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en:ds:rcprimitiveshop [2016/12/26 11:50] Domperssen:ds:rcprimitiveshop [2021/12/03 18:19] (current) – external edit 127.0.0.1
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 The in-game shops are used as a means to be able to sell/buy different items from an NPC, be it an equipe'able item or a teleport pact. Families or certain services(apartment, guild hall, food of the frames) are also a part of this. The in-game shops are used as a means to be able to sell/buy different items from an NPC, be it an equipe'able item or a teleport pact. Families or certain services(apartment, guild hall, food of the frames) are also a part of this.
  
-To create a shop, you need to create a non-player character(it will be a ".creature" but may be something inanimate, a simple distributor), so an npc_bot in the [[:tag:computers:ryzom_core:datasheet:Primitives:start|primitive]]and to manage it:+To create a shop, you need to create a non-player character(it will be a ".creature" but may be something inanimate, a simple distributor), so an npc_bot in the [[:tag:computers:ryzom_core:datasheet:Primitives:start|primitive]] <-- Needs creation!! ...and to manage it:
 ''Npc_manager>npc_folder>npc_zone>npc_group>npc_bot''  (optional, just to sort/group). ''Npc_manager>npc_folder>npc_zone>npc_group>npc_bot''  (optional, just to sort/group).
  
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    * A price impact on its reputation with that nation;    * A price impact on its reputation with that nation;
    * A minimal fame(0 apparently) necessary to be able to make purchases there.    * A minimal fame(0 apparently) necessary to be able to make purchases there.
-   * The [[categories|original categories]] may be modifiable or perhaps it is possible to add them, but that remains to be determined. (Search cpp to see links/calls)+   * The [[categories|original categories]] <-- Needs creation!! ..may be modifiable or perhaps it is possible to add them, but that remains to be determined. (Search cpp to see links/calls)
  
 All this needs to be tested/verified!! All this needs to be tested/verified!!
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