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| en:world_editor:missions [2016/12/20 11:03] – [Missions] Domperss | en:world_editor:missions [2021/12/03 18:19] (current) – external edit 127.0.0.1 | ||
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| Line 13: | Line 13: | ||
| Otherwise, unfold the mission primitive with a left click(for example '' | Otherwise, unfold the mission primitive with a left click(for example '' | ||
| - | {{:en: | + | {{:fr: |
| The " | The " | ||
| <WRAP center round tip 60%> | <WRAP center round tip 60%> | ||
| - | To be sure to compile | + | To have sureness of compiling |
| + | As an example, all missions of the type " | ||
| - | Otherwise, there is an risk of " | + | Otherwise, there is an risk of " |
| </ | </ | ||
| Line 26: | Line 27: | ||
| The Mission property window opens. | The Mission property window opens. | ||
| - | {{:en: | + | {{:fr: |
| The more this property window is filled, the more easier it gets :-) | The more this property window is filled, the more easier it gets :-) | ||
| Line 76: | Line 77: | ||
| ==== Objectives first ==== | ==== Objectives first ==== | ||
| ===add_talk_to=== | ===add_talk_to=== | ||
| - | The PC must go to an NPC for the NPC to talk to him to validate the target! \\ | + | The PC must go to an NPC(in need of talking) |
| [[primitive: | [[primitive: | ||
| === add_kill === | === add_kill === | ||
| Line 85: | Line 86: | ||
| [[en: | [[en: | ||
| === add_forage === | === add_forage === | ||
| - | The PJ must go to hravest | + | The PJ must go to harvest |
| [[en: | [[en: | ||
| === add_loot === | === add_loot === | ||
| Line 100: | Line 101: | ||
| [[primitive: | [[primitive: | ||
| === add_buy === | === add_buy === | ||
| - | The PC must go buy a mps/item to validate the lens! \\ | + | The PC must go buy a mps/item to validate the quest! \\ |
| [[primitive: | [[primitive: | ||
| === add_give_item === | === add_give_item === | ||
| Line 115: | Line 116: | ||
| [[primitive: | [[primitive: | ||
| === add_skill === | === add_skill === | ||
| - | The PJ must have a stanza(skill) and a minimum | + | The PC must have a minimum |
| [[primitive: | [[primitive: | ||
| ===add_do_mission=== | ===add_do_mission=== | ||
| Line 126: | Line 127: | ||
| [[primitive: | [[primitive: | ||
| === add_queue_start === | === add_queue_start === | ||
| - | The PC must wait for a pop scenario to validate the goal! | + | The PC must wait for a populated |
| (to test)\\ | (to test)\\ | ||
| [[primitive: | [[primitive: | ||
| Line 142: | Line 143: | ||
| ===== Creating a mission with dialogues ===== | ===== Creating a mission with dialogues ===== | ||
| Now we add the dialogs. \\ | Now we add the dialogs. \\ | ||
| - | It is absolutely necessary to place the PC before the NPC before starting a dialogue !!!!!!!! | + | OBS: It is absolutely necessary to place the __PC before the NPC before starting a dialogue__!! |
| Choose a //dynamic chat//: | Choose a //dynamic chat//: | ||
| Line 161: | Line 162: | ||
| *[[en: | *[[en: | ||
| - | {{tag> | + | {{tag> |





