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Locations used by the deployment pipeline

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The installation of all the data must correspond to a certain organization for the various deployment scripts to work properly(the build_gamedata scripts).

The installation was originally under Windows environment, with the use of Cygwin for some additional tools. As our goal is to bring the system to a completely free platform, it will be necessary to re-address the sites after having identified there precise roles.

Original location in pipeline Name in build script Usage Current location
<fs x-small>C:/Program Files (x86)/Autodesk/3ds Max 2010</fs><fs x-small>MaxDirectory</fs><fs x-small> </fs><fs x-small> </fs>
<fs x-small>os.path.normpath(os.environ[“LOCALAPPDATA”] + “/Autodesk/3dsMax/2010 - 32bit/enu”)</fs><fs x-small>MaxUserDirectory</fs><fs x-small> </fs><fs x-small> </fs>
<fs x-small>C:/Program Files (x86)/Microsoft Visual Studio 9.0/VC/redist/x86</fs><fs x-small>WindowsExeDllCfgDirectories[0]</fs><fs x-small> </fs><fs x-small> </fs>
<fs x-small>D:/libraries/external/bin</fs><fs x-small>ToolDirectories[2]</fs><fs x-small> </fs><fs x-small> </fs>
<fs x-small>D:/libraries/external/bin</fs><fs x-small>WindowsExeDllCfgDirectories[1]</fs><fs x-small> </fs><fs x-small> </fs>
<fs x-small>L:/common</fs><fs x-small>LeveldesignDataCommonDirectory</fs><fs x-small> </fs><fs x-small> </fs>
<fs x-small>L:/leveldesign</fs><fs x-small>LeveldesignDirectory</fs><fs x-small> </fs><fs x-small>/khaganat/khanat-ressources/leveldesign</fs>
<fs x-small>L:/leveldesign/DFN</fs><fs x-small>LeveldesignDfnDirectory</fs><fs x-small> </fs><fs x-small>/khaganat/khanat-ressources/leveldesign/DFN</fs>
<fs x-small>L:/leveldesign/world</fs><fs x-small>LeveldesignWorldDirectory</fs><fs x-small> </fs><fs x-small>khaganat/khanat-ressources/leveldesign/world</fs>
<fs x-small>L:/primitives</fs><fs x-small>PrimitivesDirectory</fs><fs x-small> </fs><fs x-small>khaganat/khanat-ressources/primitives</fs>
<fs x-small>L:/shard</fs><fs x-small>LeveldesignDataShardDirectory</fs><fs x-small> </fs><fs x-small>khaganat/khanat-ressources/shard</fs>
<fs x-small>L:/translation</fs><fs x-small>TranslationDirectory</fs><fs x-small> </fs><fs x-small>khanat-ressources/translation</fs>
<fs x-small>L:/workspace</fs><fs x-small>WorkspaceDirectory</fs><fs x-small> </fs><fs x-small>khaganat/khanat-ressources/workspace</fs>
<fs x-small>R:/build/dev/bin/Release</fs><fs x-small>ToolDirectories[1]</fs><fs x-small>Répertoire /build/dev/bin Created to construct the executables, in khanat-code/code</fs><fs x-small> </fs>
<fs x-small>R:/build/dev/bin/Release</fs><fs x-small>WindowsExeDllCfgDirectories[2]</fs><fs x-small>Directory /build/dev/bin Created to construct the executables, in khanat-code/code</fs><fs x-small> </fs>
<fs x-small>R:/build/dev/bin/Release</fs><fs x-small>WindowsExeDllCfgDirectories[2]</fs><fs x-small>Directory /build/dev/bin Created to construct the executables, in khanat-code/code</fs><fs x-small> </fs>
<fs x-small>R:/code/nel/lib</fs><fs x-small>WindowsExeDllCfgDirectories[4]</fs><fs x-small> </fs><fs x-small> </fs>
