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- Client interface's configuration
- ]) is managed by //.xml// files which are in the "code/ryzom/client/data/gamedev/interfaces_v3" source's... Important to note that since the Google Summer of Code 2012, a [[gitlab>khaganat/khanat-code/tree/develop/code/studio/src/plugins/gui_editor|Ryzom Core Studio plugin]] allow a partial edition of t
- Game server installation trace
- cies ===== First, we add the deposit of Kervala: <code bash> Root@vps155841: ~ sudo add-apt-repository p... te Sudo: add-apt-repository: command not found </code> It's wrong! I'll start by setting up authentica... repositories. Current content of sources.list: <code> deb http://archive.ubuntu.com/ubuntu/ trusty mai... buntu trusty-security main restricted universe </code> ==== LDAP directory ==== 1 - installation of sla
- Installing the shard
- Linux, with the dedicated user name: "compil": <code> adduser compil adduser compil sudo su - compil </code> ===== Installing packages and sources ===== Test... orial for mcrypt on php7.3 or php7.2]] </WRAP> <code> sudo apt-get update sudo apt-get dist-upgrade </code> **If the kernel is updated at this point, you mu
- OpenNel Khanat Server - Overview
- running a game. khanat@kh-dev:~$ ls ryzomcore/code/build/bin/ryzom_* ryzomcore/code/build/bin/ryzom_admin_service ryzomcore/code/build/bin/ryzom_ai_service ryzomcore/code/build/bin/ryzom_backup_service ryzomcore/code/build/bin/r
- The System localization/translation of the Ryzom Core
- bold text) that each file includes the "language-code" embedded in the name. Detail about the file formats follow below: ==== Code Language ==== The languages in Ryzom are identified by their "language-code" as defined in [[wp> List_of_ISO_639-1_codes | ISO 639-1]] PLUS a country code defined in [[wp> ISO_316
- Added fishing activity
- Because, this is almost all the created/modified code i have. For points "1 to 8", it's advise'able th... le) just before the last 5 tags %% <STRUCT/> %%: <code xml> <STRUCT Name="firework_01"> <ARRAY... </STRUCT> </ARRAY> </STRUCT> </code> I recognize the structure not being as "clean" ... /fishing_tool and add: * The file icrtfi.sitem <code xml icrtfi.sitem> <?xml version="1.0"?> <FORM Rev
- Locations used by the deployment pipeline
- ment scripts to work properly(the [[gitlab>khanat-code/tree/develop/code/nel/tools/build_gamedata|build_gamedata]] scripts). The installation was originally ... to construct the executables, in [[gitlab>khanat-code/tree/develop/code|khanat-code/code]]</fs>|<fs x-small> </fs>| |<fs x-small>R:/build/dev/bin/Release</f
- Installing a patch server
- allation is quite easy, just type the following: <code bash> ~/$ sudo aptitude install lzma xdelta OR (Ubuntu) ~/$ sudo apt-get install lzma xdelta </code> Compiling the Nel tools(from Ryzom Core) give u... ur ''/home/compil/'' directory and move into it: <code bash> ~/$ mkdir ~/patch_service ~/$ cd ~/patch_service </code> The following commands will install everything
- Installing and configuring an RC server on a VM
- nterface, this theoretical solution should work: <code> $ VBoxManage hostonlyif create $ VBoxManage host... ge dhcpserver modify --ifname vboxnet0 --enable </code> Meaning of commands: * Line 1: adding the "vb... If the deletion is retained, it is enough to do: <code> $ VBoxManage hostonlyif remove vboxnet0 </code> then: <code>$ VBoxManage hostonlyif remove vboxnet1</c
- Formatting Syntax @en:wikitools:syntaxe
- t use indention for deeper levels - That's it <code> * This is a list * The second item * You... t use indention for deeper levels - That's it </code> Also take a look at the [[doku>faq:lists|FAQ on... ) (tm) (r) "He thought 'It's a man's world'..." <code> -> <- <-> => <= <=> >> << -- --- 640x480 (c) (tm) (r) "He thought 'It's a man's world'..." </code> The same can be done to produce any kind of HTM
- Creating a new object
- new object We use the software make_sheet_id in /code/build/ bin to get a sheets_id.bin: \\ $ cd /home/YOUR-USER/khanat-code/ryzomcore/code/build/bin / \\ $ ./make_sheet_id -o /home/YOUR-USER/khanat-code/code/ryzom/common/data_leveldesign/leveldesign/Ga
- Datasheets
- the Ryzom Core server sources in your tree(in): <code>code/ryzom/common/data_leveldesign/leveldesign</code> \\ The .dfn and .typ files are in the DFN subdirectory... contains mandatory formal elements. **Exemple** <code xml default.sample_config> <?xml version="1.0"?>
- Tools of Ryzom Core
- o create, "/u" for depackager and "/l" to list. <code bash> $ Bnp_make / u filename.bnp $ bnp_make /l fichier.bnp | grep dds </code> To unpack all bnp at once: <code bash> $ for i in /Working directory/*.bnp ; do ./bnp_make /u $i ; done </code> Related Articles: * [[en:tools_texture]] <--
- Translate the game @en:ds
- ''languages.txt'' file (which contain language's code to manage) and the ''translation_tools.cgf'' to a... on ''translation'' in the repertory and type : <code bash> $ translation_tools make_string_diff </code> To create the ''diff'' of the wk version, go in the... ck in the ''translation'' repertory and type : <code bash> $ translation_tools merge_string_diff </cod
- Shard database
- le contains. =====nel_nel===== ====Domain :==== <code> domain_id=12 domaine_name=ryzom_open status=ds_o... 00 web_host_php=address.ip:40916 description= </code> ====Permission :==== <code> Permissionid=1(+1 each additional new permission) Uid=1(Even Uld to us... did=302 AccessPrivilege=OPEN, DEV, RESTRICTED </code> ====Shard :==== <code> Shardid= 302 domain_id=12