Logo Khaganat

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
en:manifeste [2017/01/07 19:04] – [Manifesto] Domperssen:manifeste [2021/12/03 18:19] (current) – external edit 127.0.0.1
Line 1: Line 1:
 ====== Manifesto ====== ====== Manifesto ======
  
-// Imagine... Imagine a very old world. So old that it's memory has been shattered by time, and also rebuilds itself day after day through the dreams of it's inhabitants. A wild territory, land of ferocious creatures who treads upon forgotten places, full of plant eaten ruins where chamans dance in the light of the campfire. In the winding's of the underground, squeaking gears, rattling mechanisms that watch you, observing and plan. From his "Va'itu'a" palace, the Khan of the Eons(who is said to be immortal) anxiously follows the progress of the Mist and the "Forgotten River". He's awaiting real miracles from the "Dream walkers".. they who should be dreaming the world of tomorrow!!//+// Imagine... Imagine a very old world. So old that it's memory has been shattered by time, and also rebuilds itself day after day through the dreams of it's inhabitants. A wild territory, land of ferocious creatures who treads upon forgotten places, full of plant eaten ruins where chamans dance in the light of the campfire. In the winding's of the underground, squeaking gears, rattling mechanisms that watch you, observing and planing. From his "Va'itu'a" palace, the Khan of the Eons(who is said to be immortal) anxiously follows the progress of the Mist and the "Forgotten River". He's awaiting real miracles from the "Dream walkers".. they who should be dreaming the world of tomorrow!!//
  
 ===== A universe for freedom ===== ===== A universe for freedom =====
Line 10: Line 10:
 We instead estimates that it might be interesting to imagine a universe that would escape to its genesis: We instead estimates that it might be interesting to imagine a universe that would escape to its genesis:
  
-  * The contributors can use everything they want from the Khaganat world for their own works.+  * The contributors can use everything they want from the Khaganat world for their own work.
   * Make their investment yield profit to themselves in total freedom.   * Make their investment yield profit to themselves in total freedom.
   * Information should be available to all.   * Information should be available to all.
-  * Following an ordering that allows everyone to choose the level of information they want to know.+  * Following an "orderingthat allows everyone to choose the level of information witch they want to know.
   * What they prefer to discover in the game.   * What they prefer to discover in the game.
   * That it is possible to propose alternatives.   * That it is possible to propose alternatives.
-  * Propose additions to the world that fit in perfectly with what already exists. +  * Proposing additions to the world that fit in perfectly with what already exists. 
-  * Deliberately create an opposition without having to wait for validation of the idea before any final development.+  * Deliberately create an opposition without having to wait for validation of the idea(before any final development).
  
 ===== A universe for playing ===== ===== A universe for playing =====
Line 28: Line 28:
 The Khaganat project wants to free itself from the "codes" that usually define the relationships between the game and the levels of reality, and hence to rethink some relationships and some behaviours met commonly in virtual worlds. Reality(or game, who knows) levels in the game will blur the borders, and have the player think about his/her own implication in the universe that (s)he contributes to create, and define his/her personal implication or his/her's very presence. The Khaganat project wants to free itself from the "codes" that usually define the relationships between the game and the levels of reality, and hence to rethink some relationships and some behaviours met commonly in virtual worlds. Reality(or game, who knows) levels in the game will blur the borders, and have the player think about his/her own implication in the universe that (s)he contributes to create, and define his/her personal implication or his/her's very presence.
  
-In the confrontations between the characters, the notion of __PwP__ (Player with Player) will be highlighted, as an "echo" to the "cooperative spirit" that the originators of the project seek to install into the game, like: +In the confrontations between the characters, the notion of __PwP__ (Player with Player) will be highlighted, as an "echo" to the "cooperative spirit" that the originators of the project seeks to install into the game, like: 
-  * A think tank about the various playing styles, and how to make them coexist so everyone has fun. +  * A think tank about the various playing styles, and how to make them coexist so everyone can have fun from it
-  * The possibility to interact with the world or with his/her characters without needing to connect with the  game client.+  * The possibility to interact with the world or with his/hers characters without needing to connect with the  game client.
  
 {{tag>Tag_to_add}} {{tag>Tag_to_add}}
  
CC Attribution-Share Alike 4.0 International Driven by DokuWiki
en/manifeste.1483815852.txt.gz · Last modified: (external edit)

Licences Mentions légales Accueil du site Contact Inclusion