This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ===== Datasheet ===== The management and manipulation of datasheets is an Ryzom format that allows almost everything(ingame) to be created. <WRAP center round info 60%> The information on the different types will be added as soon as they are documented, which probably will be entirely redone. </WRAP> <WRAP blue center box round 60%> <WRAP centeralign> **[[en:ds:sitem|.sitem]]** </WRAP> Static .sitem objects are one of the essential types of the datasheet, these allows you to manage all objects that go into the player inventory, and also the ones equipable by the character(both body and hands). </WRAP> <WRAP blue center box round 60%> <WRAP centeralign> **[[en:ds:creature|.creature]]** </WRAP> The .creature objects serve to populate the 3D world with "AI" bot's, it can be an animal, an NPC, a plant, anything that can be placed in an scene, animated or not.. and with interaction or not.. </WRAP> ===== Articles ===== {{topic>Datasheet&noheader&sort¬ags}} ===== Sub-categories ===== ~~NOCACHE~~ <catlist -noHead -noAddPageButton > {{tag>Ryzom_core}}