EGS commands
The “egs commands”(in egs screen) of the shard are mainly composed of variables for the game. The “help command” gives you the following list:
- 0 AllowAnimalInventoryAccessFromAnyStable : If true a player can access to his animal inventory (if the animal is inside a stable) from any stable over the world
- 1 AllowCharsFromAllSessions : (!IsRingShard only) (For mainland shard) If the stored session id does not match the FixedSessionId: 0: teleport to the stored session id; 1: let the character play anyway, but leave the stored session id unchanged; 2: assig
- 2 AllowPVP : AllowPVP
- 3 AnimalHungerFactor : Number of satiety points decreased per tick for each m/tick above the walk speed
- 4 AnimalSellFactor : factor to apply on animal price to get the price a user can buy them
- 5 AnimalStopFollowingDistance : When a follower mektoub get further than this distance (in m) from his target, he stops
- 6 AppliedChargeMaxCount : max number of charge a guild can apply for
- 7 AreaEffectClipDistance : above this value (in mm) we clip vertical range to 'AreaEffectClipVerticalRange' millimeters
- 8 AreaEffectClipVerticalRange : vertical range of area effects when area effect range is below 4-5meters (see 'AreaEffectClipDistance')
- 9 ArmorWearPerAction : define the 'wear per action' for Armor (1.0 = -1 HP for each action)
- 10 AurasUpdateFrequency : update frequency of auras effects (to determine which entities are affected for instance) (in ticks)
- 11 AutoSpawnForageSourcePeriodOverride : Average time in ticks between two auto-spawns of forage source in a deposit with auto-spawn enabled (set to 0 to use deposit settings instead)
- 12 AutolauchWearPerAction : define the 'wear per action' for Autolauch (1.0 = -1 HP for each action)
- 13 AxeWearPerAction : define the 'wear per action' for Axe (1.0 = -1 HP for each action)
- 14 BaseGuildBulk : base bulk for a new guild building
- 15 BaseMaxCarriedWeight : max weight in grammes a player can have on him if his strength is 0
- 16 BasePlayerRoomBulk : Maximum bulk a player can have in his room
- 17 BotDamageFactor : Factor applied on all Bots (creature and npcs) damage
- 18 BowpistolWearPerAction : define the 'wear per action' for Bowpistol (1.0 = -1 HP for each action)
- 19 BowrifleWearPerAction : define the 'wear per action' for Bowrifle (1.0 = -1 HP for each action)
- 20 BuildSpireActive : Activate build spire
- 21 ChaScore 1RatioPerSourceLifeImpact: Ratio of ChaScore1 damaged per source life (D) impact value
- 22 CharacterLoadPerTick : Number of character file loaded during the current tick
- 23 CharacterSavePerTick : Number of character file saved during the current tick
- 24 CharacteristicBrickStep : characteristic brick progression step(brick xxxx05 match a charac value of characteristic 5*CharacteristicBrickStep)
- 25 CheckCharacterVisitPlacePeriodGC : Game cycle frequency for the check visit place mission routine
- 26 ClearAttackFlags : teampraire !!
- 27 ClientNPCIconRefreshTimerDelay : Max number of gamecycles between 2 refreshes of a single mission giver NPC
- 28 CombatFlagLifetime : time *in ticks* during which a combat flag is kept 'active'
- 29 CommaDelayBeforeDeath : Comma time in server tick before a character dead
- 30 CompassTargetUpdateFrequency : update frequency of the compass target position (in ticks)
- 31 CorrectInvalidPlayerPositions : If true, invalid player positions will be corrected if when a player logs in
- 32 CraftFailureProbaMpLost : Probability de destruction de chaque MP en cas d'echec du craft
- 33 CraftSystemEnabled : bool enabling /disabling the CraftSystem
- 34 CraftingToolWearPerAction : define the 'wear per action' for CraftingTool (1.0 = -1 HP for each action)
- 35 CreateCharacterStartSkillsValue : create Character Start skills value
- 36 CristalMoneyFactor : factor to apply on a cristallisation spell sabrina cost to get the cost in money
- 37 CriticalHitChances : chances (in%) to make a critical hit during a combat action (5 means 5%)
- 38 DaggerWearPerAction : define the 'wear per action' for Dagger (1.0 = -1 HP for each action)
- 39 DamageStep : Damage step, used by weapon damage table
- 40 DataPersistsAsText : If true Persistant data will be stored as text
- 41 DeathGooDistance : the distance when character take 100% damage from goo path
- 42 DeathPenaltyMinLevel : No death penalty if best skill value is lesser than DeathPenaltyMinLevel
- 43 DeathXPFactor : XP to gain after a death is DeathXPFactor * max skill /(1 + death index )
- 44 DeathXPResorptionTime : XP resorbs totally after DeathXPResorptionTime / NbDeath
