_ai_model_creature.dfn
Located in: DFN/game_elem/_ai /creature
Document generated automatically by script, please document it
<PARENT Name = "_ ai_object.dfn" />
ClassName
String | Default = BaseCreature
Example: machainedecaracteres
Based on string.typ
Behaviours
Subset of characteristics(based on _ai_comportement.dfn)
Fame
Character set(based on _ai_fame.dfn)
Foods
Subset of characteristics(based on _ai_food.dfn)
Lairs
Subset of characteristics(based on _ai_lair.dfn)
Motivations
Subset of characteristics(based on _ai_motivation_dfn.dfn)
Connect
Subset of characteristics(based on _ai_game_var.dfn - Array values ARRAY)
InitValue
Subset of characteristics(based on _ai_init_var_value.dfn - Array values ARRAY)
InitIaVar
Subset of characteristics(based on _ai_init_var.dfn - Array values ARRAY)
IsA
Subset of characteristics(based on _ai_is_a.dfn)