Ryzom Core Game Client Commands
Here is a list of the commands that can be used on the “shard”(the universe of the game), classified by themes and provided that they have the appropriate rights. This is an list of commands in alphabetical order: ici.
For the time being.. this is sorted as “code”. And all that is found in the admin file of the EGS service.
The rights
Label | Title | Explanation of the law ((Source of explanations given on forum Ryzom) ) |
---|---|---|
: DEV: | Developer | Rights developer, has all rights |
: SGM: | Senior Game Master | (CSR) This is the supreme(or almost) authority for the server. It resolves conflicts(as an last resort), and takes care of tickets that others can not handle |
: GM: | Game Master | (CSR) They are the entry point for all requests of support. Their role is to handle all requests(tickets and tell), and to answer “online” on the CeB. They have all the necessary tools to direct your request to the right people/services |
: VG: | Veteran Guide | (CSR) Veterans Guides are experienced guides but they still perform the same tasks as guides, they are also allowed to resolve conflicts between players, to monitor the server in order to detect possible problems or bad behaviors(like insults etc..) |
: SG: | Senior Guide | |
: G: | Guide | (CSR) They are the entry point for all requests of support. Their role is to handle all requests(tickets and tell), and to answer “online” on the CeB. They have all the necessary tools to direct your request to the right people/services |
:OBSERVER: | ||
:EM: | Event Manager | (Animation) |
:EG: | Event Guide | (Animation) |
The orders
The “shard” commands are entered directly in your chat console. They are available in three versions depending on whether the command applies to “one self” (/a), to the targeted entity (/b), or to the entity whose name is specified in the first parameter (/c).
- /a <Order> [which applies to itself]
- /b <Command> [which applies to the selected target]
- /c <Target> <Command> [which applies to the target whose name is given as the first parameter]
Example:
The “info” command displays information about an avatar. When declined with /a, /b or /c, it then gives:
- /a infos : Displays information about yourself.
- /b infos : Displays information about the targeted player at the time the command is entered.
- /c Zatalyz info : Displays information about the avatar named “Zatalyz”.
Command accessible by players
Command | Explanation | settings | rights |
---|---|---|---|
teamInvite | send a team invite to a player character | <eid> <member name> | |
setLeague | Set the League of the team | <user id> [<name>] | |
leagueInvite | send a League invite to a player character | <eid> <player name> | |
leagueKick | kick a player character from league | <eid> <member name> | |
guildInvite | send a guild invite to a player character | <eid> <member name> | |
roomInvite | send a room invite to a player character | <eid> <member name> | |
roomKick | kick player from room | <eid> <member name> | |
setGuildMessage | |||
clearGuildMessage | |||
dodge | set the defense mode to dodge | <player id(id:type:crea:dyn)> | |
parry | set the defense mode to parry | <player id(id:type:crea:dyn)> | |
respawnAfterDeath | respawnAfterDeath at re-spawn point name, it must be valid (validated by PC and usable) | <player id(id:type:crea:dyn)><Respawn idx> | |
resurrected | Another PC resurrect PC by giving some energy | <player id(id:type:crea:dyn)><Hp gived><Sta gived><Sap gived><Focus gived> | |
validateRespawnPoint | Validate re-spawn point | <player id(id:type:crea:dyn)><Re-spawn point idx> | |
summonPet | player can summon it's pet one time only | <eid><Pet Number> | |
connectUserChannel | Connect to user channels | <user id> <channel_name> [<pass>] | |
connectLangChannel | Connect to lang channel | <user id> <lang> | |
updateTarget | Update current target | <user id> | |
resetName | Reset your name; undo a temporary rename | <user id> | |
