- Links to original projects
Vous êtes libres de modifier le contenu de cette section et d'en ajouter autant que vous voulez. La seule section obligatoire est la section “Datasheet”.
Ne pas éditer le contenu de cette section. Son contenu sera écrasé automatiquement par le script de synchronisation qui y générera les liens docuwiki vers les ressources ou fichiers référencés par le datasheet (non encore implémenté).
En cas d'anomalie constatée, contacter Liria pour corriger le script de synchronisation. Vous pouvez aussi proposer directement des améliorations du script. Le source est sous licence GPL et est disponible via le dépôt : https://bitbucket.org/liria/docuwiki-tools.
vous pouvez éditer le contenu de la section en modifiant le code du datasheet délimité par les balises <code xml>...</code>. Attention, la ligne ci-dessous référençant le nom et la position du datasheet ne doit pas être modifiée, car elle sert au script de synchronisation.
datasheet : “leveldesign/World/indoors/indoors.continent”
<?xml version="1.0"?> <FORM Revision="$Revision: 1.11 $" State="modified"> <STRUCT> <ATOM Name="Name" Value="indoors"/> <STRUCT Name="LightLandscapeDay"> <STRUCT Name="Direction"> <ATOM Name="X" Value="-0.5"/> <ATOM Name="Y" Value="0.0"/> <ATOM Name="Z" Value="-0.85"/> </STRUCT> <STRUCT Name="Ambiant"> <ATOM Name="R" Value="70"/> <ATOM Name="G" Value="30"/> <ATOM Name="B" Value="35"/> <ATOM Name="A" Value="255"/> </STRUCT> <STRUCT Name="Diffuse"> <ATOM Name="R" Value="255"/> <ATOM Name="G" Value="255"/> <ATOM Name="B" Value="255"/> <ATOM Name="A" Value="255"/> </STRUCT> <STRUCT Name="Specular"> <ATOM Name="R" Value="255"/> <ATOM Name="G" Value="255"/> <ATOM Name="B" Value="255"/> <ATOM Name="A" Value="255"/> </STRUCT> </STRUCT> <STRUCT Name="LightLandscapeNight"> <STRUCT Name="Direction"> <ATOM Name="X" Value="-0.5"/> <ATOM Name="Y" Value="0.0"/> <ATOM Name="Z" Value="-0.85"/> </STRUCT> <STRUCT Name="Ambiant"> <ATOM Name="R" Value="20"/> <ATOM Name="G" Value="50"/> <ATOM Name="B" Value="120"/> <ATOM Name="A" Value="255"/> </STRUCT> <STRUCT Name="Diffuse"> <ATOM Name="R" Value="0"/> <ATOM Name="G" Value="20"/> <ATOM Name="B" Value="80"/> <ATOM Name="A" Value="255"/> </STRUCT> <STRUCT Name="Specular"> <ATOM Name="R" Value="0"/> <ATOM Name="G" Value="0"/> <ATOM Name="B" Value="0"/> <ATOM Name="A" Value="255"/> </STRUCT> </STRUCT> <STRUCT Name="LightEntityDay"> <STRUCT Name="Direction"> <ATOM Name="X" Value="-0.5"/> <ATOM Name="Y" Value="0.0"/> <ATOM Name="Z" Value="-0.85"/> </STRUCT> <STRUCT Name="Ambiant"> <ATOM Name="R" Value="70"/> <ATOM Name="G" Value="30"/> <ATOM Name="B" Value="35"/> <ATOM Name="A" Value="255"/> </STRUCT> <STRUCT Name="Diffuse"> <ATOM Name="R" Value="255"/> <ATOM Name="G" Value="255"/> <ATOM Name="B" Value="255"/> <ATOM Name="A" Value="255"/> </STRUCT> <STRUCT Name="Specular"> <ATOM Name="R" Value="255"/> <ATOM Name="G" Value="255"/> <ATOM Name="B" Value="255"/> <ATOM Name="A" Value="255"/> </STRUCT> </STRUCT> <STRUCT Name="LightEntityNight"> <STRUCT Name="Direction"> <ATOM Name="X" Value="-0.5"/> <ATOM Name="Y" Value="0.0"/> <ATOM