This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ====== Unified network ====== CUnifiedNetwork is the handler for all messages between service on Network Layer 5. It handles both sending and receiving of messages and calling the appropriate Callbacks when a message is received. CUnifiedNetwork is a Singleton class and Callbacks are added in arrays of TUnifiedCallbackItem using the addCallbackArray function of CUnifiedNetwork. Example: <code> TUnifiedCallbackItem cbArray[] = { { "MY_NEW_MSG", cbMyNewMsg} } CUnifiedNetwork::getInstance()->addCallbackArray(cbArray, sizeof(cbArray)/sizeof(cbArray[0])) </code> Initializing the CUnifiedNetwork should be automatically handled when calling getInstance() <WRAP center round info 60%> I think, might need confirmation/deeper search </WRAP> ===== Wireshark Protocol ===== Started working on a [[https://wireshark.org|Wireshark]] Protocol Dissector for the Unified Network communications. <del>Header dissection and an example with the "TOCK" message are done for now.</del> All messages in the example .pcap are dissected correctly! Also restructured all the display filters accessible now through nel.<name of message>.<name of field> like nel.gateway.message_type and all header fields under nel.header.<name of field> like nel.header.func. <WRAP center round tip 60%> If anybody got a .tcap of a real working server would speed my task up so I don't have to fix my local server to continue dissecting more messages. </WRAP> ==== Implemented Messages ==== === Empty messages so nothing to do except headers === * BS_PING * BS_PONG * TICK * GOP * FWD_ACKATP_FCO * FS_ACCEPT === Messages including other messages === * MOD_OP * UMM * GW_L5_MSG * FWDMSG === Normal messages === * TOCK (from mirror_service) * TOCK (from game_share) * GU (graph update in MOD_OP) * HRGU (high resolution graph update in MOD_OP) * SSU (shard service update in MOD_OP) * USU (up service update) * MOD_UPD (receive module update) * ACKATE (acknowledge add entity tracker) * ACKATP (acknowledge add property tracker) * CT_LRC (create local registered class) * FEPA (frontend patch address) * NBPLAYERS2 (number players) * GW_L5_ADDTP (layer5 add transport) * save_file (save backup file) * DATASETS * AP (allocate property) * FWD_ACKATE (forward ackate) * FWD_ACKATP (forward ackatp) * SMIRUB (service mirror ready broadcast) / SMIRUR (service mirror ready) * ATE (add entity tracker) * ATP (add property tracker) * RAP (receive access property) * UN_SIDENT (unified network service identification) * MIRO (all mirrors up) * REGISTER (register for mirror service) * REGISTER (register for tick service) * REGISTERED (mirror_service) * LOP (list other properties) * SC_EI (scan and resync entities except ignored) * R_SH_ID (receive shard id) ==== Downloads ==== <del>[[https://framadrop.org/r/CVoD0SAOW2#W8J7LOYuxBnLzNZGc+63qAQRKTdoYhlY1f81vYQZBto=|Framadrop link to the Wireshark plugin since I couldn't create a Gitlab account]]</del> <del>[[https://framadrop.org/r/xyFzina4xw#j90iUANAdPrBcAo9MaAI9CWb1SEaSI36HgGYyIzlDS8=|New Version of the plugin]]</del> [[https://framadrop.org/r/E8RTgMYOXA#YmQIE4a1kt2jCeX3wKDviCGdAoKREXNH7H7dn2onHs8=|Update with functions from a new .pcap! (still broken)]] [[https://framadrop.org/r/lVZkQ8WDsx#TX6FXxWGkv8PD1knNlul6fmV+bOhs+ppZqitPEPUdbk=|.pcap example of a start RC shard (Though the shard is broken, enough to do as a sample for now)]] [[https://framadrop.org/r/Henalx6fHo#6U8ZEeNwCaR4+mC316/pfVRBJxlp/01ypPOcA8rVZIc=|new .pcap still from a broken shard but a bit less]] ===== List of callbacks ===== A list of all callbacks that are used in Ryzom Core server code and in which file they are found is attached as spoiler: <hidden Spoil> <code> //mirror_service/mirror_service.cpp TUnifiedCallbackItem MirrorCallbackArray[] = { { "DATASETS", cbDeclareDataSets }, { "AP", cbAllocateProperty }, { "DET", cbDeclareEntityTypeOwner }, { "RG", cbGiveRange }, //{ "DRG", cbRecvDeclaredRange }, { "SDSE", cbRecvDataSetEntitiesSubscription }, { "SPROP", cbRecvPropSubscription }, { "SYNC_MS", cbRecvSyncMS }, { "SYNCMI", cbRecvSyncMi }, { "SMIRU", cbRecvServiceMirrorUp }, { "FWD_ACKATE", cbForwardACKATE }, { "FWD_ACKATP", cbForwardACKATP }, { "FWD_ACKATE_FCO", cbForwardACKATE_FCO }, { "FWD_ACKATP_FCO", cbForwardACKATP_FCO }, { "TOCK", cbTock }, { "FWDMSG", cbMessageToForward }, { "DELTA", cbRecvDelta }, { "MARCS", cbAddRemoveRemoteClientService }, { "REIR", cbReleaseEntitiesInRanges }, { "TAG_CHG", cbTagChanged }, { "BIDG_CNTR", cbRecvBindingCountersByMessage }, { "GOP", cbGiveOtherProperties }, { "QUIT", cbQuit } }; //mirror_service/tick_proxy.cpp TUnifiedCallbackItem cbTickProxyArray[] = { { "REGISTER", cbRegisterToTickSystem }, { "REGISTERED", cbSyncFromMaster }, { "TICK", cbTickFromMaster }, { "TOCK", cbTock }, { "STEP_TICK", cbStepAndTick }, { "DISPLAY_TIME", cbDisplayTime }, }; //input_output_service/input_output_service.cpp TUnifiedCallbackItem CbArray[]= { {"----", NULL } }; //input_output_service/bot_chat_manager.cpp