Logo Khaganat

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
en:ds:rcprimitiveshop [2016/12/26 11:53] – [The shops] Domperssen:ds:rcprimitiveshop [2021/12/03 18:19] (current) – external edit 127.0.0.1
Line 2: Line 2:
 The in-game shops are used as a means to be able to sell/buy different items from an NPC, be it an equipe'able item or a teleport pact. Families or certain services(apartment, guild hall, food of the frames) are also a part of this. The in-game shops are used as a means to be able to sell/buy different items from an NPC, be it an equipe'able item or a teleport pact. Families or certain services(apartment, guild hall, food of the frames) are also a part of this.
  
-To create a shop, you need to create a non-player character(it will be a ".creature" but may be something inanimate, a simple distributor), so an npc_bot in the [[:tag:computers:ryzom_core:datasheet:Primitives:start|primitive]] <-- Needs creation!!and to manage it:+To create a shop, you need to create a non-player character(it will be a ".creature" but may be something inanimate, a simple distributor), so an npc_bot in the [[:tag:computers:ryzom_core:datasheet:Primitives:start|primitive]] <-- Needs creation!! ...and to manage it:
 ''Npc_manager>npc_folder>npc_zone>npc_group>npc_bot''  (optional, just to sort/group). ''Npc_manager>npc_folder>npc_zone>npc_group>npc_bot''  (optional, just to sort/group).
  
CC Attribution-Share Alike 4.0 International Driven by DokuWiki
en/ds/rcprimitiveshop.1482753206.txt.gz · Last modified: (external edit)

Licences Mentions légales Accueil du site Contact Inclusion