This is an old revision of the document!
Fundamental orientations
These “links” send you to the(french speaking) forum which has been used a lot in the beginning of the project for organizing our ideas and exchange our arguments. A lot of things have been developed since then, even written in all of the three wikis, and several server upgrades.
Ethics
- a reflection on the different kind of players and the best way to have them playing together ( http://khaganat.ninm.net/forum/viewtopic.php?f=4&t=116 )
- an ethical approach of the game, by working on the various philosophies that may be developed in it ( http://khaganat.ninm.net/forum/viewtopic.php?f=4&t=5 )
- the recourse to other free projects, including for the management of the game universe, by the use of language already existing, the lojban ( here→http://khaganat.ninm.net/forum/viewtopic.php?f=3&t=15 ) and an old writing system, DScript ( http://khaganat.ninm.net/forum/viewtopic.php?f=3&t=15&p=96#p96 )
Communication
- diversified interfaces, outside of the 3D client, to access to its data and interact with the world ( http://khaganat.ninm.net/forum/viewtopic.php?f=19&t=63 )
- a great attention given to the way to encourage exchangers, encounters, gatherings, in order to make the game experience as free and appealing as possible ( http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=38 )
- communications between characters redesigned to fit in the game world as well as in a handy way for the players ( http://khaganat.ninm.net/forum/viewtopic.php?f=20&t=233&p=556& ) and a reflection about the tools/objects usually encountered in MMORPGs to try some new approaches ( http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=64 )
Universe
- a concept of meta-universe that envisage access to different worlds, different game servers, but still in the same connection galaxy ( http://khaganat.ninm.net/forum/viewtopic.php?f=19&t=6 )
- a society system based on values related to a Gameplay bot original and innovative ( http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=70 )
- a rich and complex historical framework, which allows important inputs later, the notion of PoE / Power over Environment ( http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=16 , and there→http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=113 ) and a presentation based also on indirect, incomplete, fragmentary texts, but evocative ones ( http://khaganat.ninm.net/forum/viewforum.php?f=16 , viewtopic.php?f=7&t=132 )
- a universe at the junction of dream, science and primitive universes ( http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=10 ) with an original fauna ( http://khaganat.ninm.net/forum/viewforum.php?f=9 )
Gameplay
- a progression system for the character that reflects its choices in the universe, and allows it a great freedom in its interactions with the world, whatever its level ( http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=46 )
- quests of various kinds, answering different approaches of the game, in team, to discover the world, or control other creatures than one’s character… ( http://khaganat.ninm.net/forum/viewforum.php?f=21 )
- a modularity of the game areas, each one having specific characteristics (dreams area, legendary areas…) ( http://khaganat.ninm.net/forum/viewforum.php?f=18 , and there→http://khaganat.ninm.net/forum/viewforum.php?f=15 )
- a universe where the confrontations between players are framed and thought to serve cooperation instead of dissent : notion of PwP / Player with Player ( http://khaganat.ninm.net/forum/viewtopic.php?f=4&t=200&p=605#p605 , and there→http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=17 )
Roleplay
- The animation being made as easy as possible for eager players to organize their events(http://khaganat.ninm.net/forum/viewtopic.php?f=19&t=91).
- and tools facilitating the work of the animation team(http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=131).
- Tools being developed to make IC interactions between characters as simple as possible, and allow casual players to compensate for their low presence(game time) and thereby be able to fully enjoy their limited play time(http://khaganat.ninm.net/forum/viewforum.php?f=20).
- The link towards the game world and the others players, thought in a new way to render the complexity of the immersion in a virtual world(http://khaganat.ninm.net/forum/viewtopic.php?f=20&t=109).
- The whole information about the world and game mechanisms, all available to everyone through a wiki and also being open to contributions(http://khaganat.ninm.net/forum/viewtopic.php?f=7&t=32).