TUnifiedCallbackItem ChatBotCbArray[]= //Commented { { "START_CHAT_BOT", cbStartChatBot }, }; //input_output_service/news_manager.cpp static TUnifiedCallbackItem CbArray[]= //news_manager { { "ADD_NEWS", cbAddNews }, }; //input_output_service/messages.cpp TUnifiedCallbackItem CbIOSArray[]= //IO messages { // Received from clients (via FS) // { "READY_STRING", cbImpulsionReadyString }, { "CLIENT:STRING:CHAT", cbImpulsionChat }, { "CLIENT:STRING:CHAT_TEAM", cbImpulsionChatTeam }, { "CLIENT:STRING:TELL", cbImpulsionTell }, { "CLIENT:STRING:FILTER", cbImpulsionFilter }, { "CLIENT:STRING:CHAT_MODE", cbImpulsionChatMode }, { "CLIENT:STRING:AFK_TXT", cbImpulsionAfkTxt }, // { "STRING_RQ_ID", cbImpulsionStringRqId }, { "STRING_RQ_UID", cbImpulsionStringRqUid }, // Received from the back-end { "STATIC_STRING", cbStaticString }, { "CHAT_MESSAGE", cbChatMessage }, { "CHARACTER_NAME", cbCharacterName }, // receive a character name { "CHARACTER_NAME_ID", cbCharacterNameId }, // receive a character name with a string manager string Id { "CHARACTER_NAME_LANG", cbCharacterNameAndLang }, // receive a character name and a language code (for player) { "CHARACTER_EVENT_FACTION", cbCharacterEventFaction }, { "ADD_GROUP", cbAddGroup }, { "ADD_NAMED_GROUP", cbAddNamedGroup }, { "REMOVE_GROUP", cbRemoveGroup }, { "ADD_TO_GROUP", cbAddToGroup }, { "REMOVE_FROM_GROUP", cbRemoveFromGroup }, // { "SEND_DYNAMIC_ID", cbSendDynamicId }, { "CHAT", cbSysChat }, // talk to a user or a whole group { "NPC_CHAT", cbNpcChat }, // Npc talk to a chat group { "NPC_CHAT_PARAM", cbNpcChatParam }, // Npc talk to a chat group (with parameter) { "NPC_TELL", cbNpcTell }, // Npc tell to a player { "GHOST_TELL", cbGhostTell }, // Npc tell to a player, without Npc :) { "NPC_TELL_EX", cbNpcTellEx }, // Extended Npc tell to a player. Receive a stringId (uint32), obtained through the PHRASE message for example { "NPC_CHAT_EX", cbNpcChatEx }, // Extended Npc chat . Receive a stringId (uint32), obtained through the PHRASE message for example { "NPC_CHAT_SENTENCE", cbNpcChatSentence}, //Npc chat. receive the sentence to chat { "NPC_CHAT_SENTENCE_CHANNEL",cbNpcChatSentenceChannel}, { "NPC_CHAT_SENTENCE_EX",cbNpcChatSentenceEx},//Npc chat. receive the name of the npc which talks, and the sentence { "GROUP_DYN_STRING", cbGroupDynString }, // send a system dynamic string to a group { "PHRASE", cbPhrasePrepare }, { "PHRASE_DEBUG", cbPhrasePrepareDebug }, { "PHRASE_USER", cbUserPhrasePrepare }, { "PHRASE_USER_DEBUG", cbUserPhrasePrepareDebug }, { "BROADCAST_SYSTEM_PHRASE", cbBroadcastSystemPhrase }, { "BROADCAST_SYSTEM_PHRASE_DEBUG", cbBroadcastSystemPhraseDebug }, { "STORE_STRING", cbStoreString }, { "GET_STRING", cbGetString }, { "RETR_ENTITY_NAMES", cbRetrieveEntityNames }, { "USER_LANGUAGE", cbUserLanguage }, // receive an association between a userId and a language { "REMOVE_USER_LANGUAGE", cbRemoveUserLanguage }, { "IGNORE_TELL_MODE", cbIgnoreTellMode }, // receive an ignore tell mode command from EGS { "IGNORE", cbImpulsionIgnore }, { "UNIGNORE", cbImpulsionUnignore }, { "UNIGNORE_ALL", cbImpulsionUnignoreAll }, { "MUTE_PLAYER", cbMutePlayer }, // receive a mute player command from EGS { "UNIVERSE_MODE", cbUniverseMode }, // receive a universe mode command from EGS { "MUTE_UNIVERSE", cbMuteUniverse }, // received a mute universe channel from EGS { "EMOTE_CROWD", cbEmoteCrowd }, // EGS wants IOS to dispatch an emote texte to all users around the "emoting" player { "EMOTE_PLAYER", cbEmoteSolePlayer }, // EGS wants IOS to dispatch an emote texte to a unique player { "CUSTOM_EMOTE", cbCustomEmote }, // EGS wants IOS to dispatch an emote custom text to all users around { "SET_PHRASE", cbSetPhrase }, // AIS wants IOS to change a phrase content { "SET_PHRASE_LANG", cbSetPhraseLang }, // AIS or EGS wants IOS to change a phrase content for a language { "UPDATE_AIALIAS", cbUpdateAIAlias}, // Dyn chat, received from egs { "DYN_CHAT:ADD_CHAN", cbDynChatAddChan }, { "DYN_CHAT:REMOVE_CHAN", cbDynChatRemoveChan }, { "DYN_CHAT:ADD_SESSION", cbDynChatAddSession }, { "DYN_CHAT:ADD_SESSION_WITH_NAME", cbDynChatAddSessionWithName},//add a session, receive a npc name { "DYN_CHAT:REMOVE_SESSION", cbDynChatRemoveSession }, { "DYN_CHAT:REMOVE_SESSION_WITH_NAME", cbDynChatRemoveSessionWithName },//remove a session, receive a npc name { "DYN_CHAT:SET_WRITE_RIGHT", cbDynChatSetWriteRight }, { "DYN_CHAT:RESET", cbDynChatReset }, { "DYN_CHAT:SET_HISTORIC_SIZE", cbDynChatSetHistoricSize }, { "DYN_CHAT:SERVICE_CHAT", cbDynChatServiceChat }, // a service send a chat message in the channel without sender id { "DYN_CHAT:SERVICE_TELL", cbDynChatServiceTell }, // a service send a chat message to a specific client in the channel without sender id { "DYN_CHAT:SET_HIDE_BUBBLE", cbDynChatSetHideBubble }, // a service send a chat message to a specific client in the channel without sender id //received from DSS { "REQUEST_DSR", cbRequestDsr}, // { "ADD_DM", cbAddDM }, // A character enter a ring session that he own // { "REMOVE_DM", cbRemoveDM } // A character leave a DSS }; //gpm_service/client_messages.cpp TUnifiedCallbackItem CbClientArray[]= { { "CLIENT:POSITION", cbClientPosition }, }; //gpm_service/messages.cpp TUnifiedCallbackItem CbGPMSArray[]= { // Callbacks for all service use GPMS //{ "ADD_ENTITY", cbAddEntity }, // create a single entity //{ "ADD_ENTITIES", cbAddEntities }, // create a set of entities //{ "ADD_IA_OBJECT", cbAddIAObject }, // create an object only visible from ia agents //{ "REPLACE_ENTITY", cbReplaceEntity}, // replace an entity by another entity //{ "REMOVE_ENTITY", cbRemoveEntity }, // remove a single entity //{ "REMOVE_ENTITIES", cbRemoveEntities }, // removes a set of entities /*?DEAD?