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_ai_init_var_value.dfn

Located in: DFN/game_elem/_ai

Document generated automatically by script, please document it!

IaName

String
Example: machainedecaracteres
Based on string.typ

 <ELEMENT Name = "Source" Type = "Type" Filename = "string.typ" Default = "Basics.Scores" />

VarName

Selection list(based on character_characteristics.typ)

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