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en:primitive:mission:step_any

step_any

Function used in mission creation.

Advanced step that proposes multiple objectives to the player. The step is completed when any of them is done.

More information about mission script structure can be found in the script guidelines reference document.

Properties

name : Name of the step, can be used as Jump_to destination and should thus be named as a C++ object (no blank, no special character …)

overload_objective : Allow to set a specific a description of the mission to be displayed in the mission log. See text guidelines for the formatting requirements.

roleplay_objective (Optional): Allow to add a description to the step.

en/primitive/mission/step_any.txt · Last modified: 2016/11/13 14:08 (external edit)