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en:orientations_fondamentales [2016/11/23 15:28] – [Roleplay] Domperss | en:orientations_fondamentales [2021/12/03 18:19] (current) – external edit 127.0.0.1 | ||
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====== Fundamental orientations ====== | ====== Fundamental orientations ====== | ||
- | <WRAP important> | + | <WRAP important> |
===== Ethics ===== | ===== Ethics ===== | ||
- | * a reflection on the different kind of players and the best way to have them playing | + | * A reflection on the different kind of players and the best way to make them play together(http:// |
- | * an ethical approach of the game, by working on the various philosophies that may be developed in it ( http:// | + | * To make an ethical approach of the game, by working on the various philosophies that can be integrated(http:// |
- | * the recourse | + | * The " |
+ | * And the old writing system: DScript ( http:// | ||
===== Communication ===== | ===== Communication ===== | ||
- | * diversified | + | * Diversified |
- | * a great attention given to the way to encourage | + | * A great attention given for a way to encourage |
- | * communications | + | * Communications |
+ | * And a reflection about the tools/ | ||
===== Universe ===== | ===== Universe ===== | ||
- | * a concept of meta-universe that envisage | + | * A concept of meta-universe that consider |
- | * a society system based on values related to a Gameplay | + | * A society system based on values related to a "Game play bot" that is original and innovative( http:// |
- | * a rich and complex historical framework, which allows important inputs later, the notion of PoE / Power over Environment ( http:// | + | * A rich and complex historical framework, which allows important inputs later on, and the notion of "PoE/ Power over Environment"(http:// |
- | * a universe at the junction of dream, science and primitive universes ( http:// | + | * And (http:// |
+ | * And a presentation based also on indirect, incomplete, fragmentary texts, but evocative ones(http:// | ||
+ | * A universe at the junction of dreams, science and primitive universes(http:// | ||
+ | * And with an original fauna(http:// | ||
===== Gameplay ===== | ===== Gameplay ===== | ||
- | * a progression system for the character that reflects | + | * A progression system for the character that reflects |
- | * quests | + | * Quests |
- | * a modularity of the game areas, each one having specific characteristics (dreams | + | * A modularity of the game areas, each one having specific characteristics(dream area, legendary areas...)(http:// |
- | * a universe where the confrontations between players are framed and thought to serve cooperation instead of dissent : notion of PwP / Player with Player ( http:// | + | * And (http:// |
+ | |||
+ | * A universe where the confrontations between players are framed and thought to serve cooperation instead of dissent: notion of PwP/Player with Player(http:// | ||
+ | * And (http:// | ||
===== Roleplay ===== | ===== Roleplay ===== | ||
* The animation being made as easy as possible for eager players to organize their events(http:// | * The animation being made as easy as possible for eager players to organize their events(http:// | ||
* and (http:// | * and (http:// | ||
- | | + | |
+ | | ||
* and (http:// | * and (http:// | ||