- 45 DefaultInterShardExchangeLevelCap : Default level limit for shards if no limit is explicitly specified
- 46 DefaultUpdatePeriod : default update period of link spells
- 47 DefaultWeightHands : Weight of hands for calculate ChaScore2 consumed by action for handed fight
- 48 DelayBeforeItemTP : delay between item use and teleportation
- 49 DelayBetweenAttackMessage : Number of tick between each message about spire attacked
- 50 DeltaTickMustBeApplyForWindermeerCommunityMerge : Delta tick between the 2 server before the merge
- 51 DepositUpdateFrequency : update frequency of deposits (in ticks)
- 52 DisablePVPChallenge : If true PVP challenge is disabled
- 53 DisablePVPDuel : If true PVP duel is disabled
- 54 DissableDPInRing : Enable or dissable DP system in the Ring (should be dissabled unless this provokes bugs
- 55 DodgeFactorForForageSkills : Factor aplied on forage skill values to determine the equivalent for dodge
- 56 DodgeFactorForMagicSkills : Factor aplied on magic skill values to determine the equivalent for dodge
- 57 DuelQueryDuration : duration in ticks of a duel requests
- 58 DumpRangeAnalysis : debug dump for range combat
- 59 EGSLight : Load EGS with a minimal set of feature loaded
- 60 EasterEggChestSheet : name of the sheet for easter egg chest
- 61 EaterEggBagSheet : name of the sheet for easter egg bag
- 62 EcosystemResistancePenalty : Resistance Penalty gived by each ecosystem
- 63 EnableOutpostDrillerMPGeneration : Set if the outpost drillers generate mps or not
- 64 EnchantSystemEnabled : bool enabling /disabling the EnchantSystem
- 65 EntitiesNoActionFailure : hange or just display the NoActionFailure flag - true means no failure
- 66 EntitiesNoCastBreak : change or just display the NoCastBreak flag - true means no cast break when hit
- 67 EntitiesNoResist : change or just display the NoResist flag - true means no target resist
- 68 EquipTimeFactor :
- 69 EventChannelHistoricSize : Historic size of event channel
- 70 ExponentialPower : ExponentialPower used by weapon damage table
- 71 FactionChannelHistoricSize : size of history for player faction channel
- 72 FameAbsoluteMax : Absolute fame maximum a player can have
- 73 FameAbsoluteMin : Absolute fame minimum a player can have
- 74 FameByKill : Number of fame point lost for a kill
- 75 FameMaxDefault : Default maximum amount of fame (same as neutral max)
- 76 FameMaxFyrosvFyros : Maximum Fame for a Fyros to their own civ
- 77 FameMaxFyrosvMatis : Maximum Fame for a Fyros to the Matis civ
- 78 FameMaxFyrosvTryker : Maximum Fame for a Fyros to the Tryker civ
- 79 FameMaxFyrosvZorai : Maximum Fame for a Fyros to the Zorai civ
- 80 FameMaxKamivKami : Max fame for a Kami to the Kami cult
- 81 FameMaxKamivKaravan : Max fame for a Kami to the Karavan cult
- 82 FameMaxKaravanvKami : Max fame for a Karavan to the Kami cult
- 83 FameMaxKaravanvKaravan : Max fame for a Karavan to the Karavan cult
- 84 FameMaxMatisvFyros : Maximum Fame for a Matis to the Fyros civ
- 85 FameMaxMatisvMatis : Maximum Fame for a Matis to their own civ
- 86 FameMaxMatisvTryker : Maximum Fame for a Matis to the Tryker civ
- 87 FameMaxMatisvZorai : Maximum Fame for a Matis to the Zorai civ
- 88 FameMaxNeutralvFyros : Maximum Fame for a neutral to the Fyros civ
- 89 FameMaxNeutralvKami : Max fame for a neutral to the Kami cult
- 90 FameMaxNeutralvKaravan : Max fame for a neutral to the Karavan cult
- 91 FameMaxNeutralvMatis : Maximum Fame for a neutral to the Matis civ
- 92 FameMaxNeutralvTryker : Maximum Fame for a neutral to the Tryker civ
- 93 FameMaxNeutralvZorai : Maximum Fame for a neutral to the Zorai civ
- 94 FameMaxTrykervFyros : Maximum Fame for a Tryker to the Fyros civ
- 95 FameMaxTrykervMatis : Maximum Fame for a Tryker to the Matis civ
- 96 FameMaxTrykervTryker : Maximum Fame for a Tryker to their own civ
- 97 FameMaxTrykervZorai : Maximum Fame for a Tryker to the Zorai civ
- 98 FameMaxZoraivFyros : Maximum Fame for a Zorai to the Fyros civ
- 99 FameMaxZoraivMatis : Maximum Fame for a Zorai to the Matis civ
- 100 FameMaxZoraivTryker : Maximum Fame for a Zorai to the Tryker civ
- 101 FameMaxZoraivZorai : Maximum Fame for a Zorai to their own civ
- 102 FameMemoryInterpolation : Guild fame interpolation time in ticks
- 103 FameMinToDeclare : Minimum level of fame needed to declare membership to a clan
- 104 FameMinToKOS : Minimum fame needed to not be KOS to a clan
- 105 FameMinToRemain : Minimum fame needed to remain as a member of a clan
- 106 FameMinToTrade : Minimum fame needed to trade with a clan
- 107 FameStartFyrosvFyros : Starting fame of a Fyros to their own civ
