Recherche
Voici les résultats de votre recherche.
Résultats plein texte:
- Information regarding missions
- d for creating missions. They can be found in the Ryzom Core code, in folder ''ryzomcore/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/class_doc'' * [[en:primitive:mi... tive:mission:var_text|var_text]] * [[en:primitive:mission:visit|visit]] {{tag>primitives ryzom_core}}
- keywords
- uard keyword). The keyword are defined in the ''/ryzomcore/code/ryzom/server/ai_service.cfg'' file. They exist in three category : npc bot keywords, npc group... eyword filtering is more restrictive but very faster than name filtering. {{tag>primitives ryzom_core }}
- depositzone
- (no limit)** * **deposit_quantity_respawn_time_ryzomdays**: used with //deposit_quantity_limit//, spec... u can display all the ones which are activated during night time, etc.). {{tag>primitives ryzom_core }}
- add_compass
- ame of the NPC to add. **place_to_add:** Tag name of the place to add. {{tag>primitives ryzom_core}}
- step_ooo
- **roleplay_objective (Optional):** Allow to add a description to the step. {{tag>primitives ryzom_core}}
- step_if
- s). If multiple item line specified, the first OK jump to the YES (=> OR) {{tag>primitives ryzom_core}}
- step_failure
- nd should thus be named as a C++ object (no blank, no special character …) {{tag>primitives ryzom_core}}
- step_dyn_chat
- wer|dyn_answer]] and [[en:primitive:mission:no_answer|no_answer]] classes. {{tag>primitives ryzom_core}}
- step_any
- **roleplay_objective (Optional):** Allow to add a description to the step. {{tag>primitives ryzom_core}}
- step
- nd should thus be named as a C++ object (no blank, no special character …) {{tag>primitives ryzom_core}}
- spawn_mission
- or guild missions. . **mission_name:** The name of the mission to spawn. {{tag>primitives ryzom_core}}
- skill
- e (brick) |$s<X>$ |$s1$ | |skill_level (int) |$level<X>$ |$level1$ | {{tag>primitives ryzom_core}}
- set_constrains
- yer is wearing specified items. Enter “none” to cancel related constrains. {{tag>primitives ryzom_core}}
- sell
- (int) |$qt<X>$ |$qt1$ | |Item_quality (int) |$quality<X>$ |$qual1$ | {{tag>primitives ryzom_core}}
- Script organization reference document
- |step_failure]] steps and the [[en:primitive:mission:fail|fail]] action. {{tag>primitives ryzom_core}}