Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
en:unified_network [2019/09/03 15:33] – [Wireshark Protocol] Mike | en:unified_network [2021/12/03 19:19] (current) – external edit 127.0.0.1 | ||
---|---|---|---|
Line 1: | Line 1: | ||
====== Unified network ====== | ====== Unified network ====== | ||
- | |||
CUnifiedNetwork is the handler for all messages between service on Network Layer 5. It handles both sending and receiving of messages and calling the appropriate Callbacks when a message is received. | CUnifiedNetwork is the handler for all messages between service on Network Layer 5. It handles both sending and receiving of messages and calling the appropriate Callbacks when a message is received. | ||
CUnifiedNetwork is a Singleton class and Callbacks are added in arrays of TUnifiedCallbackItem using the addCallbackArray function of CUnifiedNetwork. | CUnifiedNetwork is a Singleton class and Callbacks are added in arrays of TUnifiedCallbackItem using the addCallbackArray function of CUnifiedNetwork. | ||
Line 20: | Line 19: | ||
===== Wireshark Protocol ===== | ===== Wireshark Protocol ===== | ||
- | Started working on a [[https:// | + | Started working on a [[https:// |
- | [[https:// | + | <WRAP center round tip 60%> |
+ | If anybody got a .tcap of a real working server would speed my task up so I don't have to fix my local server to continue dissecting more messages. | ||
+ | </ | ||
+ | |||
+ | |||
+ | ==== Implemented Messages ==== | ||
+ | |||
+ | === Empty messages so nothing to do except headers === | ||
+ | * BS_PING | ||
+ | * BS_PONG | ||
+ | * TICK | ||
+ | * GOP | ||
+ | * FWD_ACKATP_FCO | ||
+ | * FS_ACCEPT | ||
+ | |||
+ | === Messages including other messages === | ||
+ | * MOD_OP | ||
+ | * UMM | ||
+ | * GW_L5_MSG | ||
+ | * FWDMSG | ||
+ | |||
+ | === Normal messages === | ||
+ | * TOCK (from mirror_service) | ||
+ | * TOCK (from game_share) | ||
+ | * GU (graph update in MOD_OP) | ||
+ | * HRGU (high resolution graph update in MOD_OP) | ||
+ | * SSU (shard service update in MOD_OP) | ||
+ | * USU (up service update) | ||
+ | * MOD_UPD (receive module update) | ||
+ | * ACKATE (acknowledge add entity tracker) | ||
+ | * ACKATP (acknowledge add property tracker) | ||
+ | * CT_LRC (create local registered class) | ||
+ | * FEPA (frontend patch address) | ||
+ | * NBPLAYERS2 (number players) | ||
+ | * GW_L5_ADDTP (layer5 add transport) | ||
+ | * save_file (save backup file) | ||
+ | * DATASETS | ||
+ | * AP (allocate property) | ||
+ | * FWD_ACKATE (forward ackate) | ||
+ | * FWD_ACKATP (forward ackatp) | ||
+ | * SMIRUB (service mirror ready broadcast) / SMIRUR (service mirror ready) | ||
+ | * ATE (add entity tracker) | ||
+ | * ATP (add property tracker) | ||
+ | * RAP (receive access property) | ||
+ | * UN_SIDENT (unified network service identification) | ||
+ | * MIRO (all mirrors up) | ||
+ | * REGISTER (register for mirror service) | ||
+ | * REGISTER (register for tick service) | ||
+ | * REGISTERED (mirror_service) | ||
+ | * LOP (list other properties) | ||
+ | * SC_EI (scan and resync entities except ignored) | ||
+ | * R_SH_ID (receive shard id) | ||
+ | |||
+ | ==== Downloads ==== | ||
+ | |||
+ | <del>[[https:// | ||
+ | |||
+ | < | ||
+ | |||
+ | [[https:// | ||
[[https:// | [[https:// | ||
+ | |||
+ | [[https:// | ||