- 108 FameStartFyrosvKami : Starting fame of a Fyros to the Kami cult
- 109 FameStartFyrosvKaravan : Starting fame of a Fyros to the Karavan cult
- 110 FameStartFyrosvMatis : Starting fame of a Fyros to the Matis civ
- 111 FameStartFyrosvTryker : Starting fame of a Fyros to the Tryker civ
- 112 FameStartFyrosvZorai : Starting fame of a Fyros to the Zorai civ
- 113 FameStartMatisvFyros : Starting fame of a Matis to the Fyros civ
- 114 FameStartMatisvKami : Starting fame of a Matis to the Kami cult
- 115 FameStartMatisvKaravan : Starting fame of a Matis to the Karavan cult
- 116 FameStartMatisvMatis : Starting fame of a Matis to their own civ
- 117 FameStartMatisvTryker : Starting fame of a Matis to the Tryker civ
- 118 FameStartMatisvZorai : Starting fame of a Matis to the Zorai civ
- 119 FameStartTrykervFyros : Starting fame of a Tryker to the Fyros civ
- 120 FameStartTrykervKami : Starting fame of a Tryker to the Kami cult
- 121 FameStartTrykervKaravan : Starting fame of a Tryker to the Karavan cult
- 122 FameStartTrykervMatis : Starting fame of a Tryker to the Matis civ
- 123 FameStartTrykervTryker : Starting fame of a Tryker to their own civ
- 124 FameStartTrykervZorai : Starting fame of a Tryker to the Zorai civ
- 125 FameStartZoraivFyros : Starting fame of a Zorai to the Fyros civ
- 126 FameStartZoraivKami : Starting fame of a Zorai to the Kami cult
- 127 FameStartZoraivKaravan : Starting fame of a Zorai to the Karavan cult
- 128 FameStartZoraivMatis : Starting fame of a Zorai to the Matis civ
- 129 FameStartZoraivTryker : Starting fame of a Zorai to the Tryker civ
- 130 FameStartZoraivZorai : Starting fame of a Zorai to their own civ
- 131 FameTrendResetDelay : Guild fame trend reset delay in ticks
- 132 FameWarningLevel : Level at which a player is notified that their fame is getting too low
- 133 FightAreaEffectOn : Are effect for fight are active if variable = true
- 134 FirstUser : First user id used for Monkey player
- 135 FixedSessionId : For a mainland shard, the session id
- 136 ForageAngle :
- 137 ForageCareBeginZone :
- 138 ForageCareFactor : Factor for care delta
- 139 ForageCareSpeed : Speed of care action in action/tick
- 140 ForageChaScore 4AutoRegenRatio: Ratio of auto-regen of ChaScore4 after an extraction
- 141 ForageChaScore 4RatioOfLocateDeposit:
- 142 ForageDebug : Debug mode for forage phrases (0=normal 2=ChaScore4Only 5=ChaScore4+skill 7=prospectionWithVariables 10=fullCheat)
- 143 ForageExplosionDamage : Max ChaScore1 hit once by a forage explosion
- 144 ForageExtractionAbsorptionEcoSpecFactor : Ecosystem specialization reduces harmfulness
- 145 ForageExtractionAbsorptionEcoSpecMax : Ecosystem specialization reduces harmfulness
- 146 ForageExtractionAbsorptionMatSpecFactor : Material specialization reduces harmfulness
- 147 ForageExtractionAbsorptionMatSpecMax : Material specialization reduces harmfulness
- 148 ForageExtractionCareEcoSpecFactor : Ecosystem specialization raises care
- 149 ForageExtractionCareMatSpecFactor : Material specialization raises care
- 150 ForageExtractionNastyEventXPMalusRatio :
- 151 ForageExtractionNaturalDDeltaPerTick : D increase per tick
- 152 ForageExtractionNaturalEDeltaPerTick : E increase per tick
- 153 ForageExtractionNbParticipantsXPBonusRatio :
- 154 ForageExtractionTimeMinGC : Minimum time of extraction in ticks
- 155 ForageExtractionTimeSlopeGC : Slope of base extraction time curve
- 156 ForageExtractionXPFactor :
- 157 ForageForceImpactScheme :
- 158 ForageForcedDaycycle : -1=Use real day cycle, 0=Day/Dawn, 1=Day/Day, 2=Day/Evening, 3=Night/Nightfall, 4=Night/Night
- 159 ForageForcedSeason : -1=Use real season, 0=Spring, …, 3=Winter
- 160 ForageForcedWeather : -1=Use real weather, 0=Best, …, 3=Worst
- 161 ForageKamiAngerDecreasePerHour : Level of kami anger automatically decreased per hour (10×3600 gamecycles)
- 162 ForageKamiAngerOverride : Force all deposits to the specified kami anger level (debug option)
- 163 ForageKamiAngerThreshold 1: Threshold 1 of kami anger level (<ForageKamiAngerThreshold2)
- 164 ForageKamiAngerThreshold 2: Threshold 1 of kami anger level (>ForageKamiAngerThreshold1)
- 165 ForageKamiOfferingSpeed : Speed of offering action in action/tick
- 166 ForageKamiPunishDamage : Max ChaScore1 hit once by an angry (invisible) kami
- 167 ForageLevel :
- 168 ForageLocateDepositUpdateFrequency : update frequency of locate deposit effect
- 169 ForageMinimumRatioRmAreaInDeposit :
- 170 ForageProspectionXPBonusRatio :
- 171 ForageQualityCeilingClamp : Prevent to go past the ceiling
