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en:peluche [2014/08/14 01:20] – EN link Lyneen:peluche [2021/12/03 19:19] (current) – external edit 127.0.0.1
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-Unlike coordinates in pixels, these coordinates are using the 3D UV Mapping technique, and have their valeus in [[0|.. 1]] interval. The (0,0) coordinate is the upper left corner of the image and (1,1) is the bottom right corner of the image.+Unlike coordinates in pixels, these coordinates are using the 3D UV Mapping technique, and have their values in [0|.. 1] interval. The (0,0) coordinate is the upper left corner of the image and (1,1) is the bottom right corner of the image.
  
 Passing from one system to the other one is simple. Let (x1,y1) be the place of the upper left corner of our icon in the global image and (x2,y2) the place for its bottom right corner, then: Passing from one system to the other one is simple. Let (x1,y1) be the place of the upper left corner of our icon in the global image and (x2,y2) the place for its bottom right corner, then:
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en/peluche.1407972009.txt.gz · Last modified: 2021/12/03 19:18 (external edit)

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