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- Presentation of the original interface of Ryzom Core
- Ryzom Core Game Client Commands
- The Ryzom Core commands
- Tools of Ryzom Core
- The System localization/translation of the Ryzom Core
- Ryzomcore Studio
- _absorb_score.dfn
- _scores.typ
- Compilation of sources
- Ryzomcore Studio
- Ryzom Core
- Datasheet
- The Primitives
- world_editor
Résultats plein texte:
- Complex item declaration @en:primitive:mission
- ure_sheet_2> <creature_quantity_2>** </WRAP> </WRAP> <WRAP clear></WRAP> {{tag>primitives ryzom_core}}
- forage @en:primitive:mission
- int) | $qt<X>$ | $qt1$ | | Item_quality (int) | $quality<X>$ | $qual1$ | {{tag>primitives ryzom_core }}
- recv_item @en:primitive:mission
- '' **item_quantity (int):** ''$qt$'' **item_quality (int):** ''$qual$'' {{tag>primitives ryzom_core}}
- Shops
- ence a npc_bot in the [[en:tag:informatique:ryzom_core:datasheet:primitives:start|primitive]] for it to
- Ryzom Core @en:tag:informatique:ryzom_core
- ====== Ryzom Core ====== {{ :fr:tag:informatique:ryzom_core:ryzom_core.jpg?400 |}} This is the game engine used to create the [[um1>Khanat]] [[en:tag:informatique... gine. {{INLINETOC}} ===== Overview of the Ryzom Core system ===== The "Ryzom Core" is based on a serv
- Installing the shard
- an instance of the game server based on the Ryzom Core system. This tutorial is based on notes from the
- Installing a patch server
- delta </code> Compiling the Nel tools(from Ryzom Core) give us(among other things) two command line uti... manipulated by the "bnp_make" executable of Ryzom Core's NeL tools. This section explains in detail the
- Programmation @en:tag:informatique
- computing, with relation to the MMORPG, the Ryzom Core engine or something else. <WRAP center round box 60%> ===== The Ryzom Core game engine ===== We rely on the game engine [[http://www.ryzomcore.org|Ryzom Core]] to create our MMORPG. <WRAP tip center align r... e>The sources</fs>** [[en:tag:informatique:ryzom_core:start|General information and details about the d
- Ryzom Core Game Client Commands
- ====== Ryzom Core Game Client Commands ====== Here is a list of the commands that can be used on the "s
- Multitexturing
- through an attribute in the datasheets. In Ryzom Core's example server, the //_creature_texture_equipme
- Game server installation trace
- <code> [Tue Aug 25 08:22:20.602092 2015] [authz_core:error] [pid 19350] [client 80.236.34.112:39932] A
- Nomenclature guidelines reference document @en:primitive:mission
- 10_02_ O_KI_BANDITS_1 R_10_02_ M_T2_FORGERON_1 R_10_02_ P_LDF_BRIEF_1 {{tag>primitives ryzom_core}}
- buy @en:primitive:mission
- </WRAP> <WRAP column 30%> Example \\ $i1$ \\ $qt1$ \\ $qual1$ </WRAP> {{tag>primitives ryzom_core}}
- fail @en:primitive:mission
- = Default variables ===== **phrase_fail (phrase)**: ''$mission_title$'' {{tag>primitives ryzom_core }}
- npc_group_parameters @en:primitive:mission
- fy the aggro distance. Parameter is the agro distance (in meter).</color> {{tag>primitives ryzom_core}}