_ai_init_var_value.dfn
Located in: DFN/game_elem/_ai
Document generated automatically by script, please document it!
IaName
String
Example: machainedecaracteres
Based on string.typ
<ELEMENT Name = "Source" Type = "Type" Filename = "string.typ" Default = "Basics.Scores" />
VarName
Selection list(based on character_characteristics.typ)