Les propriétés possibles des consommables
À tester/vérifier
La liste des propriétés est peut-être dans code/ryzom/server/src/entities_game_service/egs_sheets/egs_static_brick.cpp.h
lignes 27 à 172 reprise ici.
Elle sert pour les propriétés définies dans la mise en place d'objets consommables dans la partie Property.
Il est possible que cela serve également aux sbrick, dans leur partie property également.
Code | Explication | Paramètres (ex.) | Paramètres |
---|---|---|---|
FG_RMFAM_FILT | tbd | tbd | tbd |
FG_ITEMPART_FILT | tbd | tbd | tbd |
SP_TAUNT | tbd | tbd | tbd |
SP_SHIELDING | tbd | tbd | tbd |
SP_LIFE_AURA | tbd | tbd | tbd |
SP_LIFE_AURA2 | tbd | :7:10:10:30:30 | tbd |
SP_STAMINA_AURA | tbd | :2000:10:10:10:10 | tbd |
SP_STAMINA_AURA2 | tbd | :8:10:10:10:10 | tbd |
SP_SAP_AURA | tbd | tbd | |
SP_SAP_AURA2 | tbd | tbd | |
SP_SPEEDING_UP | tbd | tbd | |
SP_INVULNERABILITY | tbd | tbd | |
SP_MELEE_PROTECTION_AURA | tbd | tbd | |
SP_RANGE_PROTECTION_AURA | tbd | tbd | |
SP_MAGIC_PROTECTION_AURA | tbd | tbd | |
SP_WAR_CRY_AURA | tbd | tbd | |
SP_FIRE_WALL_AURA | tbd | tbd | |
SP_THORN_WALL_AURA | tbd | tbd | |
SP_WATER_WALL_AURA | tbd | tbd | |
SP_LIGHTNING_WALL_AURA | tbd | tbd | |
SP_BERSERK | tbd | tbd | |
SP_ENCHANT_WEAPON | tbd | tbd | |
SP_CALM_ANIMAL | tbd | :quadruped:200:10:20 | tbd |
NEEDED_BRICK_FLAG | tbd | tbd | |
SP_BALANCE | tbd | tbd | |
SP_HEAL | tbd | tbd | |
SP_RECAST_TIME | tbd | tbd | |
SP_CHG_CHARAC | tbd | :Intelligence:-80:0:5:0 | tbd |
SP_MOD_DEFENSE | tbd | :Dodge:1:0:600:0 | tbd |
SP_MOD_CRAFT_SUCCESS | tbd | :0.1:0:3600:0 | tbd |
SP_MOD_MELEE_SUCCESS | tbd | :1:0:600 | tbd |
SP_MOD_RANGE_SUCCESS | tbd | :1:0:600 | tbd |
SP_MOD_MAGIC_SUCCESS | tbd | :1:0:600 | tbd |
SP_MOD_FORAGE_SUCCESS | tbd | :desert:0.1:0:3600:0 | tbd |
SP_MOD_MAGIC_PROTECTION | tbd | :Shockwave:0.1:0:300 | tbd |
BONUS_FG_EXTRACTION_TIME_GC | tbd | tbd | |
BONUS_CR_DURABILITY | tbd | tbd | |
BONUS_LANDMARK_NUMBER | tbd | tbd | |
AREA_BOMB | tbd | tbd | |
AREA_SPRAY | tbd | tbd | |
AREA_CHAIN | tbd | tbd | |
AREA_TARGETS | tbd | tbd | |
MA_RECHARGE | tbd | tbd | |
CHARAC_UPGRADE | tbd | tbd | |
SCORE_UPGRADE | tbd | tbd | |
TA_TELEPORT | tbd | tbd | |
TA_DISCONNECT | tbd | tbd | |
TA_MOUNT | tbd | tbd | |
TA_UNMOUNT | tbd | tbd | |
TA_CONSUME | tbd | tbd | |
NUM_VALUES | tbd | tbd |