- 172 ForageQualityCeilingFactor : Factor for ceiling of quality growth
- 173 ForageQualityImpactFactor : Factor for extraction impact
- 174 ForageQualitySlowFactor : Factor for slowness of quality growth
- 175 ForageQualitySlowFactorDeltaLevelRatio : Each delta between quality level in extraction action and player's level slows the quality raising from this amount
- 176 ForageQualitySlowFactorMatSpecRatio : Material specialization in extraction speeds up the quality raising from this amount
- 177 ForageQualitySlowFactorQualityLevelRatio : Each quality level in extraction action slows the quality raising from this amount
- 178 ForageQuantityBaseRate : Base of extraction rate
- 179 ForageQuantityBrick 1:
- 180 ForageQuantityBrick 10:
- 181 ForageQuantityBrick 11:
- 182 ForageQuantityBrick 12:
- 183 ForageQuantityBrick 2:
- 184 ForageQuantityBrick 3:
- 185 ForageQuantityBrick 4:
- 186 ForageQuantityBrick 5:
- 187 ForageQuantityBrick 6:
- 188 ForageQuantityBrick 7:
- 189 ForageQuantityBrick 8:
- 190 ForageQuantityBrick 9:
- 191 ForageQuantityImpactFactor : Factor for extraction impact
- 192 ForageQuantitySlowFactor : Factor for slowness of quantity growth
- 193 ForageQuantityXPDeltaLevelBonusRate : Delta level increase per qtty unit (except 1st one)
- 194 ForageRange :
- 195 ForageReduceDamageTimeWindow : Time in tick before a blowing up when Reduce Damage actions are taken into account
- 196 ForageSiteNbUpdatesToLive : Number of deposit updates before a forage site stock is reset
- 197 ForageSiteRadius : Radius of foage site area
- 198 ForageSiteStock : Number of extractions before a forage site is empty
- 199 ForageSourceSpawnDelay : Time (ticks) between end of prospection & spawning the source(s)
- 200 ForageSystemEnabled : bool enabling /disabling the ForageSystem
- 201 ForageToolWearPerAction : define the 'wear per action' for ForageTool (1.0 = -1 HP for each action)
- 202 ForageValidateSourcesSpawnPos : If true, the AIS checks all source spawn positions
- 203 ForceAbsorption :
- 204 ForceQuarteringRight : Allow anyone to quarter a dead creature
- 205 FreeTrialSkillLimit : Level limit for characters belonging to free trial accounts
- 206 GMChannelHistoricSize : historic size of a gm channel
- 207 GameEventFile : game event file holding all g.e. stuff
- 208 GlobalDebugDamageFactor : global damage factor (debug only)
- 209 GlobalFactionPointPriceFactor : this factor is applied to all faction point prices
- 210 GuildChargeSavePeriod :
- 211 GuildCreationCost :
- 212 GuildMaxMemberCount :
- 213 GuildMaxOutpostCount : max number of outposts per guild
- 214 GuildSavePeriod :
- 215 GuildSavingPeriod : guild saving period in ticks
- 216 GuildSystemEnabled : bool enabling /disabling the GuildSystem
- 217 HandToHandDamage : damage factor when fighting without weapons
- 218 HandToHandLatency : attacks latency *in ticks* when fighting without a weapon
- 219 HandToHandReachValue : reach value (~allonge) when fighting without a weapon
- 220 HarvestAreaEffectOn : Are effect for harvest (toxic cloud) are active if variable = true
- 221 HarvestSystemEnabled : bool enabling /disabling the HarvestSystem
- 222 HitArmsSlowDuration : duration (in seconds) of a slow attack when hit to arms
- 223 HitArmsSlowFactor : slowing factor when hit to arms (+20 = +20% to attack latency)
- 224 HitChestChaScore 2LossFactor: factor of damage also lost in ChaScore2 when hit to chest
- 225 HitFeetDebuffDuration : duration in seconds of dodge debuff when hit to feet
- 226 HitFeetDebuffValue : value of skills dodge when hit to hands
- 227 HitHandsDebuffDuration : duration in seconds of skills debuff when hit to hands
- 228 HitHandsDebuffValue : value of skills debuff when hit to hands
- 229 HitHeadStunDuration : duration (in seconds) of a stun when hit to head
- 230 HitLegsSlowDuration : duration (in seconds) of a slow move when hit to legs
- 231 HitLegsSlowFactor : slowing factor when hit to legs (-20 = -20% to move speed)
- 232 HominBaseProtection : Homin base protection against magic common damage (cold, acid, rot)
- 233 HominRacialProtection : Homin base protection against magic racial damage (Fire, Poison, Shockwave, Electricity)
- 234 HominRacialResistance : Homin base resistance against magic racial spell type
- 235 IntangibleTimeAfterTP : intangible time after a teleport or a respawn (in ticks)
- 236 ItemPriceCoeff 0: polynom coeff of degree 0 in the price formula
- 237 ItemPriceCoeff 1: polynom coeff of degree 1 in the price formula
- 238 ItemPriceCoeff 2: polynom coeff of degree 2 in the price formula
- 239 ItemPriceFactor : factor to apply on non raw material items to compute their price
