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en:primitive:mission:primitivemissiondocnpc_group_parameters [2016/11/13 13:44] – ↷ Page déplacée de en:primitivemissiondocnpc_group_parameters à en:primitive:mission:primitivemissiondocnpc_group_parameters zatalyzen:primitive:mission:primitivemissiondocnpc_group_parameters [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1
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-====== npc_group_parameters ====== 
  
-Function used in [[en:rcprimitivemissiondoc|mission creation]]. 
- 
-===== Properties ===== 
-  
-**grp_parameters :** This is a set of parameters for the group. This is a list of « keywords : parameters » entry. 
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-  * <color grey>(deprecated)</color> attackable : same as player_attackable 
-  * player_attackable : Indicate that the player can attack the npcs of the goups, bots also suffer area effect of player weapon. No parameters. 
-  * bot_attackable : Indicate that any bot (npc or fauna) can attack the pcs of the group. The npc will also suffer damage from bot area effect. No parameters. 
-  * bad guy : <dist> : Indicate that this bot will aggro any player. Parameter is the aggro dist (in meters). 
-  * escort range : <dist>  : Specify the escort range. Parameter is the escort range (in meters). For more info, see the [[en:primitivemissiondocescort|escorted activity]]. The default value is 30 m. 
-  * respawn time : <nb_ticks> : Specify the respawn time in TICKS((Re-spawn time is the delay after the death of a bot to his rebirth. De-spawn time is the time between the death of a bot and the de-spawn of the cadaver. Cadaver de-spawn can be faster if a player loot all the material on the cadaver.)). Default is 5 mn (300 ticks). When setting respawn time, the despawn time is automaticaly set to ¼ of respawn time((The original text mentionned that the "despawn time was set to 1/4 of despawn time")). 
-  * despawn time : <nb_ticks>  : Specify the despawn time in TICKS((Re-spawn time is the delay after the death of a bot to his rebirth. De-spawn time is the time between the death of a bot and the de-spawn of the cadaver. Cadaver de-spawn can be faster if a player loot all the material on the cadaver.)). Default is ¼ of 5 mn. You MUST place despawn time AFTER respawn time or the value will be overwrite. 
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-<color grey>(Deprecated) 
-\\ **Dynamic system keywords:**</color> 
-  * <color grey>camp contact : Specify that the contact group is working inside the tribe camp((If no contact flags are set, the group is available for all the places.)). No parameter.</color> 
-  * <color grey>city contact : Specify that the contact group is working in a city((If no contact flags are set, the group is available for all the places.)). No parameter.</color> 
-  * <color grey>outpost contact : Specify that the contact group is working in an outpost((If no contact flags are set, the group is available for all the places.)). No parameter.</color> 
-  * <color grey>aggro range :  <dist> Specify the aggro distance. Parameter is the agro distance (in meter).</color> 
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-{{tag>primitives ryzom_core}} 
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