npc_bot
Function used in mission creation.
Properties
chat_parameters: Describe the reference chat for the bot. Chat is specified with a series of keywords followed by a colon then by parameter(s).
- shop: a space separated list of shop category or alias as defined in the file shop_category.cfg
- -shop: a space separated list of shop category or alias that are not offered in shop by default.
- item: a space separated list of shop item. Items are sheet name without the trailing ‘.item’.
- -item: a space separated list of shop item that are not offered in shop by default.
- nitem: a space separated list of named item. <name>; <price>; <faction_type : kami | karavan | fyros | zorai | tryker | matis >; <price in faction_points>;
- -mission a space separated list of mission name that are not offered by default.
- op (Optional Parameters) a ‘free’ strings that will be parsed by EGS.
Actually, the available optional parameters are:
- op : guild_caretaker:<teleport_destination> The bot is a guild caretaker, linked to the building associated to the specified destination. This bot will sell guild building, rolemasters, etc.
- op : player_caretaker :<teleport_destination> The bot is a player caretaker, linked to the building associated to the specified destination. This bot will sell player building, rolemasters, etc.
- op : guild_rolemaster : < craft | harvest | fight | magic> The bot proposes guild charges to player
NB: the negated keyword (-shop, -item and –mission) are more used in npc_state_chat nodes to dynamically change the content of the shop/chat.
equipment: Describe the equipment for the bot. Equipment is specified with a series of keywords followed by a color then by parameter(s). Keywords are case insensitive and must be placed one by line.
- RI define weapon in right hand. The only one parameter is the weapon sheet name (including filename extension) or write “none” to remove the item in hand.
- LI define weapon in left hand. The only one parameter is the weapon sheet name (including filename extension) or write “none” to remove the item in hand.
- HAT or IH flag the presence of a hat. No parameter.
New detailed coloration
- CHEAD set the head color (used either for hair or for hat). Parameter is a list of randomly chosen color index space separated (e.g. 1 2 3 4).
- CARMS set the arms color. Parameter is a list of randomly chosen color index space separated.
- CHANDS set the hands color. Parameter is a list of randomly chosen color index space separated.
- CBODY set the body color. Parameter is a list of randomly chosen color index space separated.
- CLEGS set the legs color. Parameter is a list of randomly chosen color index space separated.
- CFEETS set the foots color. Parameter is a list of randomly chosen color index space separated.
Old commands (keep for compatibility and usefulness)
- UPPER or CU set the head, arms, hands and body color at once. Parameter is a list of randomly chosen color index space separated.
- LOWER or CL set the legs and foots color at once. Parameter is a list of randomly chosen color index space separated.
- HAIR or CH set the hair(aka head) color. Parameter is a list of randomly chosen color index space separated.
Number | Colour |
---|---|
0 | Red |
1 | Beige |
2 | Green |
3 | Cyan |
4 | Blue |
5 | Purple |
6 | White |
7 | Black |
is_stuck Flag to force the bot to spawn at the specified world location, even if the location is in a collision zone. This is used for placing merchant and other useful bot into closed shop for example.
keywords This is a set of keywords for the bot.
level This is the level of bot. The level is appended to the end of the sheet_server to obtain the server sheet name.
sheet_client This is the ‘visual’ sheet for the bot. All visual information are extracted from this sheet (e.g. sex, race, clothes…).