- 240 JewelryWearPerAction : define the 'wear per action' for Jewels (1.0 = -1 HP for each action)
- 241 KillAttribMinFactor : min fraction of the total damage done on a creature that a group/player must do to be attributed a kill
- 242 LastUser : Last user id used for Monkey player
- 243 LauncherWearPerAction : define the 'wear per action' for Launcher (1.0 = -1 HP for each action)
- 244 LoadMax : Max Monkey player
- 245 LoadOutposts : If false outposts won't be loaded
- 246 LoadPVPFreeZones : If true PVP free zones will be loaded
- 247 LoadPVPGuildZones : If true PVP guild zones will be loaded
- 248 LoadPVPVersusZones : If true PVP versus zones will be loaded
- 249 LootMoneyAmountPerXPLevel : Amount of money to earn when looting, per XPLevel of the looted NPC
- 250 MaceWearPerAction : define the 'wear per action' for Mace (1.0 = -1 HP for each action)
- 251 MagicAreaEffectOn : Are effect for magic are active if variable = true
- 252 MagicResistFactorForCombatSkills : factor on combat skill level to get equivalent magic resist level
- 253 MagicResistFactorForForageSkills : factor on forage skill level to get equivalent magic resist level
- 254 MagicResistFactorForMagicSkills : factor on magic skill level to get equivalent magic resist level
- 255 MagicResistSkillDelta : value always added to player base magic resist
- 256 MagicSkillStartValue : Minimum magic skill used for break cast and resist tests
- 257 MagicianStaffWearPerAction : define the 'wear per action' for MagicianStaff (1.0 = -1 HP for each action)
- 258 MaxAbsorptionFactor : Maximum magic damage absorption factor, 100 = factor 1.0f, base absorption is sum of jewel level
- 259 MaxAngleForRangeCombat : Max angle in Radians between player heading and target position to validate range combat
- 260 MaxAreaTargetCount : maximum number of target in an area effect spell/missile
- 261 MaxCharacteristicValue : Max value for player's characteristics
- 262 MaxDisconnectTimeForQueue : max time a player can stay disconnected wihtout being removed from it's mission queues, in seconds (default = 1 week)
- 263 MaxDistanceForPVPPointsGain : max distance from PvP combat to gain PvP points (faction and HoF points) from team PvP kills (in meters)
- 264 MaxDistanceForXpGain : max distance from combat to gain Xp at creature death (in meters)
- 265 MaxDistanceGooDamage : the maximum distance when character take damage from goo path
- 266 MaxEnterCriticalAnswerTime : time the player has to answer to the server request about entering a mission critical ppart, in ticks (default = 60 s)
- 267 MaxFamePriceVariation : maximum price variation ( in absolute value ) that can be due to fame
- 268 MaxFameToTrade : maximum fame value taken in account in trade
- 269 MaxGameCycleSaleStore : maximum time game cycle an item stay in sale store before been destroyed
- 270 MaxGooDamageRatio : the factor applied goo damage for calculate effective goo damage (distance = 0 - 100% * ratio * base ChaScore1 = damages)
- 271 MaxLevelNpcItemInStore : Maximum level for item solded by NPC
- 272 MaxMagicProtection : Maximum protection a character can have against a magic damage
- 273 MaxMagicResistanceBonus : Max bonus resistance against magic spell type
- 274 MaxNPCRawMaterialQualityInSell : maximum quality of raw material selled by NPC
- 275 MaxNoRentDisconnectedTime : Number of minutes of log off time after no rent item are deleted
- 276 MaxPVPDeltaLevel : maximum delta level used to compute the faction points gain
- 277 MaxPlayerBulk : Maximum bulk a player can have on him
- 278 MaxXPGainPerPlayer : Max XP gain by any one player on any creature (each team member can gain up to this value)
- 279 MessageOfTheDay : Message of the day sended at new connected player
- 280 MinDamage : Min damage (when skill 0), used by weapon damage table
- 281 MinFameToBuyGuildBuilding : Minimum Fame To Buy a Guild Building
- 282 MinFameToBuyPlayerBuilding : Minimum Fame To Buy a Player Building
- 283 MinFameToTrade : minimum fame value taken in account in trade
- 284 MinPVPDeltaLevel : minimum delta level used to compute the faction points gain
- 285 MinSleepingTime : min 'sleeping' time, the duration after which a player who has set himself to sleep mode cannot awake. in seconds (default = 2 min)
- 286 MinTwoWeaponsLatency : Min attack latency (in ticks) when using 2 weapons
- 287 MissionForcedSeason : -1=Use real season, 0=Spring, …, 3=Winter
- 288 MissionForcedTime : -1=Use real ryzom time, [0, 24[=fake time for missions (e.g. 16.5 for 16:30)
- 289 MissionPrerequisitsEnabled : Activate the checking of pre requisits for mission
