Commande | Aide | paramètres |
---|---|---|
ai_action_commands.cpp | ||
setMap | set the active map | <name> |
setMgr | set the active manager within a map | <name>|<slot> |
setGrp | set the active group within a manager | <name>|<slot> |
newFaunaManager | create the fauna manager for a region | <name> [<slot>] |
newPlaceXYR | <place name> <x> <y> <r> <verticalPos> | |
newHerbivoreGroup | <group name> | |
newPredatorGroup | <group name> <spawn point> <eat point> <rest point> | |
newPlantGroup | <group name> <spawn point> <eat point> <rest point> | |
newAnimatGroup | <group name> <spawn point> <eat point> <rest point> | |
newScavengerGroup | <group name> <spawn point> <eat point> <rest point> | |
addHerbivorePopulation | add a population version to the current group | <creature type> <qty> [<type> <qty>] […] […] |
newUrbanManager | create the urban npc manager for a sttlement | <name> [<slot>] |
newStationaryGroup | <group name> | |
npcAddGrpPatrol | add a group to the manager | <name> |
npcAddGrpGuard | add a group to the manager | <name> |
npcAddGrpWandering | add a group to the manager | <name> |
npcGrpSetRoute | setup a patrol route | <route name> |
npcMgrDefaults | setup the manager dummy bot | |
npcGrpDefaults | setup the manager dummy bot | |
addNpc | create a new npc | <x> <y> <theta> |
npcSetColours | set the npc clothing colour scheme | <colour scheme> |
npcSetName | set npc name | <name> |
npcSetGameForm | set the .CREATURE sheet to use for game stats | <sheet name> |
npcSetLookForm | set the .CREATURE sheet to use for look on client | <sheet name> |
npcSetLookType | set the possible look types | <keyword> |
npcSetChat | set the npc chat parameters | <keyword>[…] |