visit
Function used in mission creation.
Objective: The player has to visit a specified place by entering the place object.
Properties
name: Objective name, only used by the mission designer.
hide_obj (Boolean): Prevent the step to be displayed in the mission log.
items_worn (Optional): The player has to wear the items on the list while being in the place to validate the objective. See item_guidelines for the formatting requirements.
overload_objective (Optional): Allow to set a specific a description of the mission. See text guidelines for the formatting requirements.
roleplay_objective (Optional): Allow to add a description to the step.
place: Tag of the place object that the player needs to enter.
Default variables
place (place): $p$
For item number X :
Variable name | Formal expression | Example |
---|---|---|
Item_type (item) | $i<X>$ | $i1$ |