showOnline | Set friend visibility | <user id> <mode=0|1|2> |
Web commands managment
Command | Explanation | settings | rights |
---|---|---|---|
webExecCommand | Execute a web command | <user id> <web_app_url> <index> <command> <hmac> [<new_check=0|1|2|3>] [<next_step=0|1>] [<send_url=0|1>] | |
webDelCommandsIds | Del ids of commands | <user id> <web_app_url> | |
webAddCommandsIds | Add ids of commands will be run from webig | <user id> <bot_name> <web_app_url> <indexes> | |
addPetAnimal | Add pet animal to character | <eid> <PetTicket> | |
addSkillPoints | add skill points of given type (Fight = 0 Magic = 1 Craft = 2 Harvest = 3) » | <eid> <SP type [0..3]> <nb SP> | |
addXPToSkill | Gain experience in a given skills | <eid> <xp> <skill> [<count>] | |
changeMode | change_mode | <entity id(id:type:crea:dyn)> <mode> | |
checkTargetSP | check target player skill points (if there is lost SP) | <entity id(id:type:crea:dyn)> | |
clearFriendsList | clear the friend list of a player | <eid> | |
clearIgnoreList | clear the ignore list of a player | <eid> | |
clearIsFriendOfList | clear the ignore list of a player | <eid> | |
createItemInBag | Create an item and put it in the player bag | <eid> <sheetId>|<sheetName> <quantity> <quality> [force] | |
createItemInInv | Create items and put them in the given inventory | <eid> <invId> <sheetId>|<sheetName> <quantity> <quality> <nb items> | |
createItemInTmpInv | Create an item and put it in the player temp inventory | <eid> <sheetId>|<sheetName> <quantity> <quality> | |
createNamedItemInBag | create a named item in bag | <eId> <item> [<quantity>] | |
createFullArmorSet | Create and equip player with chosen full armor set | <eid> <race (fyros/matis/zorai/tryker)> <type (light/medium/heavy)> <quality> | |
displayInfosOnTarget | display info on entity target | <eid> | |
execPhrase | execute a sabrina phrase | <player id(id:type:crea:dyn)> <cyclic 0/1> [<brick ids>…] | |
execMemorizedPhrase | memorize a memorized sabrina phrase | <player id(id:type:crea:dyn)> <index> <cyclic 0/1> | |
executeSabrinaPhrase | execute a sabrina phrase, an sphrase | <player id(id:type:crea:dyn)> <cyclic 0/1> <phraseId> | |
forceTargetToDie | (debug) Force entity target to die | <eid> | |
learnAllBricks | Specified player learns all possible bricks for it's skill values | <eid> | |
learnAllRolemasterBricks | Specified player learns all possible bricks sold by rolemaster for it's skill values | <eid> | |
learnAllPhrases | Specified player learns all possible phrases for it's skill values | <eid> | |
learnBrick | Specified player learns given brick | <eid> <brickid> | |
unlearnBrick | Specified player unlearns given brick | <eid> <brickid> | |
learnPhrase | Specified player learns a phrase and set it at index knownPhraseIndex | <eid> <phraseSheet> | |
learnAllForagePhrases | Learn all forage phrase, begin at specified index | <eid> <index> | |
learnAllFaberPlans | Specified player learns all faber plans | <eid> | |
logXpGain | |||
memorizePhrase | memorize a sabrina phrase | <player id(id:type:crea:dyn)> <index> [<brick ids>…] | |
resetPowerFlags | reset the ineffective aura and the power flags for given character | <eId> | |
setSkillsToMaxValue | Set skills character to max value of each skill | <eid> | |
displayForageRM | Display forageable raw materials near by or at the exact position of a player | <eid> <exactPos=1> <extendedInfo=0> | |
setItemSapLoad | set an item sap load | <eId><slot index in bag (starts at 0)><float value> | |
showFBT | show Focus Beta Tester title if the player is a FBT | <FBT id> | |
allowSummonPet | autorize player summon it's pet one time only | <eid><Pet Number> | |
setPetAnimalSatiety | Set the satiety of pet animal (petIndex in 0..3) | <eid> <petIndex> full|<value> [<nameForAnswer>] | |
getPetAnimalSatiety | Get the satiety of pet animal (petIndex in 0..3) | <eid> <petIndex> [<nameForAnswer>] | |
