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en:ds:rcmpparameterusage

Parameters to be filled in according for usage of Mps

When specifying raw material DS's, the usages are defined using groups of characteristics(blade, hammer, tip, etc.) in the artisanal plans.

Each of these groupings must be allocated a certain number of characteristics in order to function correctly! The table below indicates which characteristics is used for informing(accordingly to the selected group).

Reading the headline as well:

  • A MpL - Blade
  • B MpH - Hammer
  • C MpP - Point
  • D MpM - Arrow
  • E MpG - Prise
  • F MpC - Counterweight
  • G MpGA - Relaxation
  • H MpPE - Percussion
  • I MpCA -Canon
  • J MpE - Explosive
  • K MpEN - Ammunition cartridge
  • L MpPR - Ammunition Ball
  • M MpCR - armor shell
  • N MpRI - Lining
  • O MpRE - Padding
  • P MpAT - Armor attachment
  • Q MpSU - Jewel configuration
  • R MpED - Jewelry
  • S MpBT (Blacksmith tool)
  • T MpPES - Munitions Manufacturing Tool
  • U MpSH (Sharpener tool)
  • V MpTK (Tunneling Knife)
  • W MpJH - Jewelry making tool
  • X MpCF (Campfire)
  • Y MpVE - Clothing
  • Z MpMF - Magic Concentration
Protection. A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
AcidProtection - - - - - - - - - - - - - - - - - X - - - - - - - -
AdversaryDodgeModifier X X X X X X X X X - - - - - - - - - - - - - - - - -
AdversaryParryModifier X X X X X X X X X - - - - - - - - - - - - - - - - -
ColdProtection - - - - - - - - - - - - - - - - - X - - - - - - - -
CraftCivSpec X X X X X X X X X X X X X X X X X X - - - - X - X X
CraftEstimatedQuality - - - - - - - - - - - - - - - - - - - - - - - - - -
DefensiveAfflictionCastingTimeFactor - - - - - - - - - - - - - - - - - - - - - - - - - X
DefensiveAfflictionPowerFactor - - - - - - - - - - - - - - - - - - - - - - - - - X
DesertResistance - - - - - - - - - - - - - - - - X - - - - - - - - -
DMG X X X X - - - X X X - X - - - - - - - - - - - - - -
DodgeModifier X X X X X X X X X - - - X X X X - - - - - - - - X -
Durability X X X X X X X X X X X X X X X X X X - - - - X - X X
ElectricityProtection - - - - - - - - - - - - - - - - - X - - - - - - - -
ElementalCastingTimeFactor - - - - - - - - - - - - - - - - - - - - - - - - - X
ElementalPowerFactor - - - - - - - - - - - - - - - - - - - - - - - - - X
FireProtection - - - - - - - - - - - - - - - - - X - - - - - - - -
FocusBuff - - - - - - - - - - - - - - - - - - - - - - - - - -
ForestResistance - - - - - - - - - - - - - - - - X - - - - - - - - -
HealCastingTimeFactor - - - - - - - - - - - - - - - - - - - - - - - - - X
HealPowerFactor - - - - - - - - - - - - - - - - - - - - - - - - - X
HpBuff - - - - - - - - - - - - - - - - - - - - - - - - - -
JungleResistance - - - - - - - - - - - - - - - - X - - - - - - - - -
LacustreResistance - - - - - - - - - - - - - - - - X - - - - - - - - -
MaxBluntProtection - - - - - - - - - - - - X X X X - - - - - - - - X -
MaxPiercingProtection - - - - - - - - - - - - X X X X - - - - - - - - X -
MaxSlashingProtection - - - - - - - - - - - - X X X X - - - - - - - - X -
OffensiveAfflictionCastingTimeFactor - - - - - - - - - - - - - - - - - - - - - - - - - X
OffensiveAfflictionPowerFactor - - - - - - - - - - - - - - - - - - - - - - - - - X
ParryModifier X X X X X X X X X - - - X X X X - - - - - - - - X -
PoisonProtection - - - - - - - - - - - - - - - - - X - - - - - - - -
PrimaryRootResistance - - - - - - - - - - - - - - - - X - - - - - - - - -
ProtectionFactor - - - - - - - - - - - - X X X X - - - - - - - - X -
Range - - - - - - - X X X X X - - - - - - - - - - - - - -
RotProtection - - - - - - - - - - - - - - - - - X - - - - - - - -
SapBuff - - - - - - - - - - - - - - - - - - - - - - - - - -
SapLoad X X X X X X X X X - - - - - - - - - - - - - - - - X
ShockWaveProtection - - - - - - - - - - - - - - - - - X - - - - - - - -
Speed X X X X X X X X X X X X - - - - - - - - - - - - - -
StaBuff - - - - - - - - - - - - - - - - - - - - - - - - - -
Weight X X X X X X X X X X X X X X X X X X - - - - X - X X
en/ds/rcmpparameterusage.txt · Last modified: 2016/12/30 19:15 by Domperss