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| en:tag:gamedesign:start [2016/11/23 20:17] – [Articles] Domperss | en:tag:gamedesign:start [2021/12/03 18:19] (current) – external edit 127.0.0.1 | ||
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| The first concerns maneuverability above all, the second concerns the gaming experience in a broader sense, how the world works in interaction with the player. | The first concerns maneuverability above all, the second concerns the gaming experience in a broader sense, how the world works in interaction with the player. | ||
| ===== Links ===== | ===== Links ===== | ||
| - | * A founder article, by Henry Jenkins, [[http:// | + | * A founder article, by Henry Jenkins, [[http:// |
| * In an intervention at the Stunfest in Rennes in 2013, [[http:// | * In an intervention at the Stunfest in Rennes in 2013, [[http:// | ||
| * A blog translating articles of references from the English: [[http:// | * A blog translating articles of references from the English: [[http:// | ||