setPetAnimalName | Set the name of a pet animal | <eid> <petIndex (0..3)> [<name>] | |
taskPass | pass a task from a rite | <player eid> <rite> [<task>] | |
setFamePlayer | set the fame value of a player in the given faction | <player eid> <faction> <fame> | |
guildMOTD |
Commande CSR
Command | Explanation | settings | rights |
---|---|---|---|
setSalt | Set Salt | <dev_eid> <salt> | |
F motd | set the current message of the day | <message to be displayed (string)> | |
F broadcast | Broadcast a text | [repeat=<num repeat> or during=<time in seconds>] [every=<delay in seconds>] <message> | |
summon | summon a player in front of the CSR | <CSR eId><player name> | |
dismiss | teleport a player back to its former position ( before last call to summonPlayer ) | <CSR eId><player name> | |
teleport | teleport the CSR in front of a player | <CSR eId><player name> | |
renamePlayerForEvent | rename a player for the event | <CSR eId><player name><new playerName> | |
Inactive renamePlayer | rename a player | <CSR eId><player name><new playerName> | |
renameGuild | rename a guild | <CSR_eId> <guild_name>|<shardId:guildId> <new_guild_name> | |
F setGuildDescription | set a guild description | <guild_name>|<shardId:guildId> <new_guild_description> | |
F setGuildIcon | set a guild icon | <guild_name>|<shardId:guildId> <new_icon_code(on 64 bits)> | |
killMob | kill a mob ( /a killMob ) | <CSR eId> | |
changeVar | change a variable of a player | <eid> <var> <val> | |
root | root a player | <CSR id><player name><time in second> | |
unroot | stop rooting a player | <CSR id> <player name> | |
ignoreTells | ignore incoming tell | <CSR id> <0 / false / 1 / true > // hierarchy | |
showCSR | activate GM title | <CSR id> | |
monitorMissions | monitor a player missions | <CSR id><player name> | |
stopMonitorMissions | monitor a player missions | <CSR id> | |
failMission | force mission failure | <CSR id><mission idx> | |
progressMission | force mission progression | <CSR id><mission idx>[repeat] | |
mute | mute a user | <csr id> <player name><duration> | |
unmute | unmute a user | <csr id> <player name> | |
muteUniverse | mute the univers chat | <csr id><player name><duration> | |
unmuteUniverse | unmute the univers chat | <csr id><player name> | |
universe | chat in universe mode | <boolean> | |
setGMGuild | set the current GM guild | ||
targetInfos | give infos on the target | ||
infos | give info on character (GodMode | Invisible…) | |
addPosFlag | add a new position flag | <csr_eid> <flag_name> | |
setPosFlag | set a position flag | <csr_eid> <flag_name> | |
delPosFlag | delete a position flag | <csr_eid> <flag_name> | |
lPosFlags | list position flags (short format) | <csr_eid> [<radius_in_meters>] | |
listPosFlags | list position flags (long format) | <csr_eid> [<radius_in_meters>] | |
tpPosFlag | teleport a player to a position flag | <eid> <flag_name> | |
updateGuildMembersList | update guild members list on members clients | <csr eid> <guild_name>|<shardId:guildId> | |
listGuildMembers | display guild members list | <csr eid> <guild_name>|<shardId:guildId> | |
addGuildMember | add a new member to a guild | <csr eid> <guild_name>|<shardId:guildId> <member name> | |
setGuildMemberGrade | set the grade of a guild member | <csr eid> <guild_name>|<shardId:guildId> <memberName> <grade = Member/Officer/HighOfficer/Leader> | |
setGuildLeader | set the leader of a guild | <csr eid> <guild_name>|<shardId:guildId> <member name> | |
startEvent | start an event with the given name | <csr eid> <event name> [<faction1> <faction2> [<Faction 1 GM channel name> <faction2 GM channel Name> [<zone only ?>]]] | |
stopEvent | stop previous started event | <csr eid> | |
getEventFaction | get the event faction of player | <csr eid> <player name> | |
setEventFaction | set the event faction of player | <csr eid> <player name> <event faction> | |
clearEventFaction | clear the event faction of player | <csr eid> <player name> | |
