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en:primitive:mission:npc_event_handler_action

npc_event_handler_action

Function used in mission creation.

Properties

name : name of the action, by default the same name as the action name is used.

action : One of the following action

  • begin_state
  • code
  • condition_if
  • condition_if_else
  • despawn
  • emot
  • files.txt
  • modify_variable
  • multi_actions
  • null_action
  • outpost_giver_ready
  • punctual_state
  • punctual_state_end
  • random_select
  • random_select_state
  • say
  • send_message
  • set_fauna_activity
  • set_flags_on_dyn_zones
  • set_state_timeout
  • set_timer_t0
  • set_timer_t1
  • set_timer_t2
  • set_timer_t3
  • sit_down
  • spawn
  • stand_up
  • trigger_event_0
  • trigger_event_1
  • trigger_event_2
  • trigger_event_3
  • trigger_event_4
  • trigger_event_5
  • trigger_event_6
  • trigger_event_7
  • trigger_event_8
  • trigger_event_9

parameters : depends of the action ; click on “view” to know.

weight : does not work for random_select

en/primitive/mission/npc_event_handler_action.txt · Last modified: 2016/11/13 14:07 (external edit)