This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ====== _ai_manager.dfn ====== Located in: ''DFN/game_elem/_ai'' <WRAP center round tip 60%> Document generated automatically by script, please document it </WRAP> ===== Name ===== // String // \\ Example: //machainedecaracteres// \\ Based on [[en:ds:rcdstypstring|string.typ]] ===== CreatureLimit ===== //Whole number // \\ Example: //1// \\ Based on [[en:ds:rcdstypint|int.typ]] ===== Boundary ===== // String // \\ Example: //machainedecaracteres// \\ Based on [[en:ds:rcdstypstring|string.typ]] ===== Exclusions ===== // String // \\ Example: //machainedecaracteres// \\ Based on [[en:ds:rcdstypstring|string.typ]] <ELEMENT Name = "Spawn" Type = "Type" Filename = "string.typ" Array = "true" /> ===== Population ===== // Subset of characteristics(based on [[en:ds:rcdsdfn_ai_population|_ai_population.dfn]] - Array values ARRAY) // ===== Location ===== // Subset of characteristics(based on [[en:ds:rcdsdfn_ai_location|_ai_location.dfn]] - Array values ARRAY) // ===== Children ===== // Subset of characteristics(based on [[en:ds:rcdsdfn_ai_manager|_ai_manager.dfn]] - Array values ARRAY) //