Locations used by the deployment pipeline
Current page
The installation of all the data must correspond to a certain organization for the various deployment scripts to work properly(the build_gamedata scripts).
The installation was originally under Windows environment, with the use of Cygwin for some additional tools. As our goal is to bring the system to a completely free platform, it will be necessary to re-address the sites after having identified there precise roles.
Original location in pipeline | Name in build script | Usage | Current location |
---|---|---|---|
C:/Program Files (x86)/Autodesk/3ds Max 2010 | MaxDirectory | ||
os.path.normpath(os.environ[“LOCALAPPDATA”] + “/Autodesk/3dsMax/2010 - 32bit/enu”) | MaxUserDirectory | ||
C:/Program Files (x86)/Microsoft Visual Studio 9.0/VC/redist/x86 | WindowsExeDllCfgDirectories[0] | ||
D:/libraries/external/bin | ToolDirectories[2] | ||
D:/libraries/external/bin | WindowsExeDllCfgDirectories[1] | ||
L:/common | LeveldesignDataCommonDirectory | ||
L:/leveldesign | LeveldesignDirectory | /khaganat/khanat-ressources/leveldesign | |
L:/leveldesign/DFN | LeveldesignDfnDirectory | /khaganat/khanat-ressources/leveldesign/DFN | |
L:/leveldesign/world | LeveldesignWorldDirectory | khaganat/khanat-ressources/leveldesign/world | |
L:/primitives | PrimitivesDirectory | khaganat/khanat-ressources/primitives | |
L:/shard | LeveldesignDataShardDirectory | khaganat/khanat-ressources/shard | |
L:/translation | TranslationDirectory | khanat-ressources/translation | |
L:/workspace | WorkspaceDirectory | khaganat/khanat-ressources/workspace | |
R:/build/dev/bin/Release | ToolDirectories[1] | Directory /build/dev/bin created to construct the executables, in khanat-code/code | |
R:/build/dev/bin/Release | WindowsExeDllCfgDirectories[2] | Directory /build/dev/bin created to construct the executables, in khanat-code/code | |
R:/build/dev/bin/Release | WindowsExeDllCfgDirectories[2] | Directory /build/dev/bin created to construct the executables, in khanat-code/code | |
R:/code/nel/lib | WindowsExeDllCfgDirectories[4] | ||
R:/code/nel/tools/build_gamedata | ScriptDirectory | khaganat/khanat-code/tree/develop/code/build_gamedata | |
R:/code/ryzom/bin | WindowsExeDllCfgDirectories[5] | ||
R:/code/ryzom/client/data/gamedev | GamedevDirectory | khaganat/khanat-code/code/ryzom/client/data/gamedev | |
R:/code/ryzom/client | WindowsExeDllCfgDirectories[3] | khaganat/khanat-code/code/ryzom/client | |
R:/code/ryzom/common/data_common | DataCommonDirectory | khaganat/khanat-code/code/ryzom/common | |
R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files | WorldEditorFilesDirectory | khaganat/khanat-code/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files | |
R:/code/ryzom/server/data_shard | DataShardDirectory | khaganat/khanat-code/code/ryzom/server/data_shard | |
R:/code/ryzom/server/patchman_cfg/admin_install | PatchmanCfgAdminDirectory | khaganat/khanat-code/code/ryzom/server/patchman_cfg/admin_install | |
R:/code/ryzom/server/patchman_cfg/default | PatchmanCfgDefaultDirectory | khaganat/khanat-code/code/ryzom/server/patchman_cfg/default | |
R:/code/ryzom/tools/client/client_config/bin | WindowsExeDllCfgDirectories[6] | khaganat/khanat-code/code/ryzom/tools/client has several subdirectories client_config but none with a subdirectory bin | |
S:/devls_x64/bin | LinuxServiceExecutableDirectory | ||
S:/devl_x64/bin | LinuxClientExecutableDirectory | ||
T:/bridge_server | PatchmanBridgeServerDirectory | ||
T:/client_dev | ClientDevDirectory | ||
T:/client_install | ClientInstallDirectory | ||
T:/client_patch | ClientPatchDirectory | ||
T:/export | ExportBuildDirectory | ||
T:/install | InstallDirectory | ||
T:/shard | ShardInstallDirectory | ||
T:/worldedit | WorldEditInstallDirectory | ||
W:/database | DatabaseDirectory | khaganat/khanat-assets/tree/master/database |