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en:gamedesign:khanat_client_godot:start [2020/11/28 22:09] – [Chronology] Bronson Richarden:gamedesign:khanat_client_godot:start [2020/11/28 22:10] – old revision restored (2020/11/28 21:08) Bronson Richard
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 We won't get a full client on the first draft. So we propose a succession of versions, each one adding new features iteratively to the previous one.  We won't get a full client on the first draft. So we propose a succession of versions, each one adding new features iteratively to the previous one. 
  
-Each version is numbered x.y.z (see [[https://semver.org/lang/en/| semantic version management]]).+Each version is numbered x.y.z (see [[https://semver.org/lang/fr/| semantic version management]]).
   * x = major version. This number will change to 1 when the final version (i.e. fully respecting the final objectives) is completed.   * x = major version. This number will change to 1 when the final version (i.e. fully respecting the final objectives) is completed.
   * y = minor version. Incremented when the modules planned for the new iteration are completed and integrated.   * y = minor version. Incremented when the modules planned for the new iteration are completed and integrated.
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en/gamedesign/khanat_client_godot/start.txt · Last modified: 2021/12/03 19:19 by 127.0.0.1

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