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en:world_editor:exemple_comment_mission [2016/12/13 20:41] – [Preparation] Domperss | en:world_editor:exemple_comment_mission [2021/12/03 18:19] (current) – external edit 127.0.0.1 | ||
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==== Preparation ==== | ==== Preparation ==== | ||
- | Before opening the world editor, | + | Before opening the world editor, |
* What NPC's will the player interact with? | * What NPC's will the player interact with? | ||
* What areas are we talking about? | * What areas are we talking about? | ||
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* Etc. | * Etc. | ||
- | So, first of all, you have to write the mission and note the various elements that will be used. | + | So, first of all.. you have to write down(for simplicity) |
Here is an example we can look at: [[um1> | Here is an example we can look at: [[um1> | ||
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Click on '' | Click on '' | ||
- | Unfold the mission primitive '' | + | Unfold the mission primitive '' |
- | {{: | ||
- | The mission property window opens. | + | {{: |
- | {{: | + | The mission |
- | Plus cette fenêtre de propriété est bien remplie, plus la suite est facile | + | {{:fr: |
+ | |||
+ | The more this property window is filled, the easier it gets :-) | ||
* **name** : Here it is '' | * **name** : Here it is '' | ||
* **audience** : Choose '' | * **audience** : Choose '' | ||
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Once the mission is finalized, it needs to be compiled. Penultimate the " | Once the mission is finalized, it needs to be compiled. Penultimate the " | ||
- | {{:en: | + | {{:fr: |
The mission will be added to the character '' | The mission will be added to the character '' | ||
{{Tag> | {{Tag> |