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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| en:files_bnp [2016/11/24 09:49] – Domperss | en:files_bnp [2021/12/03 18:19] (current) – external edit 127.0.0.1 | ||
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| Once you have organized your data as to fitting your needs, you copy them to there right place and your client will receive the updates. | Once you have organized your data as to fitting your needs, you copy them to there right place and your client will receive the updates. | ||
| You specify(**for each .bnp**) where it should be copied in the __" | You specify(**for each .bnp**) where it should be copied in the __" | ||
| - | For more details about this specification, | + | For more details about this specification, |
| ====== Building the .bnp files! ====== | ====== Building the .bnp files! ====== | ||
| + | |||
| + | <WRAP center round info 90%> | ||
| + | OBS: This shows the making of the " | ||
| + | This procedure will **OFCOURSE CHANGE** if you want to make custom data for your own server and client. | ||
| + | So.. this is merely a guide showing the basics!! | ||
| + | </ | ||
| + | |||
| We need to get hold of the data(to be able to make the .bnp files)needed for the patching process. | We need to get hold of the data(to be able to make the .bnp files)needed for the patching process. | ||
| - | In this guide, we use no custom data but only the default khanat client data(as an example). | + | Therefore, we start by getting the code with the following commands: |
| - | We therefore | + | |
| <code bash> | <code bash> | ||
| Line 30: | Line 36: | ||
| </ | </ | ||
| - | Next in line is the use of the " | + | Next in line is the use of the " |
| - | + | ||
| - | <WRAP center round info 90%> | + | |
| - | As of now, there is a problem with some files regarding the use of bnp_make. | + | |
| - | So this script will have to suffice(a better solution will surely come along). | + | |
| - | </ | + | |
| Create a new file(perhaps named " | Create a new file(perhaps named " | ||
| Line 43: | Line 44: | ||
| </ | </ | ||
| - | Put the information(**BELOW**) into the file and save, make it executable, then run the script. | + | Put the information(**BELOW**) into the file and save, make it executable, |
| <code bash> | <code bash> | ||
| Line 82: | Line 83: | ||
| bnp_make -p kh_translate_fr -o / | bnp_make -p kh_translate_fr -o / | ||
| bnp_make -p kh_translate_ru -o / | bnp_make -p kh_translate_ru -o / | ||
| - | bnp_make -p kh_trsnalate_wk | + | bnp_make -p kh_translate_wk |
| cd $CLIENT_DATA_BNP/ | cd $CLIENT_DATA_BNP/ | ||
| Line 88: | Line 89: | ||
| bnp_make -p ryz_characters_animations -o / | bnp_make -p ryz_characters_animations -o / | ||
| bnp_make -p ryz_characters_maps_body -o / | bnp_make -p ryz_characters_maps_body -o / | ||
| - | bnp_make -p ryz_characters_maps_clothes -o / | + | bnp_make -p ryz_characters_maps_clothes -o / |
| - | bnp_make -p ryz_characters_maps_hair -o / | + | bnp_make -p ryz_characters_maps_hair -o / |
| - | bnp_make -p ryz_characters_maps_underwear -o / | + | bnp_make -p ryz_characters_maps_underwear -o / |
| - | bnp_make -p ryz_characters_shapes -o / | + | bnp_make -p ryz_characters_shapes -o / |
| - | bnp_make -p ryz_characters_skeletons -o / | + | bnp_make -p ryz_characters_skeletons -o / |
| - | bnp_make -p ryz_construction -o / | + | bnp_make -p ryz_construction -o / |
| - | bnp_make -p ryz_environnement_bank -o / | + | bnp_make -p ryz_environnement_bank -o / |
| - | bnp_make -p ryz_environnement_displaces -o / | + | bnp_make -p ryz_environnement_displaces -o / |
| - | bnp_make -p ryz_environnement_ig -o / | + | bnp_make -p ryz_environnement_ig -o / |
| - | bnp_make -p ryz_environnement_lightmaps -o / | + | bnp_make -p ryz_environnement_lightmaps -o / |
| - | bnp_make -p ryz_environnement_pacs_prim -o / | + | bnp_make -p ryz_environnement_pacs_prim -o / |
| - | bnp_make -p ryz_environnement_shapes -o / | + | bnp_make -p ryz_environnement_shapes -o / |
| - | bnp_make -p ryz_environnement_tiles -o / | + | bnp_make -p ryz_environnement_tiles -o / |
| - | bnp_make -p ryz_environnement_vegetables -o / | + | bnp_make -p ryz_environnement_vegetables -o / |
| - | bnp_make -p ryz_environnement_vegetable_sets -o / | + | bnp_make -p ryz_environnement_vegetable_sets -o / |
| - | bnp_make -p ryz_environnement_zones -o / | + | bnp_make -p ryz_environnement_zones -o / |
| - | bnp_make -p ryz_fauna_maps -o / | + | bnp_make -p ryz_fauna_maps -o / |
| - | bnp_make -p ryz_fauna_shape -o / | + | bnp_make -p ryz_fauna_shape -o / |
| - | bnp_make -p ryz_fauna_skeletons -o / | + | bnp_make -p ryz_fauna_skeletons -o / |
| - | bnp_make -p ryz_handled_item -o / | + | bnp_make -p ryz_handled_item -o / |
| - | bnp_make -p ryz_help -o / | + | bnp_make -p ryz_help -o / |
| - | bnp_make -p ryz_indoors_ig -o / | + | bnp_make -p ryz_indoors_ig -o / |
| - | bnp_make -p ryz_indoors_lightmaps -o / | + | bnp_make -p ryz_indoors_lightmaps -o / |
| - | bnp_make -p ryz_indoors_pacs -o / | + | bnp_make -p ryz_indoors_pacs -o / |
| - | bnp_make -p ryz_indoors_shapes -o / | + | bnp_make -p ryz_indoors_shapes -o / |
| - | bnp_make -p ryz_interfaces -o / | + | bnp_make -p ryz_interfaces -o / |
| - | bnp_make -p ryz_ring -o / | + | bnp_make -p ryz_ring -o / |
| - | bnp_make -p ryz_sfx -o / | + | bnp_make -p ryz_sfx -o / |
| - | bnp_make -p ryz_sky -o / | + | bnp_make -p ryz_sky -o / |
| - | bnp_make -p ryz_sound -o / | + | bnp_make -p ryz_sound -o / |
| - | bnp_make -p ryz_translate -o / | + | bnp_make -p ryz_translate -o / |
| - | bnp_make -p ryz_zzz_bazaar -o / | + | bnp_make -p ryz_zzz_bazaar -o / |
| clear; | clear; | ||
| Line 138: | Line 139: | ||
| / | / | ||
| </ | </ | ||
| - | |||
| - | <WRAP center round info 90%> | ||
| - | OBS: This shows the making of the " | ||
| - | This procedure will **OFCOURSE CHANGE** if you want to make custom data for your own server and client. | ||
| - | So.. this is merely a guide showing the basics!! | ||
| - | </ | ||
| {{tag> | {{tag> | ||





