifiedCallbackItem CbArray[] = { { "REGISTER", cbRegister }, { "TOCK", cbTock }, { "HALT_TICK", cbHaltTick }, { "RESUME_TICK", cbResumeTick }, }; //tick_service/range_mirror_manager.cpp TUnifiedCallbackItem RangeMirrorManagerCallbackArray[] = { { "GRG", cbGetRange }, { "RRG", cbReleaseRange }, { "RARG", cbReacquireRanges } }; //ryzom_welcome_service/ryzom_welcome_service.cpp TUnifiedCallbackItem FESCallbackArray[] = { { "SCS", cbFESShardChooseShard }, { "CC", cbFESClientConnected }, { "RPC", cbFESRemovedPendingCookie }, { "FEPA", cbFESPatchAddress }, { "NBPLAYERS", cbFESNbPlayers }, { "NBPLAYERS2", cbFESNbPlayers2 }, { "SET_SHARD_OPEN", cbSetShardOpen }, { "RESTORE_SHARD_OPEN", cbRestoreShardOpen }, }; //ryzom_welcome_service/ryzom_welcome_service.cpp TUnifiedCallbackItem LSCallbackArray[] = { { "CS", cbLSChooseShard }, { "DC", cbLSDisconnectClient }, { "FAILED", cbFailed }, }; //pd_reference_builder/reference_builder_service.cpp TUnifiedCallbackItem CbArray[] = { { "RB_GEN_REF", cbGenerateReference }, { "RB_GEN_DELTA", cbGenerateDelta }, { "RB_KILL_TASKS", cbKillTasks }, }; //entity_view_service/entity_view_service.cpp TUnifiedCallbackItem CbArray[] = { { "TARGET", cbSetTarget }, { "EVSPOS", cbSetPos }, }; //ai_service/client_message.cpp TUnifiedCallbackItem CbClientArray[]= { { "CLIENT:TARGET:FOLLOW", cbClientFollowTarget }, { "CLIENT:TARGET:NO_FOLLOW", cbClientNoFollowTarget }, }; //ai_service/bot_chat_interface.cpp static TUnifiedCallbackItem CbArray[]= { { "BOT_CHAT_START", cbBotChatStart }, { "BOT_CHAT_SELECT_ANSWER", cbBotChatSelectAnswer }, }; static TUnifiedCallbackItem CbArray[]= // Exists twice??? { { "BOT_CHAT_START", cbBotChatStart }, { "BOT_CHAT_SELECT_ANSWER", cbBotChatSelectAnswer }, }; //ai_service/gpms_interface.cpp static TUnifiedCallbackItem CbArray[] = //Commented { { "VISIONS_DELTA_2", cbVisionDelta, } }; //ai_service/messages.cpp TUnifiedCallbackItem CbArray[] = { { "ADDED_ENTITIES", cbAddEntities, }, { "SRC_SPWN_VLD", cbValidateSourceSpawn }, { "S_SRC_SPWN_VLD", cbValidateSimpleSourceSpawn }, { "R2_GOLIVE", cbR2GoLive }, { "R2_STOPLIVE", cbR2StopLive }, { "R2_STARTINSTANCE", cbR2StartInstance }, { "R2_NPC_BOT_SCRIPT_BY_ID", cbR2NpcBotScriptById }, { "R2_NPC_GROUP_SCRIPT_BY_NAME", cbR2NpcGroupScriptByName }, { "OUTPOST_CREATE_SQUAD", cbOutpostCreateSquad }, { "OUTPOST_SPAWN_SQUAD", cbOutpostSpawnSquad }, { "OUTPOST_DESPAWN_SQUAD", cbOutpostDespawnSquad }, { "OUTPOST_DELETE_SQUAD", cbOutpostDeleteSquad }, { "OUTPOST_DESPAWN_ALL_SQUADS", cbOutpostDespawnAllSquads }, { "OUTPOST_OWNER", cbOutpostSetOwner }, { "OUTPOST_ATTACKER", cbOutpostSetAttacker }, { "OUTPOST_STATE", cbOutpostSetState }, { "OUTPOST_EVENT", cbOutpostEvent }, { "OUTPOST_SET_BUILDING_BOT_SHEET", cbOutpostSetBuildingBotSheet }, { "EVENT_CREATE_NPC_GROUP", cbEventCreateNpcGroup }, { "EVENT_NPC_GROUP_SCRIPT", cbEventNpcGroupScript }, { "EVENT_FAUNA_BOT_SET_RADII", cbEventFaunaBotSetRadii }, { "EVENT_FAUNA_BOT_RESET_RADII", cbEventFaunaBotResetRadii }, { "EVENT_BOT_CAN_AGGRO", cbEventBotCanAggro }, { "EVENT_BOT_SHEET", cbEventBotSheet }, { "ASK_BOT_DESPAWN_NOTIFICATION", cbAskBotDespawnNotification }, { "SPAWN_EASTER_EGG", cbSpawnEasterEgg }, { "DESPAWN_EASTER_EGG", cbDespawnEasterEgg }, }; //ai_service/egs_interface.cpp NLNET::TUnifiedCallbackItem _cbArray[] = { { "KAMI_IMPACT", cbKamiImpact }, }; //ai_data_service/service_main.cpp static TUnifiedCallbackItem CallbackArray[] = { { "QWERTY", 0, }, }; //entities_game_service/modules/easter_egg.cpp NLNET::TUnifiedCallbackItem _cbArray[] = { { "EASTER_EGG_SPAWNED", cbEasterEggSpawned }, }; //entities_games_service/outpost_manager/outpost_manager.cpp NLNET::TUnifiedCallbackItem _cbArray[] = { { "OUTPOST_SQUAD_CREATED", cbOutpostSquadCreated }, { "OUTPOST_SQUAD_SPAWNED", cbOutpostSquadSpawned }, { "OUTPOST_SQUAD_DESPAWNED", cbOutpostSquadDespawned }, { "OUTPOST_SQUAD_DIED", cbOutpostSquadDied }, { "OUTPOST_SQUAD_LEADER_DIED", cbOutpostSquadLeaderDied }, }; //entities_game_service/client_messages.cpp TUnifiedCallbackItem CbClientArray[]= { { "CLIENT:CONNECTION:CLIENT_QUIT_REQUEST", cbClientQuitGameRequest }, { "RET_MAINLAND", cbClientReturnToMainland }, { "CLIENT:ITEM:DROP", cbClientItemDrop }, { "CLIENT:ITEM:PICK_UP_CLOSE", cbClientItemPickUpClose }, { "CLIENT:ITEM:SWAP", cbClientItemSwap }, { "CLIENT:ITEM:HARVEST", cbClientItemHarvest }, { "CLIENT:ITEM:HARVEST_CLOSE", cbClientItemHarvestClose }, { "CLIENT:ITEM:DESTROY", cbClientItemDestroy }, { "CLIENT:ITEM:EQUIP", cbClientItemEquip }, { "CLIENT:ITEM:UNEQUIP", cbClientItemUnequip }, { "CLIENT:ITEM:TEMP_TO_BAG", cbClientItemTempToBag }, { "CLIENT:ITEM:ALL_TEMP", cbClientItemAllTemp }, { "CLIENT:ITEM:NO_TEMP", cbClientItemNoTemp }, { "CLIENT:ITEM:ENCHANT", cbClientItemEnchant }, { "CLIENT:ITEM:USE_ITEM", cbClientItemUseItem }, { "CLIENT:ITEM:STOP_USE_XP_CAT", cbClientItemStopUseXpCat }, { "CLIENT:ITEM_INFO:GET", cbClientItemInfos }, { "CLIENT:MISSION_PREREQ:GET", cbClientMissionPrereq }, { "CLIENT:HARVEST:DEPOSIT", cbClientHarvestDeposit }, { "CLIENT:PHRASE:MEMORIZE", cbClientPhraseMemorize }, { "CLIENT:PHRASE:FORGET", cbClientPhraseForget }, { "CLIENT:PHRASE:LEARN", cbClientPhraseLearn }, { "CLIENT:PHRASE:DELETE", cbClientPhraseDelete }, { "CLIENT:PHRASE:EXECUTE", cbClientPhraseExecute }, { "CLIENT:PHRASE:EXECUTE_CYCLIC", cbClientPhraseExecuteCyclic }, { "CLIENT:PHRASE:EXECUTE_FABER", cbClientPhraseExecuteFaber }, { "CLIENT:PHRASE:BUY", cbClientPhraseBuyByIndex }, { "CLIENT:PHRASE:BUY_SHEET", cbClientPhraseBuyBySheet }, { "CLIENT:PHRASE:CANCEL_TOP", cbClientPhraseCancelTop }, { "CLIENT:PHRASE:CANCEL_ALL", cbClientPhraseCancelAll }, { "CLIENT:PHRASE:CRISTALIZE", cbClientPhraseCristalize }, { "CLIENT:COMBAT:ENGAGE", cbClientCombatEngage }, { "CLIENT:COMBAT:DISENGAGE", cbClientCombatDisengage }, { "CLIENT:COMBAT:DEFAULT_ATTACK", cbClientCombatDefaultAttack }, { "CLIENT:COMBAT:VALIDATE_MELEE", cbClientValidateMeleeCombat }, { "CLIENT:COMBAT:PARRY", cbClientCombatParry }, { "CLIENT:COMBAT:DODGE", cbClientCombatDodge }, { "CLIENT:COMBAT:PROTECTED_SLOT", cbClientCombatProtectedSlot }, { "CLIENT:TEAM:LEAVE", cbClientTeamLeave }, { "CLIENT:TEAM:JOIN", cbClientTeamJoin }, { "CLIENT:TEAM:KICK", cbClientTeamKick }, { "CLIENT:TEAM:JOIN_PROPOSAL", cbClientTeamJoinProposal }, { "CLIENT:TEAM:JOIN_PROPOSAL_DECLINE", cbClientTeamJoinProposalDecline }, { "CLIENT:TEAM:SET_SUCCESSOR", cbClientTeamSetSuccessor }, { "CLIENT:TEAM:SHARE_VALID_ITEM", cbClientTeamShareValidItem }, { "CLIENT:TEAM:SHARE_INVALID_ITEM", cbClientTeamShareInvalidItem }, { "CLIENT:TEAM:SHARE_VALID", cbClientTeamShareValid }, { "CLIENT:TEAM:CONTACT_ADD", cbClientAddToContactList }, { "CLIENT:TEAM:CONTACT_DEL", cbClientRemoveFromContactList }, { "CLIENT:TEAM:CONTACT_MOVE", cbClientMoveInContactLists }, // { "CLIENT:TP:BOT", cbClientTpBot }, // { "CLIENT:TP:WANTED", cbClientTpWanted }, { "CLIENT:TP:ACK", cbClientTpAck }, // { "CLIENT:TP:RESPAWN", cbClientTpRespawn }, // { "CLIENT:ANIMALS:DISBAND_CONVOY", cbClientAnimalsDisbandConvoy }, { "CLIENT:ANIMALS:BEAST", cbClientAnimalsBeast }, // { "CLIENT:ANIMALS:MOUNT", cbAnimalMount }, // { "CLIENT:ANIMALS:UNSEAT", cbAnimalUnseat }, /* { "CLIENT:TRADE:NEXT_PAGE_ITEM", cbClientTradeNextPage }, { "CLIENT:TRADE:NEXT_PAGE_MISSION_ITEM",cbClientTradeMissionNextPage }, { "CLIENT:TRADE:BUY", cbClientTradeBuy }, { "CLIENT:TRADE:QUERY_PRICE", cbClientTradeQuerySellPrice }, { "CLIENT:TRADE:SELL", cbClientTradeSellItem }, */ { "CLIENT:EXCHANGE:PROPOSAL", cbClientExchangeProposal }, { "CLIENT:EXCHANGE:ACCEPT_INVITATION", cbClientExchangeAcceptInvitation }, { "CLIENT:EXCHANGE:DECLINE_INVITATION", cbClientExchangeDeclineInvitation }, { "CLIENT:EXCHANGE:SEEDS", cbClientExchangeSeeds }, { "CLIENT:EXCHANGE:END", cbClientExchangeEnd }, { "CLIENT:EXCHANGE:VALIDATE", cbClientExchangeValidate }, { "CLIENT:EXCHANGE:INVALIDATE", cbClientExchangeInvalidate }, { "CLIENT:EXCHANGE:ADD", cbClientExchangeAdd }, { "CLIENT:EXCHANGE:REMOVE", cbClientExchangeRemove }, // { "CLIENT:SENTENCE:CANCEL_CURRENT", cbClientSentenceCancelCurrent }, // { "CLIENT:SENTENCE:CANCEL", cbClientSentenceCancel }, // { "CLIENT:SENTENCE:CANCEL_ALL", cbClientSentenceCancelAll }, { "CLIENT:COMMAND:EMOTE", cbClientSendEmote }, { "CLIENT:COMMAND:CUSTOM_EMOTE", cbClientSendCustomEmote }, { "CLIENT:COMMAND:WHERE", cbClientSendWhere }, { "CLIENT:COMMAND:ADMIN", cbClientAdmin }, { "CLIENT:COMMAND:ADMIN_OFFLINE", cbClientAdminOffline }, { "CLIENT:COMMAND:REMOTE_ADMIN_ANSWER", cbClientRemoteAdmin }, { "CLIENT:COMMAND:SIT", cbClientSit }, { "CLIENT:COMMAND:AFK", cbClientSendAfk }, { "CLIENT:COMMAND:RANDOM", cbClientRollDice }, { "CLIENT:COMMAND:GUILDMOTD", cbClientGuildMotd }, // For all these commented commands, now you have to use the CLIENT:COMMAND:ADMIN message using /a client command // { "CLIENT:CHEAT:GOD", cbClientCheatGod }, // { "CLIENT:CHEAT:CREATE_ITEM_IN_BAG", cbClientCreateItemInBag }, // { "CLIENT:CHEAT:LEARN_ALL_BRICKS", cbClientLearnAllBricks }, // { "CLIENT:CHEAT:MONEY", cbClientMoney }, // { "CLIENT:CHEAT:SET_TIME", cbClientRyzomTime }, // { "CLIENT:CHEAT:SET_DAY", cbClientRyzomDay }, // { "CLIENT:CHEAT:XP", cbClientGainXp }, // { "CLIENT:CHEAT:CREATE_CHARACTER", cbClientCreateCharacter }, // { "CLIENT:CHEAT:ADD_ROLE", cbClientAddRole }, // { "CLIENT:CHEAT:LEARN_BRICK", cbClientLearnBrick }, // { "CLIENT:CHEAT:LEARN_ALL_FABER_PLANS", cbClientLearnAllFaberPlans }, { "CLIENT:DEBUG:WHERE", cbClientWhere }, { "CLIENT:DEBUG:WHO", cbClientWho }, { "CLIENT:DEBUG:PING", cbClientPing }, { "CLIENT:BOTCHAT:START_CHOOSE_MISSION", cbClientBotChatChooseStaticMission }, { "CLIENT:BOTCHAT:NEXT_PAGE_MISSION", cbClientBotChatNextMissionPage }, { "CLIENT:BOTCHAT:PICK_MISSION", cbClientBotChatPickStaticMission }, { "CLIENT:BOTCHAT:CONTINUE_MISSION", cbClientContinueMission }, { "CLIENT:BOTCHAT:VALIDATE_PLAYER_GIFT", cbClientValidateMissionGift }, { "CLIENT:BOTCHAT:START_TRADE_ITEM", cbClientBotChatStartTradeItem }, { "CLIENT:BOTCHAT:START_TRADE_TELEPORT", cbClientBotChatStartTradeTp }, { "CLIENT:BOTCHAT:START_TRADE_FACTION", cbClientBotChatStartTradeFaction }, { "CLIENT:BOTCHAT:START_TRADE_GUILD_OPTIONS", cbClientBotChatStartTradeGuildOptions }, { "CLIENT:BOTCHAT:BUY_GUILD_OPTION", cbClientBotChatBuyGuildOptions }, { "CLIENT:BOTCHAT:START_GUILD_RESEARCH", cbClientBotChatStartGuildResearch }, /* { "CLIENT:BOTCHAT:START_TRADE_SKILL", cbClientBotChatStartTradeSkill }, { "CLIENT:BOTCHAT:START_TRADE_PACT", cbClientBotChatStartTradePact },*/ { "CLIENT:BOTCHAT:START_TRADE_ACTION", cbClientBotChatStartTradeAction }, { "CLIENT:BOTCHAT:SET_FILTERS", cbClientBotChatSetFilters }, { "CLIENT:BOTCHAT:NEXT_PAGE_ITEM", cbClientBotChatTradeNextPage }, { "CLIENT:BOTCHAT:BUY", cbClientBotChatTradeBuy }, { "CLIENT:BOTCHAT:DESTROY_ITEM", cbClientBotChatTradeDestroy }, { "CLIENT:BOTCHAT:SELL", cbClientBotChatTradeSell }, { "CLIENT:BOTCHAT:REFRESH_TRADE_LIST", cbRefreshTradeList }, { "CLIENT:BOTCHAT:START_CREATE_GUILD", cbClientBotChatStartGuildCreation }, { "CLIENT:BOTCHAT:END", cbClientBotChatEnd }, { "CLIENT:BOTCHAT:END_GIFT", cbClientBotChatEndGift }, { "CLIENT:BOTCHAT:DYNCHAT_SEND", cbClientBotChatDynChatSend }, // mission journal related commands { "CLIENT:JOURNAL:MISSION_ABANDON", cbClientAbandonMission }, { "CLIENT:JOURNAL:GROUP_MISSION_ABANDON", cbClientGroupAbandonMission }, // guild related messages { "CLIENT:GUILD:CREATE", cbClientGuildCreate }, { "CLIENT:GUILD:INVITATION", cbClientGuildJoinInvitation }, { "CLIENT:GUILD:ACCEPT_INVITATION", cbClientGuildAcceptJoinInvitation }, { "CLIENT:GUILD:REFUSE_INVITATION", cbClientGuildRefuseJoinInvitation }, { "CLIENT:GUILD:SET_GRADE", cbClientGuildSetGrade }, { "CLIENT:GUILD:KICK_MEMBER", cbClientGuildKickMember }, { "CLIENT:GUILD:QUIT", cbClientGuildQuit }, { "CLIENT:GUILD:TELEPORT", cbClientGuildLiftTeleport }, { "CLIENT:GUILD:FIRST_ASCENSOR_PAGE", cbClientGuildLiftDestAsked }, { "CLIENT:GUILD:NEXT_ASCENSOR_PAGE", cbClientGuildLiftNextPage }, { "CLIENT:GUILD:SET_PLAYER_TITLE", cbClientSetCharacterTitle }, //{ "CLIENT:GUILD:BAG_TO_GUILD", cbClientBagToGuild }, //{ "CLIENT:GUILD:GUILD_TO_BAG", cbClientGuildToBag }, { "CLIENT:GUILD:PUT_MONEY", cbClientGuildPutMoney }, { "CLIENT:GUILD:TAKE_MONEY", cbClientGuildTakeMoney }, // outpost related messages { "CLIENT:OUTPOST:SET_SQUAD", cbClientOutpostSetSquad }, { "CLIENT:OUTPOST:SET_SQUAD_SPAWN", cbClientOutpostSetSquadSpawnZone }, { "CLIENT:OUTPOST:INSERT_SQUAD", cbClientOutpostInsertSquad }, { "CLIENT:OUTPOST:REMOVE_SQUAD", cbClientOutpostRemoveSquad }, { "CLIENT:OUTPOST:SET_SQUAD_CAPITAL", cbClientOutpostSetExpenseLimit }, // { "CLIENT:OUTPOST:BUY_BUILDING", cbClientOutpostBuyBuilding }, // { "CLIENT:OUTPOST:DESTROY_BUILDING", cbClientOutpostDestroyBuilding }, { "CLIENT:OUTPOST:SIDE_CHOSEN", cbClientOutpostSideChosen }, { "CLIENT:OUTPOST:SELECT", cbClientOutpostSelect }, { "CLIENT:OUTPOST:UNSELECT", cbClientOutpostUnselect }, { "CLIENT:OUTPOST:DECLARE_WAR_START", cbClientOutpostWarStart }, { "CLIENT:OUTPOST:DECLARE_WAR_VALIDATE", cbClientOutpostWarValidate }, { "CLIENT:OUTPOST:GIVEUP_OUTPOST", cbClientOutpostGiveup }, { "CLIENT:OUTPOST:BANISH_PLAYER", cbClientOutpostBanishPlayer }, { "CLIENT:OUTPOST:BANISH_GUILD", cbClientOutpostBanishGuild }, { "CLIENT:OUTPOST:SET_DEF_PERIOD", cbClientOutpostSetDefensePeriod }, // death management messages { "CLIENT:DEATH:ASK_RESPAWN", cbClientAskRespawn }, // set compass target { "CLIENT:TARGET:COMPASS_DYNAMIC", cbClientCompassEnableDynamic }, { "CLIENT:TARGET:COMPASS_NOT_DYNAMIC", cbClientCompassDisableDynamic }, { "CLIENT:DUEL:ASK", cbClientDuelAsked }, { "CLIENT:DUEL:ACCEPT", cbClientDuelAccept }, { "CLIENT:DUEL:REFUSE", cbClientDuelRefuse }, { "CLIENT:DUEL:ABANDON", cbClientDuelAbandon }, { "CLIENT:PVP_CHALLENGE:ASK", cbClientLeagueJoinProposal }, { "CLIENT:PVP_CHALLENGE:ACCEPT", cbClientLeagueJoin }, { "CLIENT:PVP_CHALLENGE:REFUSE", cbClientLeagueJoinProposalDecline }, { "CLIENT:PVP_CHALLENGE:ABANDON", cbClientPVPChallengeAbandon }, // { "CLIENT:PVP_VERSUS:CLAN", cbClientPvpChooseClan }, { "CLIENT:PVP:PVP_TAG", cbClientPvPSetTag }, { "CLIENT:PVP:SET_NEUTRAL_ALLEGIANCE", cbClientPvPSetNeutralAllegiance }, { "CLIENT:PVP:SET_NEUTRAL_ALLEGIANCE_GUILD",cbClientPvPSetNeutralAllegianceGuild }, { "CLIENT:MISSION:ENTER_CRITICAL", cbClientMissionEnterCritical }, { "CLIENT:MISSION:WAKE", cbClientMissionWake }, { "CLIENT:MISSION:GROUP_WAKE", cbClientMissionGroupWake }, { "CLIENT:EVENT:SET_ITEM_CUSTOM_TEXT", cbClientEventSetItemCustomText }, { "CLIENT:TOTEM:BUILD", cbTotemBuild }, { "CLIENT:DM_GIFT:BEGIN", cbDMGiftBegin }, { "CLIENT:DM_GIFT:VALIDATE", cbDMGiftValidate }, { "CLIENT:RING_MISSION:MISSION_RING_SELECT",cbRingMissionSelectAction }, { "CLIENT:NPC_ICON:GET_DESC", cbGetNpcIconDesc }, }; //entities_games_service/creature_manager/creature_manager.cpp TUnifiedCallbackItem GenNpcDescCbTable[] = { { "TGenNpcDescMsg", genNpcDescCb}, }; //entities_game_service/common_shard_callbacks.cpp TUnifiedCallbackItem array[]= //Commented { { "STORE_STRING_RESULT", cbStoreStringResult }, { "STALL_SHARD", cbStallShard }, { "RESUME_SHARD", cbResumeShard }, }; TUnifiedCallbackItem array[]= { { "STALL_MODE", cbStallMode }, }; //entities_game_service/dyn_chat_egs.cpp NLNET::TUnifiedCallbackItem _cbArray[] = { { "DYN_CHAT:ADD_SERVICE_CHAN", CDynChatEGS::cbServiceAddChan }, { "DYN_CHAT:SET_HIDE_BUBBLE", CDynChatEGS::cbServiceSetHideBubble }, { "DYN_CHAT:SET_UNIVERSAL_CHANNEL", CDynChatEGS::cbServiceSetUniversalChannel}, { "DYN_CHAT:SET_CHAN_HISTORY", CDynChatEGS::cbServiceSetChanHistory }, { "DYN_CHAT:REMOVE_SERVICE_CHAN", CDynChatEGS::cbServiceRemoveChan }, { "DYN_CHAT:ADD_CLIENT", CDynChatEGS::cbServiceAddClient }, { "DYN_CHAT:ADD_SESSION", CDynChatEGS::cbServiceAddSession }, { "DYN_CHAT:ADD_SESSION_ENTITY", CDynChatEGS::cbServiceAddSessionEntity }, { "DYN_CHAT:REMOVE_SESSION", CDynChatEGS::cbServiceRemoveSession }, { "DYN_CHAT:REMOVE_SESSION_ENTITY", CDynChatEGS::cbServiceRemoveSessionEntity} }; //entities_game_service/entity_manager/entity_manager.cpp NLNET::TUnifiedCallbackItem _cbArray[] = { { "SET_VALUE", cbSetValue }, { "MODIFY_VALUE", cbModifyValue }, { "TARGET", cbTarget }, { "FIGHTING_TARGET", cbFightingTarget }, { "ENTITY_POS", cbEntityPos }, // { "EVENT_REPORTS", cbActionReport }, { "SET_MODE", cbChangeMode }, { "SET_BEHAVIOUR", cbChangeBehaviour }, //{ "DISENGAGE", cbDisengage }, { "ENGAGE", cbEngage }, { "DEFAULT_ATTACK", cbDefaultAttack }, { "STUN", cbStun }, { "WAKE", cbWake }, // { "GOD_MODE", cbGodMode }, { "SRC_SPWN_VLD_R", cbRcvValidateSourceSpawnReply }, { "PLAYER_UNREACHABLE", cbPlayerUnreachable } }; //entities_game_service/guild_manager/fame_manager.cpp NLNET::TUnifiedCallbackItem _cbArray[] = { { "FAME_DELTA", cbFameDelta }, }; //entities_game_service/building_manager/building_manager.cpp NLNET::TUnifiedCallbackItem _cbArray[] = { { "PTRIG_IN", cbLiftIn }, { "PTRIG_OUT", cbLiftOut }, }; //entities_game_service/phrase_manager/phrase_manager.cpp NLNET::TUnifiedCallbackItem _cbArray[] = { { "REGISTER_EVENT_REPORTS", cbRegisterService }, { "REGISTER_AI_EVENT_REPORTS", cbRegisterServiceAI }, { "UNREGISTER_EVENT_REPORTS", cbUnregisterService }, { "UNREGISTER_AI_EVENT_REPORTS", cbUnregisterServiceAI }, { "DISENGAGE_NOTIFICATION", cbDisengageNotification }, { "DISENGAGE", cbDisengage }, }; //entities_game_service/player_manager/player_manager.cpp NLNET::TUnifiedCallbackItem _cbArray[] = { { "CL_CONNECT", cbClientConnection }, { "CL_DISCONNECT", cbClientDisconnection }, // { "CLIENT:CONNECTION:ENTER",cbClientEnter }, { "RDY", cbClientReady }, { "SELECT_CHAR", cbSelectChar }, { "CHECK_NAME", cbCheckName }, { "CREATE_CHAR", cbCreateChar }, { "CLIENT:CONNECTION:DELETE_CHAR", cbDeleteChar }, { "ITEM_DROP", cbItemDrop }, { "ITEM_PICK_UP", cbItemPickup }, { "ITEM_CLOSE_PICK_UP", cbItemClosePickup }, { "ITEM_SWAP", cbItemSwap }, { "PACK_ANIMAL_COMMAND", cbAnimalCommand }, // { "TRADE_LIST", cbTradeListReceived },//deprecated // { "TRADE_CHANGE_PAGE", cbTradePageSelect },//deprecated { "TRADE_BUY_SOMETHING", cbTradeBuySomething }, // { "GIVE_SEED", cbGiveSeed }, { "JOIN_TEAM", cbJoinTeam }, { "LEAVE_TEAM", cbLeaveTeam }, { "JOIN_TEAM_PROPOSAL", cbJoinTeamProposal }, { "JOIN_TEAM_DECLINE", cbJoinTeamDecline }, { "KICK_TEAMMATE", cbKickTeammate }, { "HARVEST", cbHarvest }, //use (from client) { "HARVEST_CLOSE", cbHarvestClose }, //use (from client) // { "HARVEST_RESULT", cbHarvestResult }, //deprecated // { "HARVEST_MP_DESTOYED", cbHarvestMPDestroyed }, //deprecated // { "HARVEST_INTERRUPTED", cbHarvestInterrupted }, //deprecated // { "HARVEST_DB", cbHarvestDB }, //deprecated // { "HARVEST_DB_UPDATE_QTY", cbHarvestDBUpdateQty }, //deprecated // { "CLEAR_HARVEST_DB", cbClearHarvestDB }, //deprecated // { "CREATE_ITEM_IN_BAG", cbCreateItemInBag }, { "ADD_SURVIVE_PACT", cbAddSurvivePact }, { "EXCHANGE_PROPOSAL", cbExchangeProposal }, { "EXCHANGE_ACCEPT_INVITATION", cbAcceptExchangeInvitation }, { "EXCHANGE_DECLINE_INVITATION", cbDeclineExchangeInvitation }, { "EXCHANGE_ACCEPT", cbAcceptExchange }, { "EXCHANGE_END", cbEndExchange }, { "EXCHANGE_SEEDS", cbExchangeSeeds }, { "SET_PLAYER_WEATHER", cbSetPlayerWeather }, // from DSS { "SET_PLAYER_SEASON", cbSetPlayerSeason }, // from DSS { "TELEPORT_PLAYER", cbTeleportPlayer }, // from AIS { "TRIGGER_WEBIG", cbTriggerWebig }, // from AIS { "SET_CHAR_AIINSTANCE", cbSetCharacterAIInstance}, // { "FAME_CHANGE", cbFameChange }, // deprecated }; //entities_game_service/player_manager/db_string_updater.cpp TUnifiedCallbackItem StringUpdateCbArray[] = { {"STORE_STRING_RESULT", &CDBStringUpdater::cbStoreStringResult }, }; //entities_game_service/egs_dynamic_sheet_manager.cpp NLNET::TUnifiedCallbackItem _cbArray[] = { { "USER_MODELS", cbGetUserModels }, { "CUSTOM_LOOT_TABLES", cbGetCustomLootTables }, { "DELCUSTOM", cbDeleteCustomDataByPrimAlias } }; //entities_game_service/zone_manager.cpp NLNET::TUnifiedCallbackItem _cbArray[] = { { "SET_ZONE_STATE", cbSetZoneState }, }; //dynamic_scenario_service/dynamic_scenario_service.cpp TUnifiedCallbackItem CbArray[]= { {"translateAndForward", cbForwardToStringManagerModule}, {"DYN_CHAT:FORWARD", cbDynChatForward}, {"DSS_START_ACT", cbDssStartAct}, {"translateAndForwardArg", cbForwardToStringManagerModuleWithArg}, {"SESSION_ACK", cbSessionAck}, {"EXEC_COMMAND_RESULT", cbExecCommandResult}, {"BOT_DESPAWN_NOTIFICATION", cbBotDespawnNotification}, {"BOT_DEATH_NOTIFICATION", cbBotDeathNotification}, {"BOT_STOPCCONTROL_NOTIFICATION", cbStopNpcControlNotification}, {"", NULL} }; //dynamic_scenario_service/service.cpp TUnifiedCallbackItem CbArray[]= { {"translateAndForward", cbForwardToStringManagerModule}, {"DYN_CHAT:FORWARD", cbDynChatForward}, {"DSS_START_ACT", cbDssStartAct}, {"translateAndForwardArg", cbForwardToStringManagerModuleWithArg}, {"SESSION_ACK", cbSessionAck}, {"EXEC_COMMAND_RESULT", cbExecCommandResult}, {"BOT_DESPAWN_NOTIFICATION", cbBotDespawnNotification}, {"BOT_DEATH_NOTIFICATION", cbBotDespawnNotification}, {"----", NULL} }; //log_analyser_service/log_analyser_service.cpp TUnifiedCallbackItem CbArray[] = { { "", NULL }, }; //session_browser_server/session_browser_server.cpp NLNET::TUnifiedCallbackItem cbArraySU[] = { {"", NULL} }; //monitor_service/messages.cpp TUnifiedCallbackItem CbArray[] = { { "ADDED_ENTITIES", cbAddEntities, }, }; //monitor_service/service_main.cpp TUnifiedCallbackItem CallbackArray5[] = { { "RECV_STRING", cbReceiveString }, }; //backup_service/backup_service.cpp TUnifiedCallbackItem CbArray[]= { { "save_file", cbSaveFile }, { "load_file", cbLoadFile }, { "append_file", cbAppendFile }, { "append_file_check", cbAppendFileCheck }, { "SAVE_CHECK_FILE", cbSaveCheckFile }, { "DELETE_FILE", cbDeleteFile }, { "DELETE_FILE_NO_BACKUP", cbDeleteFileNoBackup }, { "GET_FILE_CLASS", cbGetFileClass }, { "APPEND", cbAppend }, { "BS_PING", cbBSPing }, { "BS_PONG", cbBSPong }, }; //mail_forum_service/shard_stat_db_manager.cpp TUnifiedCallbackItem cbClientArray[] = { "SDB:INIT", cbInit, "SDB:CREATE_VALUE", cbCreateValue, "SDB:CREATE_TABLE", cbCreateTable, "SDB:VALUE_SET", cbValueSet, "SDB:VALUE_ADD", cbValueAdd, "SDB:TABLE_PLAYER_ADD", cbTablePlayerAdd, "SDB:TABLE_PLAYER_SET", cbTablePlayerSet, "SDB:TABLE_GUILD_ADD", cbTableGuildAdd, "SDB:TABLE_GUILD_SET", cbTableGuildSet, "SDB:REMOVE_NODE", cbRemoveNode, "SDB:REMOVE_PLAYER", cbRemovePlayer, "SDB:REMOVE_GUILD", cbRemoveGuild, }; //mail_forum_service/mail_forum_service.cpp TUnifiedCallbackItem CbArray[]= { { "OPEN_SESSION", CMailForumService::cbOpenSession }, { "CLOSE_SESSION", CMailForumService::cbCloseSession }, { "REMOVE_USER", CMailForumService::cbRemoveUser }, { "REMOVE_GUILD", CMailForumService::cbRemoveGuild }, { "CHANGE_UNAME", CMailForumService::cbChangeUserName }, }; //shard_unifier_service/shard_unifier_service.cpp NLNET::TUnifiedCallbackItem cbArraySU[] = { {"", NULL} }; //simulation_service/simulation_service.cpp NLNET::TUnifiedCallbackItem CallbackArray[] = { { "nop", NULL }, }; //pd_lib/pd_string_manager.cpp ////TUnifiedCallbackItem PDStringManagerCbArray[] = //Commented ////{ //// { "STORE_STRING_RESULT", cbStoreStringResult }, ////}; //pd_lib/pd_lib.cpp TUnifiedCallbackItem PDSCbArray[] = { { "PD_READY", cbPDSReady }, { "PD_INIT_FAILED", cbPDSInitFailed }, { "PD_FETCH", cbFetch }, { "PD_FETCH_FAILURE", cbFetchFailure }, { "PD_ALLOCS", cbAllocs }, // { "PD_SM_INIT", cbInitStringManager }, { "PD_ACK_UPD", cbFlushAckUpdates }, }; //general_utilities_service/ss_service_comms_manager.cpp TUnifiedCallbackItem cbArray[] = { { "VIEW", cbView, }, }; //general_utilities_service/gus_utils.cpp TUnifiedCallbackItem cbArray[] = { { "EXEC_COMMAND_RESULT", cbExecCommandResult, }, }; //general_utilities_service/gus_client_manager.cpp TUnifiedCallbackItem ClientMgrCbArray[]= { { "RECV_STRING", CClientManagerImplementation::cbRecvString} }; //general_utilities_service/gus_chat.cpp TUnifiedCallbackItem ChatCbArray[]= { { "DYN_CHAT:FORWARD", CChatManagerImplementation::cbDynChatForward}, }; //ags_test/ags_test.cpp TUnifiedCallbackItem CallbackArray[] = { { "AZERTY", NULL }, }; //ags_test/command_event_manager.cpp TUnifiedCallbackItem CbScriptArray[] = { { "S_EVENT", cbProcessScriptEvent, } }; //ags_test/messages.cpp TUnifiedCallbackItem CbArray[] = //Commented { { "ENGAGE_FIGHT", cbEngageFight, }, { "U_FIGHT_BEHAVIOUR", cbUpdateFightBehaviour, }, { "U_FIGHT_POS", cbUpdateFightPosition, }, { "U_END_FIGHT", cbUpdateFightEnd, }, { "U_FIGHT_END", cbUpdateFightEnd, }, { "ACK_VISION_ZONE", cbAckVisionZone, }, { "AGENT_VISION", cbAIVision, }, }; //ags_test/service_main.cpp static TUnifiedCallbackItem CallbackArray[] = { { "QWERTY", 0, }, }; //persistant_data_service/persistant_data_service.cpp TUnifiedCallbackItem CbArray[] = { { "", NULL }, }; //persistant_data_service/db_manager_messages.cpp TUnifiedCallbackItem DbManagerCbArray[] = { { "PD_INIT", &cbInitDatabase }, { "PD_UPDATE", &cbUpdateDb }, { "PD_SHEETID_MAPPING", &cbSheetIdMapping }, //{ "PD_SM_STRING", &cbAddString }, { "RB_TASK_SUCCESS", &cbRBSTaskSuccess }, { "RB_TASK_FAILED", &cbRBSTaskFailure }, }; //frontend_service/frontend_service.cpp TUnifiedCallbackItem cbFrontEndArray [] = { { "IMPULSION_ID", cbImpulsionId }, { "IMPULS_CH_ID", cbImpulsionIdChannel }, { "CDB_IMPULSION", cbImpulsionDatabase }, { "CDB_MULTI_IMPULSION", cbImpulsionMultiDatabase }, { "IMPULSION_UID", cbImpulsionUid }, { "CL_ID", cbMapIdToUid }, { "ENTITY_NAMES", cbSetEntityNames }, { "DISCONNECT_CLIENT", cbServerDisconnectClient }, // Called by server to disconnect a client { "DISCONNECT_ALL_CLIENTS", cbDisconnectAllClients }, // Called by server to disconnect all clients at once { "FS_ACCEPT", cbAcceptClients } }; //frontend_service/vision_receiver.cpp NLNET::TUnifiedCallbackItem _cbArray[1]; _cbArray[0].Callback = cbDeltaNewVision; _cbArray[0].Key = "VISIONS_DELTA_2"; //sabrina/phrase_manager.cpp NLNET::TUnifiedCallbackItem _cbArray[] = { { "REGISTER_EVENT_REPORTS", cbRegisterService }, { "REGISTER_AI_EVENT_REPORTS", cbRegisterServiceAI }, { "UNREGISTER_EVENT_REPORTS", cbUnregisterService }, { "UNREGISTER_AI_EVENT_REPORTS", cbUnregisterServiceAI }, { "DISENGAGE_NOTIFICATION", cbDisengageNotification }, { "DISENGAGE", cbDisengage }, }; //sabrina/sabrina_ai_interface.cpp NLNET::TUnifiedCallbackItem _cbArray[] = { { "REGISTER_AI_EVENT_REPORTS", SABRINA::cbRegisterServiceAI }, { "UNREGISTER_AI_EVENT_REPORTS", SABRINA::cbUnregisterServiceAI }, };