<fs x-small>R:/code/nel/tools/build_gamedata</fs><fs x-small>ScriptDirectory</fs><fs x-small> </fs><fs x-small>khaganat/khanat-code/tree/develop/code/build_gamedata</fs>
<fs x-small>R:/code/ryzom/bin</fs><fs x-small>WindowsExeDllCfgDirectories[5]</fs><fs x-small> </fs><fs x-small> </fs>
<fs x-small>R:/code/ryzom/client/data/gamedev</fs><fs x-small>GamedevDirectory</fs><fs x-small> </fs><fs x-small>khaganat/khanat-code/code/ryzom/client/data/gamedev</fs>
<fs x-small>R:/code/ryzom/client</fs><fs x-small>WindowsExeDllCfgDirectories[3]</fs><fs x-small> </fs><fs x-small>khaganat/khanat-code/code/ryzom/client </fs>
<fs x-small>R:/code/ryzom/common/data_common</fs><fs x-small>DataCommonDirectory</fs><fs x-small> </fs><fs x-small>khaganat/khanat-code/code/ryzom/common</fs>
<fs x-small>R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files</fs><fs x-small>WorldEditorFilesDirectory</fs><fs x-small> </fs><fs x-small>khaganat/khanat-code/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files</fs>
<fs x-small>R:/code/ryzom/server/data_shard</fs><fs x-small>DataShardDirectory</fs><fs x-small> </fs><fs x-small>khaganat/khanat-code/code/ryzom/server/data_shard</fs>
<fs x-small>R:/code/ryzom/server/patchman_cfg/admin_install</fs><fs x-small>PatchmanCfgAdminDirectory</fs><fs x-small> </fs><fs x-small>khaganat/khanat-code/code/ryzom/server/patchman_cfg/admin_install</fs>
<fs x-small>R:/code/ryzom/server/patchman_cfg/default</fs><fs x-small>PatchmanCfgDefaultDirectory</fs><fs x-small> </fs><fs x-small>khaganat/khanat-code/code/ryzom/server/patchman_cfg/default</fs>
<fs x-small>R:/code/ryzom/tools/client/client_config/bin</fs><fs x-small>WindowsExeDllCfgDirectories[6]</fs><fs x-small>khaganat/khanat-code/code/ryzom/tools/client Has several subdirectories client_config But none with a subdirectory bin</fs><fs x-small> </fs>
<fs x-small>S:/devls_x64/bin</fs><fs x-small>LinuxServiceExecutableDirectory</fs><fs x-small> </fs><fs x-small> </fs>
<fs x-small>S:/devl_x64/bin</fs><fs x-small>LinuxClientExecutableDirectory</fs><fs x-small> </fs><fs x-small> </fs>
<fs x-small>T:/bridge_server</fs><fs x-small>PatchmanBridgeServerDirectory</fs><fs x-small> </fs><fs x-small> </fs>
<fs x-small>T:/client_dev</fs><fs x-small>ClientDevDirectory</fs><fs x-small> </fs><fs x-small> </fs>
<fs x-small>T:/client_install</fs><fs x-small>ClientInstallDirectory</fs><fs x-small> </fs><fs x-small> </fs>
<fs x-small>T:/client_patch</fs><fs x-small>ClientPatchDirectory</fs><fs x-small> </fs><fs x-small> </fs>
<fs x-small>T:/export</fs><fs x-small>ExportBuildDirectory</fs><fs x-small> </fs><fs x-small> </fs>
<fs x-small>T:/install</fs><fs x-small>InstallDirectory</fs><fs x-small> </fs><fs x-small> </fs>
<fs x-small>T:/shard</fs><fs x-small>ShardInstallDirectory</fs><fs x-small> </fs><fs x-small> </fs>
<fs x-small>T:/worldedit</fs><fs x-small>WorldEditInstallDirectory</fs><fs x-small> </fs><fs x-small> </fs>
<fs x-small>W:/database</fs><fs x-small>DatabaseDirectory</fs><fs x-small> </fs><fs x-small>khaganat/khanat-assets/tree/master/database</fs>
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