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no_answer

Function used in mission creation.

Dyn_chat branch used after it timed out either because of a too long wait, or due to the player moving away. Can be followed by steps.

Properties

name : Name of the answer only used by the mission designer.

Also see the step_dyn_chat class.

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en/primitive/mission/no_answer.txt · Last modified: 2021/12/03 18:19 by 127.0.0.1

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