npc_event_handler_action
Function used in mission creation.
Properties
name : name of the action, by default the same name as the action name is used.
action : One of the following action
- begin_state
- code
- condition_if
- condition_if_else
- despawn
- emot
- files.txt
- modify_variable
- multi_actions
- null_action
- outpost_giver_ready
- punctual_state
- punctual_state_end
- random_select
- random_select_state
- say
- send_message
- set_fauna_activity
- set_flags_on_dyn_zones
- set_state_timeout
- set_timer_t0
- set_timer_t1
- set_timer_t2
- set_timer_t3
- sit_down
- spawn
- stand_up
- trigger_event_0
- trigger_event_1
- trigger_event_2
- trigger_event_3
- trigger_event_4
- trigger_event_5
- trigger_event_6
- trigger_event_7
- trigger_event_8
- trigger_event_9
parameters : depends of the action ; click on “view” to know.
weight : does not work for random_select