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| - | ====== Complex item declaration ====== | ||
| - | Rules and information used in [[en: | ||
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| - | ===== Item declaration in a string format ===== | ||
| - | |||
| - | Some parameters require a complex declaration with a couple or triplet of elements, like a kill that focuses on killing an amount of members of a specific faction. | ||
| - | |||
| - | In that case, you set the parameters in the order indicated by the name of the parameter, separated by a blank. | ||
| - | |||
| - | <WRAP box> | ||
| - | Examples: | ||
| - | \\ You want the player to kill 5 members of the dead_seeds: | ||
| - | \\ Faction/ | ||
| - | |||
| - | You can also use variables with the same result | ||
| - | \\ Faction/ | ||
| - | </ | ||
| - | <WRAP clear></ | ||
| - | |||
| - | ===== Item declarations in an array format ===== | ||
| - | |||
| - | Some instructions require complex item declaration in an array format like item/ | ||
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| - | In opposition to plain text, this kind of declaration has to be done on a single line for each entry, each element separated by blanks and with a simple carrier return at the end of the line, before you start entering information describing other items. | ||
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| - | <WRAP box> | ||
| - | Examples: | ||
| - | \\ You want the player to craft 3 different types of items | ||
| - | <WRAP column 20%> | ||
| - | item/ | ||
| - | \\ | ||
| - | \\ | ||
| - | </ | ||
| - | <WRAP colunm 80%> | ||
| - | **< | ||
| - | \\ < | ||
| - | \\ < | ||
| - | </ | ||
| - | |||
| - | You want the player to kill 2 different types of fauna creatures | ||
| - | <WRAP column 20%> | ||
| - | Fauna/ | ||
| - | \\ | ||
| - | </ | ||
| - | <WRAP colunm 80%> | ||
| - | **< | ||
| - | \\ < | ||
| - | </ | ||
| - | |||
| - | </ | ||
| - | <WRAP clear></ | ||
| - | |||
| - | {{tag> | ||





