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- _ai_behaviour.dfn @en:ds
- ===== _ai_behaviour.dfn ====== Located in: ''DFN/game_elem/_ai'' <WRAP center round tip 60%> Document
- _ai_viande.dfn @en:ds
- ====== _ai_viande.dfn ====== Located in: ''DFN/game_elem/_ai/flesh'' <WRAP center round tip 60%> Docum
- item_crafting_tool.typ
- item_crafting_tool.typ ====== Located in: ''/DFN/game_elem/_item'' List of craft tools that can be use
- Unified network
- === * TOCK (from mirror_service) * TOCK (from game_share) * GU (graph update in MOD_OP) * HRGU (... kArray[] = { { "QWERTY", 0, }, }; //entities_game_service/modules/easter_egg.cpp NLNET::TUnifiedCal... DIED", cbOutpostSquadLeaderDied }, }; //entities_game_service/client_messages.cpp TUnifiedCallbackItem ... { "TGenNpcDescMsg", genNpcDescCb}, }; //entities_game_service/common_shard_callbacks.cpp TUnifiedCallba
- Client interface's configuration
- configuration ====== The client interface of the game (commonly called GUI : [[https://fr.wikipedia.org... ction handler="set" params="target_property=ui:outgame:charsel:char3d:fx1:started|value=1" /> </code> <... appelé fx1 dans la scène char3d de charsel de outgame de l'ui. Un exemple typique : <WRAP prewrap 65... ==1|retourne NOT bit à bit de l'argument.| ===== GAME EXPRESSIONS ===== ^ Nom ^ Arg. ^ Description
- _ai_type_def.dfn @en:ds
- ====== _ai_type_def.dfn ====== Located in: ''DFN/game_elem/_ai'' <WRAP center round tip 60%> Document
- _ai_comportement.dfn @en:ds
- == _ai_comportement.dfn ====== Located in: ''DFN/game_elem/_ai /creature'' <WRAP center round tip 60%>
- _ai_behaviour_param.dfn @en:ds
- _ai_behaviour_param.dfn ====== Located in: ''DFN/game_elem/_ai'' <WRAP center round tip 60%> Document
- _valid_target_races.dfn @en:ds
- _valid_target_races.dfn ====== Located in: ''DFN/game_elem/_brick'' <WRAP center round tip 60%> Docume
- _ai_pastatoid.dfn @en:ds
- ===== _ai_pastatoid.dfn ====== Located in: ''DFN/game_elem/_ai'' <WRAP center round tip 60%> Document
- _brick_mp.dfn @en:ds
- ====== _brick_mp.dfn ====== Located in: ''DFN/game_elem/_brick'' <WRAP center round tip 60%> Document
- _ai_vegetal_terrestre.dfn @en:ds
- i_vegetal_terrestre.dfn ====== Located in: ''DFN/game_elem/_ai/flesh'' <WRAP center round tip 60%> Doc
- _ai_creature_type.typ @en:ds
- = _ai_creature_type.typ ====== Located in: ''DFN/game_elem/_ai'' <WRAP center round tip 60%> Document
- _ai_object.dfn @en:ds
- ====== _ai_object.dfn ====== Located in: ''DFN/game_elem/_ai'' <WRAP center round tip 60%> Document ge
- _brick_level_adjustment_line.dfn @en:ds
- _adjustment_line.dfn ====== Located in: '' DFN / game_elem / _brick '' It is... <WRAP center round tip