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en:creation_d_un_objet_prehensible_en_jeu [2014/08/15 22:41] – [In Blender] Mispelling YannKen:creation_d_un_objet_prehensible_en_jeu [2021/12/03 19:19] (current) – external edit 127.0.0.1
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   * You get the .shape that can be used by a Datasheet. This one will determine if you can hold it in your right or left hand, with open or closed palm, etc.   * You get the .shape that can be used by a Datasheet. This one will determine if you can hold it in your right or left hand, with open or closed palm, etc.
 {{ fr:80_creation_nel_material.jpg?direct |}} {{ fr:80_creation_nel_material.jpg?direct |}}
-\\ //Here you are, with your character being able to enjoying his klum-pie piece!//+\\ //And here we are, with the character being able to enjoy an klum-pie piece!//
  
 \\ **__Caution:__** The name of the texture is hardcoded in the .shape. So remember not to change it afterwards, or NeL won’t be able to display it anymore. \\ **__Caution:__** The name of the texture is hardcoded in the .shape. So remember not to change it afterwards, or NeL won’t be able to display it anymore.
  
-{{tag>3D import NeL Modéliser}}+{{tag>3D NeL Modéliser}}
  
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en/creation_d_un_objet_prehensible_en_jeu.1408135267.txt.gz · Last modified: 2021/12/03 19:18 (external edit)

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