_ai_creature.dfn
Located in: DFN/game_elem/_ai
Document generated automatically by script, please document it
<PARENT Name = "_ ai_object.dfn" />
Behaviours
Subset of characteristics(based on _ai_behaviour.dfn - Array values ARRAY)
Fame
Subset of characteristics(based on _ai_relation.dfn - Array values ARRAY)
Foods
Subset of characteristics(based on _ai_relation.dfn - Array values ARRAY)
ClassName
String | Default = BaseCreature
Example: machainedecaracteres
Based on string.typ
<ELEMENT Name = "InitFame" Type = "Type" Filename = "float.typ" Default = "- 50.0" />
Connect
Subset of characteristics(based on _ai_game_var.dfn - Values in array ARRAY)
Motivations
Character set(based on _ai_motivation.dfn - Array values ARRAY)
InitValue
Subset of characteristics(based on _ai_init_var_value.dfn - Array values ARRAY)
InitIaVar
Subset of characteristics(based on _ai_init_var.dfn - Array values ARRAY)
Lairs
Subset of characteristics(based on _ai_relation.dfn - Array values ARRAY)
IsA
Subset of characteristics(based on _ai_is_a.dfn)