- 290 MissionQueueFile : file holding all mission queues stuff
- 291 MissionQueueSavePeriod : interval between saves in ticks (default = 90s)
- 292 MissionSystemEnabled : bool enabling /disabling the MissionSystem
- 293 ModPerSupernumeraryOpponent : modifier on defense (parry/dodge) per opponent after 'n'
- 294 MonkeyLoadEnable : 1 enabling fixed sequence monkey simulation, 2 enabling random sequence monkey simulation, 3 restart Monkey 2/ 0 disabling the Monkey Load simulation
- 295 MonoMissionTimout : default timout of mono mission
- 296 MountDuration : delay in ticks between mount order and player really mounted on creature
- 297 NBLoginStats : Nb logins stats kept (logon time, logoff time
- 298 NBMaxItemNpcSellDisplay : NB max item can be displayed for npc item list selled
- 299 NBMaxItemPlayerSellDisplay : NB max item can be displayed for player item list selled
- 300 NBMaxItemYoursSellDisplay : NB max item can be displayed for your item list selled
- 301 NBMeanCraftRawMaterials : Mean of raw material used for craft an item, it's used for scale xp win when crafting an item with effective raw material used
- 302 NBTickForGooDamageRate : nb tick needed for apply goo damage again
- 303 NBTickForNewbieGooDamageRate : nb tick needed for apply goo damage again in newbieland
- 304 NbEventsToProcessInTimerManagerUpdate :
- 305 NbNpcMissionGiverDescQueriesAll : Counted for all requested NPCs
- 306 NbNpcMissionGiverDescQueriesHavingMissions : Counted for NPCs having missions only
- 307 NbOpponentsBeforeMalus : number of opponent one can handle without defense malus
- 308 NbProcessedEventInTimerManagerUpdate :
- 309 NbTickForRegenCreature : nb tick needed for regenerate scores of all creature (total creature / number regenerated per tick)
- 310 NbTotemPointToBuild : Number of points in the faction pool needed to build a totem
- 311 NewbieGooDamageFactor : percentage of life lost at maximum from goo in newbieland
- 312 NoLinkSurvivalAddTime : add some time to dead links
- 313 NoLinkTimeBlind : add some time to dead Blind links
- 314 NoLinkTimeDot : add some time to dead Dot links
- 315 NoLinkTimeFear : add some time to dead Fear links
- 316 NoLinkTimeMadness : add some time to dead Madness links
- 317 NoLinkTimeRoot : add some time to dead Root links
- 318 NoLinkTimeSleep : add some time to dead Sleep links
- 319 NoLinkTimeSlow : add some time to dead Slow links
- 320 NoLinkTimeSnare : add some time to dead Snare links
- 321 NoLinkTimeStun : add some time to dead Stun links
- 322 NumberDayFactorGuildNeedForChallengeOutpost : Nombre de 'level outpost / factor' jours d'existance que la guilde doit avoir pour pouvoir challenger un outpost
- 323 NumberDaysMinusOutpostLevelForChallenge : Number to substract from outpost level to get oldness required to challenge an outpost
- 324 OupostPowerRadius : Radius of an outpost power in meters
- 325 OutpostClientTimersUpdatePeriod : period in seconds between 2 updates of outpost timers on clients
- 326 OutpostDrillerTimeUnit : Production time of mp in the driller (in seconds)
- 327 OutpostEditingConcurrencyCheckDelay : delay in ticks used to check if 2 actions for editing an outpost are concurrent
- 328 OutpostFightRoundCount : number of rounds in an outpost fight
- 329 OutpostFightRoundTime : time of a round in an outpost fight, in seconds
- 330 OutpostJoinPvpTimer : Max time the player has to answer the JoinPvp Window, in seconds
- 331 OutpostLeavePeriod : time duration before a user who has left outpost zone looses his pvp flag
- 332 OutpostLevelDecrementTime : time to decrement an outpost level in seconds (in peace time)
- 333 OutpostPowerDuration : duration of outpost powers in ticks
- 334 OutpostRangeForCancelOnReset : Time range before next attack period in which a service reboot will cancel the challenge
- 335 OutpostSavingPeriod : Save period of outposts in ticks (1 outpost saved at a time)
- 336 OutpostStateTimeOverride : Each state can be set to a shorter time in seconds, 0 means default computed value
- 337 OutpostUpdatePeriod : Period in ticks between 2 updates of the same outpost
- 338 PVPActionTimer : time duration of pvp action flag, each time a character made a pvp action, corresponding flag is true during this timer
- 339 PVPFactionPointBase : it is the base used in faction point gain formula
- 340 PVPFactionPointLossFactor : in faction PvP the killed players loses the faction points gained per killer multiplied by this factor
- 341 PVPFameRequired : Minimum of positive or negative fame for PVP