*/ { "BAG", cbBag }, // updates content of an entity (bag only ?) /*?DEAD?*/ { "LOAD_CONTINENT", cbLoadContinent }, // load a continent /*?DEAD?*/ { "REMOVE_CONTINENT", cbRemoveContinent }, // remove a continent { "CREATE_INDOOR_UNIT", cbCreateIndoorUnit }, // create an indoor unit, for latter teleport /*?DEAD?*/ { "CREATE_BUILDING", cbCreateBuilding }, // create a dynamic outdoor building /*?DEAD?*/ { "CREATE_OBSTACLE", cbCreateObstacle }, // create a dynamic obstacle from a pacs_prim file /*?DEAD?*/ { "REMOVE_OBSTACLE", cbRemoveObstacle }, // remove a dynamic obstacle /*?DEAD?*/ { "SET_OBSTACLE", cbSetObstacle }, // set dynamic obstacle state /*?DEAD?*/ { "TRIGGER_SUBSCRIBE", cbTriggerSubscribe }, /*?DEAD?*/ { "TRIGGER_UNSUBSCRIBE", cbTriggerUnsubscribe }, //{ "UPDATE_ENTITY_POS", cbUpdateEntityPosition}, // update a single entity position //{ "UPDATE_ENTITIES_POSITIONS", cbUpdateEntitiesPositions}, // update a set of entities positions //{ "UPDATE_ENTITIES_POS", cbUpdateEntitiesPositionsUsingSize }, // update a set of entities positions { "ENTITY_TELEPORTATION", cbEntityTeleportation}, // teleport a single entity (if no position, remove from cell map) /*?DEAD?*/ { "ATTACH", cbAttach }, // attach an entity (child) to an another (father) using direct local position /*?DEAD?*/ { "DETACH", cbDetach }, // detach an entity of its father { "ACQUIRE_CONTROL", cbAcquireControl }, // entity acquire control of another entity { "LEAVE_CONTROL", cbLeaveControl }, // entity leave control of another entity /*?DEAD?*/ { "ACTIV_SELF", cbActivateSelf }, /*?DEAD?*/ { "DESACTIV_SELF", cbDesactivateSelf }, // The following removed by Sadge because the entity has been removed from the mirror by the time the message arrives, // making it redundant // / *?DEAD?* / { "DISABLE_VISION_PROC", cbDisableVisionProcessing }, // ask for player vision not to be updated any longer /*?DEAD?*/ { "ENTITY_POS", cbEntityPosition }, // ask for position of an entity /*?DEAD?*/ { "ASK_VISION_ARROUND_ENTITY", cbEntitiesArroundEntity }, // ask for vision update around an entity /*?DEAD?*/ { "UNASK_VISION_ARROUND_ENTITY",cbEndEntitiesArroundEntity }, // remove vision update around an entity /*?DEAD?*/ { "VISION_REQUEST", cbVisionRequest }, { "SET_PLAYER_FLAGS", cbSetPlayerFlags }, // set flags for player (limit speed, etc) { "R2_VISION_REFRESH", cbR2ForceVisionReset }, // force the update of the vision (because some message must have been discared in Ring (in edition mode the network is not listen) }; //gpm_service/gpm_service.cpp TUnifiedCallbackItem CbArray[] = { { "CB_UNUSED", NULL } }; //testing_tool_service/testing_tool_service.cpp TUnifiedCallbackItem CbArray[] = { { "ACTOR_START_STATE", cbActorStartState }, { "TTS_REPORT_ACTOR_DEAD", cbActorDead }, { "TTS_LOG_REPORT", cbLogReport } }; //server_share/mail_forum_validator.cpp static TUnifiedCallbackItem CbArray[]= { { "MAIL_NOTIF", CMailForumValidator::cbMailNotification }, }; //tick_service/tick_service.cpp TUnifiedCallbackItem CbArray[] = { { "REGISTER", cbRegister }, { "TOCK", cbTock }, { "HALT_TICK", cbHaltTick }, { "RESUME_TICK", cbResumeTick }, }; //tick_service/range_mirror_manager.cpp TUnifiedCallbackItem RangeMirrorManagerCallbackArray[] = { { "GRG", cbGetRange }, { "RRG", cbReleaseRange }, { "RARG", cbReacquireRanges } }; //ryzom_welcome_service/ryzom_welcome_service.cpp TUnifiedCallbackItem FESCallbackArray[] = { { "SCS", cbFESShardChooseShard }, { "CC", cbFESClientConnected }, { "RPC", cbFESRemovedPendingCookie }, { "FEPA", cbFESPatchAddress }, { "NBPLAYERS", cbFESNbPlayers }, { "NBPLAYERS2", cbFESNbPlayers2 }, { "SET_SHARD_OPEN", cbSetShardOpen }, { "RESTORE_SHARD_OPEN", cbRestoreShardOpen }, }; //ryzom_welcome_service/ryzom_welcome_service.cpp TUnifiedCallbackItem LSCallbackArray[] = { { "CS", cbLSChooseShard }, { "DC", cbLSDisconnectClient }, { "FAILED", cbFailed }, }; //pd_reference_builder/reference_builder_service.cpp TUnifiedCallbackItem CbArray[] = { { "RB_GEN_REF", cbGenerateReference }, { "RB_GEN_DELTA", cbGenerateDelta }, { "RB_KILL_TASKS", cbKillTasks }, }; //entity_view_service/entity_view_service.cpp TUnifiedCallbackItem CbArray[] = { { "TARGET", cbSetTarget }, { "EVSPOS", cbSetPos }, }; //ai_service/client_message.cpp TUnifiedCallbackItem