giveRespawnPoint | |||
provideItemService | provide a service from an item to a player | <eid> <sheet name> | |
dumpFactionPVPDamage | dump damage made in Faction PvP | <eid> | |
changeHairCut | change the haircut of a player | <eid> <sheet name> | |
farTPPush | Far TP a character but let the current position in the stack for returning. Pos in meters. | <eid> <destSessionId> [<X> <Y> [<Z> [<Heading>]]] | |
farTPReplace | Far TP a character. Pos in meters. Default values = current values | <eid> [<destSessionId> [<X> <Y> [<Z> [<Heading>]]]] | |
farTPReturn | Far TP a character back to the previous session in the stack | ||
resetPVPTimers | Reset the pvp timers of a player | <CSR eId><player name> | |
F savePlayerActiveChar | |||
F reloadPlayer | |||
characterMissionDump | |||
removeMission | |||
addMission | |||
F addGuildXp | add xp of a guild | <guild_name>|<shardId:guildId> <xp ( positive or negative )> Commented therefore inactive. | | F setGuildChargePoint | set the charge points of a guild | <guild_name>|<shardId:guildId> <points> Commented therefore inactive. | |
characterInventoryDump | Dump character inventory info | <eid> <inventory> [<from slot> <to slot>] | |
deleteInventoryItem | Delete an item from a characters inventory | <eid> <inventory> <slot> <sheetname> <quality> <quantity> | |
F setSimplePhrase | Set an IOS phrase | <id> <phrase> [<language code>] | |
respawnCharacter | |||
buyPact | Buy Kami or Karavan pact | <player id(id:type:crea:dyn)><Pact Name> | |
cancelTopPhrase | cancelTopPhrase | <eid> | |
EntitiesNoActionFailure | |||
EntitiesNoCastBreak | |||
EntitiesNoResist | |||
lockItem | Lock/unlock item in inventory | <user id> <inventory> <slot> <lock=0|1> | |
setTeamLeader | Set the leader of the team | <user id> <member> | |
Inactive setPvpClan | set the pv clan for player | <csr eid> <clan number 0=neutral, 1=clan1, 2=clan2 > |
queues related stuff
Command | Explanation | settings | rights |
---|---|---|---|
acceptProposalForQueue | player accept to enter critical part (for queue Id i) | <eid> <accept (0/1)> [<queueId>] | |
awakePlayerInQueue | awake player in given queue | <eid> <queueId> |
Command | Explanation | settings | rights |
---|---|---|---|
DisplayShopSelector | display shop selector for a NPC | ||
addFactionAttackableToTarget | Add a faction to attackable list to given entity target creature/npc | <player eid> <faction name> <fameLevel -600+600> <0/1 0 = below 1 = above> | |
eventCreateNpcGroup | create an event npc group | <player eid> <nbBots> <sheet> [<dispersionRadius=10m> [<spawnBots=true> [<orientation=random|self|-360..360> [<name> [<x> [<y>]]]]]] | |
eScript | executes a script on an event npc group | <player eid> <groupname> <script> | |
eventNpcGroupScript | Pour faire apparaître des objets, mob ou pnj | <bot eid> <script> | |
eventSetBotName | changes the name of a bot | <bot eid> <name> | |
eventSetBotScale | changes the scale of a bot (in % up to 255) | <bot eid> <scale in %> | |
eventSetNpcGroupAggroRange | changes the aggro range of a npc group | <bot eid> <range> | |
eventSetNpcGroupEmote | Set emote animation to a npc group | <bot eid> <emote> | |
eventSetFaunaBotAggroRange | changes the aggro range of a fauna bot | <bot eid> <not hungry range> [<hungry range> [<hunting range>]] | |
eventResetFaunaBotAggroRange | reset the aggro range of a fauna bot to sheet defaults | <bot eid> | |
eventSetBotCanAggro | tells the bot if he can aggro or not | <bot eid> <can aggro> | |
eventSetItemCustomText | |||
eventResetItemCustomText | set an item custom text, which replaces help text | <eId> <inventory> <slot in inventory> | |
eventSetBotSheet | Change the sheet of a bot | <bot eid> <sheet id> | |
eventSetBotFaction | changes the faction of a bot | <bot eid> <faction>|default | |
eventSetBotFameByKill | set the fame a player win after killing a bot | <bot eid> <fame>|default | |
dssTarget | target a mob and send information to dss( /b dssTarget ) |