- 342 PVPHoFPointBase : it is the base used in HoF point gain formula
- 343 PVPHoFPointLossFactor : in faction PvP the killed players loses the HoF points gained per killer multiplied by this factor
- 344 PVPMagicDamageFactor : Factor applied on Magic Damage in PVP
- 345 PVPMeleeCombatDamageFactor : Factor applied on Melee Damage in PVP
- 346 PVPRangeCombatDamageFactor : Factor applied on Range Damage in PVP
- 347 PVPTeamMemberDivisorValue : for team PvP progression add this value to the faction points divisor for each team member above one
- 348 PVPZoneEnterBufferTime : duration in ticks of the time buffer triggered when someone enters a PVP zone
- 349 PVPZoneLeaveBufferTime : duration in ticks of the time buffer triggered when someone leaves a PVP zone
- 350 PVPZoneWarningRepeatTime : duration in ticks used to repeat warnings of PVP zones
- 351 PVPZoneWarningRepeatTimeL : duration in ticks used to repeat warnings of PVP zones for time left is more than one minute
- 352 PVPZoneWithDeathPenalty : if true a player killed by another player in a PVP zone will have a death penalty
- 353 PackAnimalSystemEnabled : bool enabling /disabling the PackAnimalSystem
- 354 PhysicalCharacteristicsBaseValue : Physical characteristic base value used to compute base score value
- 355 PhysicalCharacteristicsFactor : Factor used to compute base score value from characteristic value
- 356 PikeWearPerAction : define the 'wear per action' for Pike (1.0 = -1 HP for each action)
- 357 PistolWearPerAction : define the 'wear per action' for Pistol (1.0 = -1 HP for each action)
- 358 PlayerChannelHistoricSize : historic size of a player channel
- 359 PostCastLatency : add some post cast time to magic (latency in ticks)
- 360 QuarteringQuantityAverageForBoss 5: Control the quantity of quartered material of normal creatures '5' and '8'
- 361 QuarteringQuantityAverageForBoss 7: Control the quantity of quartered material of normal creatures '7'
- 362 QuarteringQuantityAverageForCraftCarnivore : Control the global quantity in quartering for craft RMs of carnivores
- 363 QuarteringQuantityAverageForCraftHerbivore : Control the global quantity in quartering for craft RMs of herbivores (H/B/P)
- 364 QuarteringQuantityAverageForMissions : Control the global quantity in quartering for mission RMs
- 365 QuarteringQuantityForInvasion 5: Control the quantity of quartered invasion material of creatures '5'
- 366 QuarteringQuantityForInvasion 7: Control the quantity of quartered invasion material of creatures '7'
- 367 RechargeMoneyFactor : factor to apply on a recharge spell sabrina cost to get the cost in money
- 368 ReferenceLatencyForWear : latency used as reference for weapon wear, a weapon with this latency will have a wear factor of 1.0
- 369 RegenDivisor : Divisor used for compute regenerate per seconde in repos (divide characteristics per divisor)
- 370 RegenOffset : Regen offset
- 371 RegenReposFactor : Divisor used for compute regenerate per seconde in action (regen repos / factor)
- 372 ResPawnPVPInSameRegionForbiden : When character dead in PvP Faction, it can't respawn in same same region of it's death
- 373 ResistIncreaseAcid : value added to Acid resist each time a Acid spell is cast on an entity
- 374 ResistIncreaseBlind : value added to Blind resist each time a Blind spell is cast on an entity
- 375 ResistIncreaseCold : value added to Cold resist each time a Cold spell is cast on an entity
- 376 ResistIncreaseElectricity : value added to Electricity resist each time a Electricity spell is cast on an entity
- 377 ResistIncreaseFear : value added to Fear resist each time a Fear spell is cast on an entity
- 378 ResistIncreaseFire : value added to Fire resist each time a Fire spell is cast on an entity
- 379 ResistIncreaseMadness : value added to Madness resist each time a Madness spell is cast on an entity
- 380 ResistIncreasePoison : value added to Poison resist each time a Poison spell is cast on an entity
- 381 ResistIncreaseRoot : value added to Root resist each time a Root spell is cast on an entity
- 382 ResistIncreaseRot : value added to Rot resist each time a Rot spell is cast on an entity
- 383 ResistIncreaseShockwave : value added to Shockwave resist each time a Shockwave spell is cast on an entity
- 384 ResistIncreaseSleep : value added to Sleep resist each time a Sleep spell is cast on an entity
- 385 ResistIncreaseSlow : value added to Slow resist each time a Slow spell is cast on an entity
- 386 ResistIncreaseSnare : value added to Snare resist each time a Snare spell is cast on an entity
- 387 ResistIncreaseStun : value added to Stun resist each time a Stun spell is cast on an entity