CbClientArray[]= { { "CLIENT:TARGET:FOLLOW", cbClientFollowTarget }, { "CLIENT:TARGET:NO_FOLLOW", cbClientNoFollowTarget }, }; //ai_service/bot_chat_interface.cpp static TUnifiedCallbackItem CbArray[]= { { "BOT_CHAT_START", cbBotChatStart }, { "BOT_CHAT_SELECT_ANSWER", cbBotChatSelectAnswer }, }; static TUnifiedCallbackItem CbArray[]= // Exists twice??? { { "BOT_CHAT_START", cbBotChatStart }, { "BOT_CHAT_SELECT_ANSWER", cbBotChatSelectAnswer }, }; //ai_service/gpms_interface.cpp static TUnifiedCallbackItem CbArray[] = //Commented { { "VISIONS_DELTA_2", cbVisionDelta, } }; //ai_service/messages.cpp TUnifiedCallbackItem CbArray[] = { { "ADDED_ENTITIES", cbAddEntities, }, { "SRC_SPWN_VLD", cbValidateSourceSpawn }, { "S_SRC_SPWN_VLD", cbValidateSimpleSourceSpawn }, { "R2_GOLIVE", cbR2GoLive }, { "R2_STOPLIVE", cbR2StopLive }, { "R2_STARTINSTANCE", cbR2StartInstance }, { "R2_NPC_BOT_SCRIPT_BY_ID", cbR2NpcBotScriptById }, { "R2_NPC_GROUP_SCRIPT_BY_NAME", cbR2NpcGroupScriptByName }, { "OUTPOST_CREATE_SQUAD", cbOutpostCreateSquad }, { "OUTPOST_SPAWN_SQUAD", cbOutpostSpawnSquad }, { "OUTPOST_DESPAWN_SQUAD", cbOutpostDespawnSquad }, { "OUTPOST_DELETE_SQUAD", cbOutpostDeleteSquad }, { "OUTPOST_DESPAWN_ALL_SQUADS", cbOutpostDespawnAllSquads }, { "OUTPOST_OWNER", cbOutpostSetOwner }, { "OUTPOST_ATTACKER", cbOutpostSetAttacker }, { "OUTPOST_STATE", cbOutpostSetState }, { "OUTPOST_EVENT", cbOutpostEvent }, { "OUTPOST_SET_BUILDING_BOT_SHEET", cbOutpostSetBuildingBotSheet }, { "EVENT_CREATE_NPC_GROUP", cbEventCreateNpcGroup }, { "EVENT_NPC_GROUP_SCRIPT", cbEventNpcGroupScript }, { "EVENT_FAUNA_BOT_SET_RADII", cbEventFaunaBotSetRadii }, { "EVENT_FAUNA_BOT_RESET_RADII", cbEventFaunaBotResetRadii }, { "EVENT_BOT_CAN_AGGRO", cbEventBotCanAggro }, { "EVENT_BOT_SHEET", cbEventBotSheet }, { "ASK_BOT_DESPAWN_NOTIFICATION", cbAskBotDespawnNotification }, { "SPAWN_EASTER_EGG", cbSpawnEasterEgg }, { "DESPAWN_EASTER_EGG", cbDespawnEasterEgg }, }; //ai_service/egs_interface.cpp NLNET::TUnifiedCallbackItem _cbArray[] = { { "KAMI_IMPACT", cbKamiImpact }, }; //ai_data_service/service_main.cpp static TUnifiedCallbackItem CallbackArray[] = { { "QWERTY", 0, }, }; //entities_game_service/modules/easter_egg.cpp NLNET::TUnifiedCallbackItem _cbArray[] = { { "EASTER_EGG_SPAWNED", cbEasterEggSpawned }, }; //entities_games_service/outpost_manager/outpost_manager.cpp NLNET::TUnifiedCallbackItem _cbArray[] = { { "OUTPOST_SQUAD_CREATED", cbOutpostSquadCreated }, { "OUTPOST_SQUAD_SPAWNED", cbOutpostSquadSpawned }, { "OUTPOST_SQUAD_DESPAWNED", cbOutpostSquadDespawned }, { "OUTPOST_SQUAD_DIED", cbOutpostSquadDied }, { "OUTPOST_SQUAD_LEADER_DIED", cbOutpostSquadLeaderDied }, }; //entities_game_service/client_messages.cpp TUnifiedCallbackItem CbClientArray[]= { { "CLIENT:CONNECTION:CLIENT_QUIT_REQUEST", cbClientQuitGameRequest }, { "RET_MAINLAND", cbClientReturnToMainland }, { "CLIENT:ITEM:DROP", cbClientItemDrop }, { "CLIENT:ITEM:PICK_UP_CLOSE", cbClientItemPickUpClose }, { "CLIENT:ITEM:SWAP", cbClientItemSwap }, { "CLIENT:ITEM:HARVEST", cbClientItemHarvest }, { "CLIENT:ITEM:HARVEST_CLOSE", cbClientItemHarvestClose }, { "CLIENT:ITEM:DESTROY", cbClientItemDestroy }, { "CLIENT:ITEM:EQUIP", cbClientItemEquip }, { "CLIENT:ITEM:UNEQUIP", cbClientItemUnequip }, { "CLIENT:ITEM:TEMP_TO_BAG", cbClientItemTempToBag }, { "CLIENT:ITEM:ALL_TEMP", cbClientItemAllTemp }, { "CLIENT:ITEM:NO_TEMP", cbClientItemNoTemp }, { "CLIENT:ITEM:ENCHANT", cbClientItemEnchant }, { "CLIENT:ITEM:USE_ITEM", cbClientItemUseItem }, { "CLIENT:ITEM:STOP_USE_XP_CAT", cbClientItemStopUseXpCat }, { "CLIENT:ITEM_INFO:GET", cbClientItemInfos }, { "CLIENT:MISSION_PREREQ:GET", cbClientMissionPrereq }, { "CLIENT:HARVEST:DEPOSIT", cbClientHarvestDeposit }, { "CLIENT:PHRASE:MEMORIZE", cbClientPhraseMemorize }, { "CLIENT:PHRASE:FORGET", cbClientPhraseForget }, { "CLIENT:PHRASE:LEARN", cbClientPhraseLearn }, { "CLIENT:PHRASE:DELETE", cbClientPhraseDelete }, { "CLIENT:PHRASE:EXECUTE", cbClientPhraseExecute }, { "CLIENT:PHRASE:EXECUTE_CYCLIC", cbClientPhraseExecuteCyclic }, { "CLIENT:PHRASE:EXECUTE_FABER", cbClientPhraseExecuteFaber }, { "CLIENT:PHRASE:BUY", cbClientPhraseBuyByIndex }, { "CLIENT:PHRASE:BUY_SHEET", cbClientPhraseBuyBySheet }, { "CLIENT:PHRASE:CANCEL_TOP", cbClientPhraseCancelTop }, { "CLIENT:PHRASE:CANCEL_ALL", cbClientPhraseCancelAll }, { "CLIENT:PHRASE:CRISTALIZE", cbClientPhraseCristalize }, { "CLIENT:COMBAT:ENGAGE", cbClientCombatEngage }, { "CLIENT:COMBAT:DISENGAGE", cbClientCombatDisengage }, { "CLIENT:COMBAT:DEFAULT_ATTACK", cbClientCombatDefaultAttack }, { "CLIENT:COMBAT:VALIDATE_MELEE", cbClientValidateMeleeCombat }, { "CLIENT:COMBAT:PARRY", cbClientCombatParry }, { "CLIENT:COMBAT:DODGE", cbClientCombatDodge }, { "CLIENT:COMBAT:PROTECTED_SLOT", cbClientCombatProtectedSlot }, { "CLIENT:TEAM:LEAVE", cbClientTeamLeave }, { "CLIENT:TEAM:JOIN", cbClientTeamJoin }, { "CLIENT:TEAM:KICK", cbClientTeamKick }, { "CLIENT:TEAM:JOIN_PROPOSAL", cbClientTeamJoinProposal }, { "CLIENT:TEAM:JOIN_PROPOSAL_DECLINE", cbClientTeamJoinProposalDecline }, { "CLIENT:TEAM:SET_SUCCESSOR", cbClientTeamSetSuccessor }, { "CLIENT:TEAM:SHARE_VALID_ITEM", cbClientTeamShareValidItem }, { "CLIENT:TEAM:SHARE_INVALID_ITEM", cbClientTeamShareInvalidItem }, { "CLIENT:TEAM:SHARE_VALID", cbClientTeamShareValid }, { "CLIENT:TEAM:CONTACT_ADD", cbClientAddToContactList }, { "CLIENT:TEAM:CONTACT_DEL", cbClientRemoveFromContactList }, { "CLIENT:TEAM:CONTACT_MOVE", cbClientMoveInContactLists }, // { "CLIENT:TP:BOT", cbClientTpBot }, // { "CLIENT:TP:WANTED", cbClientTpWanted }, { "CLIENT:TP:ACK", cbClientTpAck }, // { "CLIENT:TP:RESPAWN", cbClientTpRespawn }, // { "CLIENT:ANIMALS:DISBAND_CONVOY", cbClientAnimalsDisbandConvoy }, { "CLIENT:ANIMALS:BEAST", cbClientAnimalsBeast }, // { "CLIENT:ANIMALS:MOUNT", cbAnimalMount }, // { "CLIENT:ANIMALS:UNSEAT", cbAnimalUnseat }, /* { "CLIENT:TRADE:NEXT_PAGE_ITEM", cbClientTradeNextPage }, { "CLIENT:TRADE:NEXT_PAGE_MISSION_ITEM",cbClientTradeMissionNextPage }, { "CLIENT:TRADE:BUY", cbClientTradeBuy }, { "CLIENT:TRADE:QUERY_PRICE", cbClientTradeQuerySellPrice }, { "CLIENT:TRADE:SELL", cbClientTradeSellItem }, */ { "CLIENT:EXCHANGE:PROPOSAL", cbClientExchangeProposal }, { "CLIENT:EXCHANGE:ACCEPT_INVITATION", cbClientExchangeAcceptInvitation }, { "CLIENT:EXCHANGE:DECLINE_INVITATION", cbClientExchangeDeclineInvitation }, { "CLIENT:EXCHANGE:SEEDS", cbClientExchangeSeeds }, { "CLIENT:EXCHANGE:END", cbClientExchangeEnd }, { "CLIENT:EXCHANGE:VALIDATE", cbClientExchangeValidate }, { "CLIENT:EXCHANGE:INVALIDATE", cbClientExchangeInvalidate }, { "CLIENT:EXCHANGE:ADD", cbClientExchangeAdd }, { "CLIENT:EXCHANGE:REMOVE", cbClientExchangeRemove }, // { "CLIENT:SENTENCE:CANCEL_CURRENT", cbClientSentenceCancelCurrent }, // { "CLIENT:SENTENCE:CANCEL", cbClientSentenceCancel }, // { "CLIENT:SENTENCE:CANCEL_ALL", cbClientSentenceCancelAll }, { "CLIENT:COMMAND:EMOTE", cbClientSendEmote }, { "CLIENT:COMMAND:CUSTOM_EMOTE", cbClientSendCustomEmote }, { "CLIENT:COMMAND:WHERE", cbClientSendWhere }, { "CLIENT:COMMAND:ADMIN", cbClientAdmin }, { "CLIENT:COMMAND:ADMIN_OFFLINE", cbClientAdminOffline }, { "CLIENT:COMMAND:REMOTE_ADMIN_ANSWER", cbClientRemoteAdmin }, { "CLIENT:COMMAND:SIT", cbClientSit }, { "CLIENT:COMMAND:AFK", cbClientSendAfk }, { "CLIENT:COMMAND:RANDOM", cbClientRollDice }, { "CLIENT:COMMAND:GUILDMOTD", cbClientGuildMotd }, // For all these commented commands, now you have to use the CLIENT:COMMAND:ADMIN message using /a client command // { "CLIENT:CHEAT:GOD", cbClientCheatGod }, // { "CLIENT:CHEAT:CREATE_ITEM_IN_BAG", cbClientCreateItemInBag }, // { "CLIENT:CHEAT:LEARN_ALL_BRICKS", cbClientLearnAllBricks }, // { "CLIENT:CHEAT:MONEY", cbClientMoney }, // { "CLIENT:CHEAT:SET_TIME", cbClientRyzomTime }, // { "CLIENT:CHEAT:SET_DAY", cbClientRyzomDay }, // { "CLIENT:CHEAT:XP", cbClientGainXp }, // { "CLIENT:CHEAT:CREATE_CHARACTER", cbClientCreateCharacter }, // { "CLIENT:CHEAT:ADD_ROLE", cbClientAddRole }, // { "CLIENT:CHEAT:LEARN_BRICK", cbClientLearnBrick }, // { "CLIENT:CHEAT:LEARN_ALL_FABER_PLANS", cbClientLearnAllFaberPlans }, { "CLIENT:DEBUG:WHERE", cbClientWhere }, { "CLIENT:DEBUG:WHO", cbClientWho }, { "CLIENT:DEBUG:PING", cbClientPing }, { "CLIENT:BOTCHAT:START_CHOOSE_MISSION", cbClientBotChatChooseStaticMission }, { "CLIENT:BOTCHAT:NEXT_PAGE_MISSION", cbClientBotChatNextMissionPage }, { "CLIENT:BOTCHAT:PICK_MISSION", cbClientBotChatPickStaticMission }, { "CLIENT:BOTCHAT:CONTINUE_MISSION", cbClientContinueMission }, { "CLIENT:BOTCHAT:VALIDATE_PLAYER_GIFT", cbClientValidateMissionGift }, { "CLIENT:BOTCHAT:START_TRADE_ITEM", cbClientBotChatStartTradeItem }, { "CLIENT:BOTCHAT:START_TRADE_TELEPORT", cbClientBotChatStartTradeTp }, { "CLIENT:BOTCHAT:START_TRADE_FACTION", cbClientBotChatStartTradeFaction }, { "CLIENT:BOTCHAT:START_TRADE_GUILD_OPTIONS", cbClientBotChatStartTradeGuildOptions }, { "CLIENT:BOTCHAT:BUY_GUILD_OPTION", cbClientBotChatBuyGuildOptions }, { "CLIENT:BOTCHAT:START_GUILD_RESEARCH", cbClientBotChatStartGuildResearch }, /* { "CLIENT:BOTCHAT:START_TRADE_SKILL", cbClientBotChatStartTradeSkill }, { "CLIENT:BOTCHAT:START_TRADE_PACT", cbClientBotChatStartTradePact },*/ { "CLIENT:BOTCHAT:START_TRADE_ACTION", cbClientBotChatStartTradeAction }, { "CLIENT:BOTCHAT:SET_FILTERS", cbClientBotChatSetFilters }, { "CLIENT:BOTCHAT:NEXT_PAGE_ITEM", cbClientBotChatTradeNextPage }, { "CLIENT:BOTCHAT:BUY", cbClientBotChatTradeBuy }, { "CLIENT:BOTCHAT:DESTROY_ITEM", cbClientBotChatTradeDestroy }, { "CLIENT:BOTCHAT:SELL", cbClientBotChatTradeSell }, { "CLIENT:BOTCHAT:REFRESH_TRADE_LIST", cbRefreshTradeList }, { "CLIENT:BOTCHAT:START_CREATE_GUILD", cbClientBotChatStartGuildCreation }, { "CLIENT:BOTCHAT:END", cbClientBotChatEnd }, { "CLIENT:BOTCHAT:END_GIFT", cbClientBotChatEndGift }, { "CLIENT:BOTCHAT:DYNCHAT_SEND", cbClientBotChatDynChatSend }, // mission journal related commands { "CLIENT:JOURNAL:MISSION_ABANDON", cbClientAbandonMission }, { "CLIENT:JOURNAL:GROUP_MISSION_ABANDON", cbClientGroupAbandonMission }, // guild related messages { "CLIENT:GUILD:CREATE", cbClientGuildCreate }, { "CLIENT:GUILD:INVITATION", cbClientGuildJoinInvitation }, { "CLIENT:GUILD:ACCEPT_INVITATION", cbClientGuildAcceptJoinInvitation }, { "CLIENT:GUILD:REFUSE_INVITATION", cbClientGuildRefuseJoinInvitation }, { "CLIENT:GUILD:SET_GRADE", cbClientGuildSetGrade }, { "CLIENT:GUILD:KICK_MEMBER", cbClientGuildKickMember }, { "CLIENT:GUILD:QUIT", cbClientGuildQuit }, { "CLIENT:GUILD:TELEPORT", cbClientGuildLiftTeleport }, { "CLIENT:GUILD:FIRST_ASCENSOR_PAGE", cbClientGuildLiftDestAsked }, { "CLIENT:GUILD:NEXT_ASCENSOR_PAGE", cbClientGuildLiftNextPage }, { "CLIENT:GUILD:SET_PLAYER_TITLE", cbClientSetCharacterTitle }, //{ "CLIENT:GUILD:BAG_TO_GUILD", cbClientBagToGuild }, //{ "CLIENT:GUILD:GUILD_TO_BAG", cbClientGuildToBag }, { "CLIENT:GUILD:PUT_MONEY", cbClientGuildPutMoney }, { "CLIENT:GUILD:TAKE_MONEY", cbClientGuildTakeMoney }, // outpost related messages { "CLIENT:OUTPOST:SET_SQUAD", cbClientOutpostSetSquad }, { "CLIENT:OUTPOST:SET_SQUAD_SPAWN", cbClientOutpostSetSquadSpawnZone }, { "CLIENT:OUTPOST:INSERT_SQUAD", cbClientOutpostInsertSquad }, { "CLIENT:OUTPOST:REMOVE_SQUAD", cbClientOutpostRemoveSquad }, { "CLIENT:OUTPOST:SET_SQUAD_CAPITAL", cbClientOutpostSetExpenseLimit }, // { "CLIENT:OUTPOST:BUY_BUILDING", cbClientOutpostBuyBuilding }, // { "CLIENT:OUTPOST:DESTROY_BUILDING", cbClientOutpostDestroyBuilding }, { "CLIENT:OUTPOST:SIDE_CHOSEN", cbClientOutpostSideChosen }, { "CLIENT:OUTPOST:SELECT", cbClientOutpostSelect }, { "CLIENT:OUTPOST:UNSELECT", cbClientOutpostUnselect }, { "CLIENT:OUTPOST:DECLARE_WAR_START", cbClientOutpostWarStart }, { "CLIENT:OUTPOST:DECLARE_WAR_VALIDATE", cbClientOutpostWarValidate }, { "CLIENT:OUTPOST:GIVEUP_OUTPOST", cbClientOutpostGiveup }, { "CLIENT:OUTPOST:BANISH_PLAYER", cbClientOutpostBanishPlayer }, { "CLIENT:OUTPOST:BANISH_GUILD", cbClientOutpostBanishGuild }, { "CLIENT:OUTPOST:SET_DEF_PERIOD", cbClientOutpostSetDefensePeriod }, // death management messages { "CLIENT:DEATH:ASK_RESPAWN", cbClientAskRespawn }, // set compass target { "CLIENT:TARGET:COMPASS_DYNAMIC", cbClientCompassEnableDynamic }, { "CLIENT:TARGET:COMPASS_NOT_DYNAMIC", cbClientCompassDisableDynamic }, { "CLIENT:DUEL:ASK", cbClientDuelAsked }, { "CLIENT:DUEL:ACCEPT", cbClientDuelAccept }, { "CLIENT:DUEL:REFUSE", cbClientDuelRefuse }, { "CLIENT:DUEL:ABANDON", cbClientDuelAbandon }, { "CLIENT:PVP_CHALLENGE:ASK", cbClientLeagueJoinProposal }, { "CLIENT:PVP_CHALLENGE:ACCEPT", cbClientLeagueJoin }, { "CLIENT:PVP_CHALLENGE:REFUSE", cbClientLeagueJoinProposalDecline }, { "CLIENT:PVP_CHALLENGE:ABANDON", cbClientPVPChallengeAbandon }, // { "CLIENT:PVP_VERSUS:CLAN", cbClientPvpChooseClan }, { "CLIENT:PVP:PVP_TAG", cbClientPvPSetTag }, { "CLIENT:PVP:SET_NEUTRAL_ALLEGIANCE", cbClientPvPSetNeutralAllegiance }, { "CLIENT:PVP:SET_NEUTRAL_ALLEGIANCE_GUILD",cbClientPvPSetNeutralAllegianceGuild }, { "CLIENT:MISSION:ENTER_CRITICAL", cbClientMissionEnterCritical }, { "CLIENT:MISSION:WAKE", cbClientMissionWake }, { "CLIENT:MISSION:GROUP_WAKE", cbClientMissionGroupWake }, { "CLIENT:EVENT:SET_ITEM_CUSTOM_TEXT", cbClientEventSetItemCustomText }, { "CLIENT:TOTEM:BUILD", cbTotemBuild }, { "CLIENT:DM_GIFT:BEGIN", cbDMGiftBegin }, { "CLIENT:DM_GIFT:VALIDATE", cbDMGiftValidate }, { "CLIENT:RING_MISSION:MISSION_RING_SELECT",cbRingMissionSelectAction }, { "CLIENT:NPC_ICON:GET_DESC", cbGetNpcIconDesc }, }; //entities_games_service/creature_manager/creature_manager.cpp TUnifiedCallbackItem GenNpcDescCbTable[] = { { "TGenNpcDescMsg", genNpcDescCb}, }; //entities_game_service/common_shard_callbacks.cpp TUnifiedCallbackItem array[]= //Commented { { "STORE_STRING_RESULT", cbStoreStringResult }, { "STALL_SHARD", cbStallShard }, { "RESUME_SHARD", cbResumeShard }, }; TUnifiedCallbackItem array[]= { { "STALL_MODE", cbStallMode }, }; //entities_game_service/dyn_chat_egs.cpp NLNET::TUnifiedCallbackItem _cbArray[] = { { "DYN_CHAT:ADD_SERVICE_CHAN", CDynChatEGS::cbServiceAddChan }, { "DYN_CHAT:SET_HIDE_BUBBLE", CDynChatEGS::cbServiceSetHideBubble }, { "DYN_CHAT:SET_UNIVERSAL_CHANNEL", CDynChatEGS::cbServiceSetUniversalChannel}, { "DYN_CHAT:SET_CHAN_HISTORY", CDynChatEGS::cbServiceSetChanHistory }, { "DYN_CHAT:REMOVE_SERVICE_CHAN", CDynChatEGS::cbServiceRemoveChan }, { "DYN_CHAT:ADD_CLIENT", CDynChatEGS::cbServiceAddClient }, { "DYN_CHAT:ADD_SESSION", CDynChatEGS::cbServiceAddSession }, { "DYN_CHAT:ADD_SESSION_ENTITY", CDynChatEGS::cbServiceAddSessionEntity }, { "DYN_CHAT:REMOVE_SESSION", CDynChatEGS::cbServiceRemoveSession }, { "DYN_CHAT:REMOVE_SESSION_ENTITY", CDynChatEGS::cbServiceRemoveSessionEntity} }; //entities_game_service/entity_manager/entity_manager.cpp NLNET::TUnifiedCallbackItem _cbArray[] = { { "SET_VALUE", cbSetValue }, { "MODIFY_VALUE", cbModifyValue }, { "TARGET", cbTarget }, { "FIGHTING_TARGET", cbFightingTarget }, { "ENTITY_POS", cbEntityPos }, // { "EVENT_REPORTS", cbActionReport }, { "SET_MODE", cbChangeMode }, { "SET_BEHAVIOUR", cbChangeBehaviour }, //{ "DISENGAGE", cbDisengage }, { "ENGAGE", cbEngage }, { "DEFAULT_ATTACK", cbDefaultAttack }, { "STUN", cbStun }, { "WAKE", cbWake }, // { "GOD_MODE", cbGodMode }, { "SRC_SPWN_VLD_R", cbRcvValidateSourceSpawnReply }, { "PLAYER_UNREACHABLE", cbPlayerUnreachable } }; //entities_game_service/guild_manager/fame_manager.cpp NLNET::TUnifiedCallbackItem _cbArray[] = { { "FAME_DELTA", cbFameDelta }, }; //entities_game_service/building_manager/building_manager.cpp NLNET::TUnifiedCallbackItem _cbArray[] = { { "PTRIG_IN", cbLiftIn }, { "PTRIG_OUT", cbLiftOut }, }; //entities_game_service/phrase_manager/phrase_manager.cpp NLNET::TUnifiedCallbackItem _cbArray[] = { { "REGISTER_EVENT_REPORTS", cbRegisterService }, { "REGISTER_AI_EVENT_REPORTS", cbRegisterServiceAI }, { "UNREGISTER_EVENT_REPORTS", cbUnregisterService }, { "UNREGISTER_AI_EVENT_REPORTS", cbUnregisterServiceAI }, { "DISENGAGE_NOTIFICATION", cbDisengageNotification }, { "DISENGAGE", cbDisengage }, }; //entities_game_service/player_manager/player_manager.cpp NLNET::TUnifiedCallbackItem _cbArray[] = { { "CL_CONNECT", cbClientConnection }, { "CL_DISCONNECT", cbClientDisconnection }, // { "CLIENT:CONNECTION:ENTER",cbClientEnter }, { "RDY", cbClientReady }, { "SELECT_CHAR", cbSelectChar }, { "CHECK_NAME", cbCheckName }, { "CREATE_CHAR", cbCreateChar }, { "CLIENT:CONNECTION:DELETE_CHAR", cbDeleteChar }, { "ITEM_DROP", cbItemDrop }, { "ITEM_PICK_UP", cbItemPickup }, { "ITEM_CLOSE_PICK_UP", cbItemClosePickup }, { "ITEM_SWAP", cbItemSwap }, { "PACK_ANIMAL_COMMAND", cbAnimalCommand }, // { "TRADE_LIST", cbTradeListReceived },//deprecated // { "TRADE_CHANGE_PAGE", cbTradePageSelect },//deprecated { "TRADE_BUY_SOMETHING", cbTradeBuySomething }, // { "GIVE_SEED", cbGiveSeed }, { "JOIN_TEAM", cbJoinTeam }, { "LEAVE_TEAM", cbLeaveTeam }, { "JOIN_TEAM_PROPOSAL", cbJoinTeamProposal }, { "JOIN_TEAM_DECLINE", cbJoinTeamDecline }, { "KICK_TEAMMATE", cbKickTeammate }, { "HARVEST", cbHarvest }, //use (from client) { "HARVEST_CLOSE", cbHarvestClose }, //use (from client) // { "HARVEST_RESULT", cbHarvestResult }, //deprecated // { "HARVEST_MP_DESTOYED", cbHarvestMPDestroyed }, //deprecated // { "HARVEST_INTERRUPTED", cbHarvestInterrupted }, //deprecated // { "HARVEST_DB", cbHarvestDB }, //deprecated // { "HARVEST_DB_UPDATE_QTY", cbHarvestDBUpdateQty }, //deprecated // { "CLEAR_HARVEST_DB", cbClearHarvestDB }, //deprecated // { "CREATE_ITEM_IN_BAG", cbCreateItemInBag }, { "ADD_SURVIVE_PACT", cbAddSurvivePact }, { "EXCHANGE_PROPOSAL", cbExchangeProposal }, { "EXCHANGE_ACCEPT_INVITATION", cbAcceptExchangeInvitation }, { "EXCHANGE_DECLINE_INVITATION", cbDeclineExchangeInvitation }, { "EXCHANGE_ACCEPT", cbAcceptExchange }, { "EXCHANGE_END", cbEndExchange }, { "EXCHANGE_SEEDS", cbExchangeSeeds }, { "SET_PLAYER_WEATHER", cbSetPlayerWeather }, // from DSS { "SET_PLAYER_SEASON", cbSetPlayerSeason }, // from DSS { "TELEPORT_PLAYER", cbTeleportPlayer }, // from AIS { "TRIGGER_WEBIG", cbTriggerWebig }, // from AIS { "SET_CHAR_AIINSTANCE", cbSetCharacterAIInstance}, // { "FAME_CHANGE", cbFameChange }, // deprecated }; //entities_game_service/player_manager/db_string_updater.cpp TUnifiedCallbackItem StringUpdateCbArray[] = { {"STORE_STRING_RESULT", &CDBStringUpdater::cbStoreStringResult }, }; //entities_game_service/egs_dynamic_sheet_manager.cpp NLNET::TUnifiedCallbackItem _cbArray[] = { { "USER_MODELS", cbGetUserModels }, { "CUSTOM_LOOT_TABLES", cbGetCustomLootTables }, { "DELCUSTOM", cbDeleteCustomDataByPrimAlias } }; //entities_game_service/zone_manager.cpp NLNET::TUnifiedCallbackItem _cbArray[] = { { "SET_ZONE_STATE", cbSetZoneState }, }; //dynamic_scenario_service/dynamic_scenario_service.cpp TUnifiedCallbackItem CbArray[]= { {"translateAndForward", cbForwardToStringManagerModule}, {"DYN_CHAT:FORWARD", cbDynChatForward}, {"DSS_START_ACT", cbDssStartAct}, {"translateAndForwardArg", cbForwardToStringManagerModuleWithArg}, {"SESSION_ACK", cbSessionAck}, {"EXEC_COMMAND_RESULT", cbExecCommandResult}, {"BOT_DESPAWN_NOTIFICATION", cbBotDespawnNotification}, {"BOT_DEATH_NOTIFICATION", cbBotDeathNotification}, {"BOT_STOPCCONTROL_NOTIFICATION", cbStopNpcControlNotification}, {"", NULL} }; //dynamic_scenario_service/service.cpp TUnifiedCallbackItem CbArray[]= { {"translateAndForward", cbForwardToStringManagerModule}, {"DYN_CHAT:FORWARD", cbDynChatForward}, {"DSS_START_ACT", cbDssStartAct}, {"translateAndForwardArg", cbForwardToStringManagerModuleWithArg}, {"SESSION_ACK", cbSessionAck}, {"EXEC_COMMAND_RESULT", cbExecCommandResult}, {"BOT_DESPAWN_NOTIFICATION", cbBotDespawnNotification}, {"BOT_DEATH_NOTIFICATION", cbBotDespawnNotification}, {"----", NULL} }; //log_analyser_service/log_analyser_service.cpp TUnifiedCallbackItem CbArray[] = { { "", NULL }, }; //session_browser_server/session_browser_server.cpp NLNET::TUnifiedCallbackItem cbArraySU[] = { {"", NULL} }; //monitor_service/messages.cpp TUnifiedCallbackItem CbArray[] = { { "ADDED_ENTITIES", cbAddEntities, }, }; //monitor_service/service_main.cpp TUnifiedCallbackItem CallbackArray5[] = { { "RECV_STRING", cbReceiveString }, }; //backup_service/backup_service.cpp TUnifiedCallbackItem CbArray[]= { { "save_file", cbSaveFile }, { "load_file", cbLoadFile }, { "append_file", cbAppendFile }, { "append_file_check", cbAppendFileCheck }, { "SAVE_CHECK_FILE", cbSaveCheckFile }, { "DELETE_FILE", cbDeleteFile }, { "DELETE_FILE_NO_BACKUP", cbDeleteFileNoBackup }, { "GET_FILE_CLASS", cbGetFileClass }, { "APPEND", cbAppend }, { "BS_PING", cbBSPing }, { "BS_PONG", cbBSPong }, }; //mail_forum_service/shard_stat_db_manager.cpp TUnifiedCallbackItem cbClientArray[] = { "SDB:INIT", cbInit, "SDB:CREATE_VALUE", cbCreateValue, "SDB:CREATE_TABLE", cbCreateTable, "SDB:VALUE_SET", cbValueSet, "SDB:VALUE_ADD", cbValueAdd, "SDB:TABLE_PLAYER_ADD", cbTablePlayerAdd, "SDB:TABLE_PLAYER_SET", cbTablePlayerSet, "SDB:TABLE_GUILD_ADD", cbTableGuildAdd, "SDB:TABLE_GUILD_SET", cbTableGuildSet, "SDB:REMOVE_NODE", cbRemoveNode, "SDB:REMOVE_PLAYER", cbRemovePlayer, "SDB:REMOVE_GUILD", cbRemoveGuild, }; //mail_forum_service/mail_forum_service.cpp TUnifiedCallbackItem CbArray[]= { { "OPEN_SESSION", CMailForumService::cbOpenSession }, { "CLOSE_SESSION", CMailForumService::cbCloseSession }, { "REMOVE_USER", CMailForumService::cbRemoveUser }, { "REMOVE_GUILD", CMailForumService::cbRemoveGuild }, { "CHANGE_UNAME", CMailForumService::cbChangeUserName }, }; //shard_unifier_service/shard_unifier_service.cpp NLNET::TUnifiedCallbackItem cbArraySU[] = { {"", NULL} }; //simulation_service/simulation_service.cpp NLNET::TUnifiedCallbackItem CallbackArray[] = { { "nop", NULL }, }; //pd_lib/pd_string_manager.cpp ////TUnifiedCallbackItem PDStringManagerCbArray[] = //Commented ////{ //// { "STORE_STRING_RESULT", cbStoreStringResult }, ////}; //pd_lib/pd_lib.cpp TUnifiedCallbackItem PDSCbArray[] = { { "PD_READY", cbPDSReady }, { "PD_INIT_FAILED", cbPDSInitFailed }, { "PD_FETCH", cbFetch }, { "PD_FETCH_FAILURE", cbFetchFailure }, { "PD_ALLOCS", cbAllocs }, // { "PD_SM_INIT", cbInitStringManager }, { "PD_ACK_UPD", cbFlushAckUpdates }, }; //general_utilities_service/ss_service_comms_manager.cpp TUnifiedCallbackItem cbArray[] = { { "VIEW", cbView, }, }; //general_utilities_service/gus_utils.cpp TUnifiedCallbackItem cbArray[] = { { "EXEC_COMMAND_RESULT", cbExecCommandResult, }, }; //general_utilities_service/gus_client_manager.cpp TUnifiedCallbackItem ClientMgrCbArray[]= { { "RECV_STRING", CClientManagerImplementation::cbRecvString} }; //general_utilities_service/gus_chat.cpp TUnifiedCallbackItem ChatCbArray[]= { { "DYN_CHAT:FORWARD", CChatManagerImplementation::cbDynChatForward}, }; //ags_test/ags_test.cpp TUnifiedCallbackItem CallbackArray[] = { { "AZERTY", NULL }, }; //ags_test/command_event_manager.cpp TUnifiedCallbackItem CbScriptArray[] = { { "S_EVENT", cbProcessScriptEvent, } }; //ags_test/messages.cpp TUnifiedCallbackItem CbArray[] = //Commented { { "ENGAGE_FIGHT", cbEngageFight, }, { "U_FIGHT_BEHAVIOUR", cbUpdateFightBehaviour, }, { "U_FIGHT_POS", cbUpdateFightPosition, }, { "U_END_FIGHT", cbUpdateFightEnd, }, { "U_FIGHT_END", cbUpdateFightEnd, }, { "ACK_VISION_ZONE", cbAckVisionZone, }, { "AGENT_VISION", cbAIVision, }, }; //ags_test/service_main.cpp static TUnifiedCallbackItem CallbackArray[] = { { "QWERTY", 0, }, }; //persistant_data_service/persistant_data_service.cpp TUnifiedCallbackItem CbArray[] = { { "", NULL }, }; //persistant_data_service/db_manager_messages.cpp TUnifiedCallbackItem DbManagerCbArray[] = { { "PD_INIT", &cbInitDatabase }, { "PD_UPDATE", &cbUpdateDb }, { "PD_SHEETID_MAPPING", &cbSheetIdMapping }, //{ "PD_SM_STRING", &cbAddString }, { "RB_TASK_SUCCESS", &cbRBSTaskSuccess }, { "RB_TASK_FAILED", &cbRBSTaskFailure }, }; //frontend_service/frontend_service.cpp TUnifiedCallbackItem cbFrontEndArray [] = { { "IMPULSION_ID", cbImpulsionId }, { "IMPULS_CH_ID", cbImpulsionIdChannel }, { "CDB_IMPULSION", cbImpulsionDatabase }, { "CDB_MULTI_IMPULSION", cbImpulsionMultiDatabase }, { "IMPULSION_UID", cbImpulsionUid }, { "CL_ID", cbMapIdToUid }, { "ENTITY_NAMES", cbSetEntityNames }, { "DISCONNECT_CLIENT", cbServerDisconnectClient }, // Called by server to disconnect a client { "DISCONNECT_ALL_CLIENTS", cbDisconnectAllClients }, // Called by server to disconnect all clients at once { "FS_ACCEPT", cbAcceptClients } }; //frontend_service/vision_receiver.cpp NLNET::TUnifiedCallbackItem _cbArray[1]; _cbArray[0].Callback = cbDeltaNewVision; _cbArray[0].Key = "VISIONS_DELTA_2"; //sabrina/phrase_manager.cpp NLNET::TUnifiedCallbackItem _cbArray[] = { { "REGISTER_EVENT_REPORTS", cbRegisterService }, { "REGISTER_AI_EVENT_REPORTS", cbRegisterServiceAI }, { "UNREGISTER_EVENT_REPORTS", cbUnregisterService }, { "UNREGISTER_AI_EVENT_REPORTS", cbUnregisterServiceAI }, { "DISENGAGE_NOTIFICATION", cbDisengageNotification }, { "DISENGAGE", cbDisengage }, }; //sabrina/sabrina_ai_interface.cpp NLNET::TUnifiedCallbackItem _cbArray[] = { { "REGISTER_AI_EVENT_REPORTS", SABRINA::cbRegisterServiceAI }, { "UNREGISTER_AI_EVENT_REPORTS", SABRINA::cbUnregisterServiceAI }, }; </code> </hidden> {{tag>Serveur NEL}}