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Function used in mission creation.

Represents a teleport trigger ( aka lift )

  • If the trigger is a child of a continent, it can be accessed from everywhere
  • If the trigger is a child of a teleport_destination, it can only be accessed from this destination


name : name of the trigger. For leveldesign use only

pacs_trigger_id : this is the trigger id given by the 3D team. It identifies the trigger physically on the landscape.

destinations : list of teleport_destinations

auto_teleport : the user is teleported as he enters the trigger. You’d better put a unique destination in it…

en/primitive/mission/teleport_trigger.txt · Last modified: 2016/11/13 14:08 (external edit)