- 388 RifleWearPerAction : define the 'wear per action' for Rifle (1.0 = -1 HP for each action)
- 389 ShieldWearPerAction : define the 'wear per action' for Shield (1.0 = -1 HP for each action)
- 390 ShieldingRadius : effective radius of the 'shielding' power
- 391 SkillCraftValueLimiter : Skill value limit
- 392 SkillFightValueLimiter : Skill value limit
- 393 SkillHarvestValueLimiter : Skill value limit
- 394 SkillMagicValueLimiter : Skill value limit
- 395 SmoothingFactor : SmoothingFactor used by weapon damage table
- 396 SpawnedDeadMektoubDelay : nb tick before a dead mektoub despawn)
- 397 SpearWearPerAction : define the 'wear per action' for Spear (1.0 = -1 HP for each action)
- 398 StaffWearPerAction : define the 'wear per action' for Staff (1.0 = -1 HP for each action)
- 399 StatDBSavePeriod : stat database save period in ticks
- 400 StoreSavePeriod : sell store save period in ticks
- 401 SwordWearPerAction : define the 'wear per action' for Sword (1.0 = -1 HP for each action)
- 402 TeleportSellFactor : factor to apply on teleport price to get the price a user can buy them
- 403 TickFrequencyCompassUpdate : Min time in tick between 2 updates of mission compass of a character
- 404 TickFrequencyNpcControlUpdate : Min time in tick between 2 updates of udate of npc control
- 405 TimeBeforeDisconnection : delai during character stay in game after a disconnection for prevent logoff exploit
- 406 TimeForPVPFlagOff : time before pvp flag return to off become effective (in game cycle)
- 407 TimeForResetPVPFlag : minimal time before reset pvp flag (in game cycle)
- 408 TimeForSetPVPFlag : time before set pvp flag become effective (in game cycle)
- 409 TimeWithoutPointForSamePVPKill : players will not get any point for the same PvP kill for this time in seconds
- 410 TotalNbItemsForSale : Total number of items for sale (read-only)
- 411 TotemBuildTime : Time needed to build a spire (in ticks)
- 412 TotemRebuildWait : Time to wait to rebuild a spire (in ticks)
- 413 ToxicCloudDamage : Max ChaScore1 hit by a toxic cloud at ToxicCloudUpdateFrequency
- 414 ToxicCloudUpdateFrequency : update frequency of toxic cloud damaging (in ticks)
- 415 TriggerRequestTimout :
- 416 TwoHandAxeWearPerAction : define the 'wear per action' for TwoHandAxe (1.0 = -1 HP for each action)
- 417 TwoHandMaceWearPerAction : define the 'wear per action' for TwoHandMace (1.0 = -1 HP for each action)
- 418 TwoHandSwordWearPerAction : define the 'wear per action' for TwoHandSword (1.0 = -1 HP for each action)
- 419 UnmountDuration : delay in ticks between unmount order and player really unmounted from creature
- 420 UpdatePeriodBlind : update period of Blind link spells
- 421 UpdatePeriodDot : update period of Dot link spells
- 422 UpdatePeriodFear : update period of Fear link spells
- 423 UpdatePeriodMadness : update period of Madness link spells
- 424 UpdatePeriodRoot : update period of Root link spells
- 425 UpdatePeriodSleep : update period of Sleep link spells
- 426 UpdatePeriodSlow : update period of Slow link spells
- 427 UpdatePeriodSnare : update period of Snare link spells
- 428 UpdatePeriodStun : update period of Stun link spells
- 429 UseAsyncBSPlayerLoading : Use BS for Asynchrone player loading
- 430 UseFemaleTitles : Use female titles when character is a female character
- 431 UseNewNewbieLandStartingPoint : set if create new character start at new noobland or old
- 432 UseOutpostExploitFix : set true to enable outpost exploit fix
- 433 UseProxyMoneyForOutpostCosts : If true outpost costs can be paid by player issuing command if guild has not enough money
- 434 VerboseCDBGroup : Flag to enable or dissable verbose logging in cdb_group.cpp
- 435 VerboseFactionPoint : set if faction point system is verbose or not
- 436 VerboseMissions : Logging of mission parsing/event (0/1)
- 437 VerboseQuartering :
- 438 VerboseShopParsing : activate verbose mode for shop category parsing
- 439 VerboseWorldInstance : world instance activity verbose
- 440 WearMalusCraftFactor : Factor for apply wear penalty to craft
- 441 WornState 1 : define the 'WornState1' for items (0.2 = 20% of hp)
- 442 WornState 2 : define the 'WornState2' for items (0.2 = 20% of hp)
- 443 WornState 3 : define the 'WornState3' for items (0.2 = 20% of hp)
- 444 WornState 4 : define the 'WornState4' for items (0.2 = 20% of hp)
- 445 XPTeamMemberDivisorValue : for team XP progression, add this value to the xp divisor for each team member above one
- 446 convertToPdr : Load all possible characters from xml/bin save format and save to pds format