Name="Z" Value="-0.85"/> </STRUCT> <STRUCT Name="Ambiant"> <ATOM Name="R" Value="20"/> <ATOM Name="G" Value="25"/> <ATOM Name="B" Value="120"/> <ATOM Name="A" Value="255"/> </STRUCT> <STRUCT Name="Diffuse"> <ATOM Name="R" Value="0"/> <ATOM Name="G" Value="20"/> <ATOM Name="B" Value="80"/> <ATOM Name="A" Value="255"/> </STRUCT> <STRUCT Name="Specular"> <ATOM Name="R" Value="0"/> <ATOM Name="G" Value="0"/> <ATOM Name="B" Value="0"/> <ATOM Name="A" Value="255"/> </STRUCT> </STRUCT> <STRUCT Name="LightRootDay"> <STRUCT Name="Direction"> <ATOM Name="X" Value="-0.5"/> <ATOM Name="Y" Value="0.0"/> <ATOM Name="Z" Value="-0.85"/> </STRUCT> <STRUCT Name="Ambiant"> <ATOM Name="R" Value="70"/> <ATOM Name="G" Value="30"/> <ATOM Name="B" Value="35"/> <ATOM Name="A" Value="255"/> </STRUCT> <STRUCT Name="Diffuse"> <ATOM Name="R" Value="255"/> <ATOM Name="G" Value="255"/> <ATOM Name="B" Value="255"/> <ATOM Name="A" Value="255"/> </STRUCT> <STRUCT Name="Specular"> <ATOM Name="R" Value="255"/> <ATOM Name="G" Value="255"/> <ATOM Name="B" Value="255"/> <ATOM Name="A" Value="255"/> </STRUCT> </STRUCT> <STRUCT Name="LightRootNight"> <STRUCT Name="Direction"> <ATOM Name="X" Value="-0.5"/> <ATOM Name="Y" Value="0.0"/> <ATOM Name="Z" Value="-0.85"/> </STRUCT> <STRUCT Name="Ambiant"> <ATOM Name="R" Value="20"/> <ATOM Name="G" Value="25"/> <ATOM Name="B" Value="120"/> <ATOM Name="A" Value="255"/> </STRUCT> <STRUCT Name="Diffuse"> <ATOM Name="R" Value="0"/> <ATOM Name="G" Value="20"/> <ATOM Name="B" Value="80"/> <ATOM Name="A" Value="255"/> </STRUCT> <STRUCT Name="Specular"> <ATOM Name="R" Value="0"/> <ATOM Name="G" Value="0"/> <ATOM Name="B" Value="0"/> <ATOM Name="A" Value="255"/> </STRUCT> </STRUCT> <STRUCT Name="LandscapePointLightMaterial"> <ATOM Name="R" Value="255"/> <ATOM Name="G" Value="255"/> <ATOM Name="B" Value="255"/> <ATOM Name="A" Value="255"/> </STRUCT> <ATOM Name="PacsRBank" Value="indoors.rbank"/> <ATOM Name="PacsGR" Value="indoors.gr"/> <ATOM Name="Ecosystem" Value="desert.ecosystem"/> <ATOM Name="LandscapeIG" Value="indoors_ig.txt"/> <ARRAY Name="Villages"> <STRUCT> <ATOM Name="Zone" Value="4_ev"/> <ATOM Name="ForceLoadDist" Value="640"/> <ATOM Name="LoadDist" Value="650"/> <ATOM Name="UnloadDist" Value="660"/> <ATOM Name="CenterX" Value="640"/> <ATOM Name="CenterY" Value="160"/> <ARRAY Name="IgList"> <STRUCT Name="MA_Hall_vitrine_Hall_reunion.ig"> <ATOM Name="IgName" Value="MA_Hall_vitrine_Hall_reunion.ig"/> </STRUCT> <STRUCT Name="MA_appart_joueur.ig"> <ATOM Name="IgName" Value="MA_appart_joueur.ig"/> </STRUCT> <STRUCT Name="MA_Hall_conseil.ig"> <ATOM Name="IgName" Value="MA_Hall_conseil.ig"/> </STRUCT> <STRUCT Name="MA_salle_NPC.ig"> <ATOM Name="IgName" Value="MA_salle_NPC.ig"/> </STRUCT> <STRUCT Name="Zo_bt_hall_Reunion_vitrine.ig"> <ATOM Name="IgName" Value="Zo_bt_hall_Reunion_vitrine.ig"/> </STRUCT> <STRUCT Name="Zo_bt_Hall_Conseil.ig"> <ATOM Name="IgName" Value="Zo_bt_Hall_Conseil.ig"/> </STRUCT> <STRUCT Name="ZO_bt_Appart.ig"> <ATOM Name="IgName" Value="ZO_bt_Appart.ig"/> </STRUCT> <STRUCT Name="Zo_bt_Piece_NPC.ig"> <ATOM Name="IgName" Value="Zo_bt_Piece_NPC.ig"/> </STRUCT> <STRUCT Name="FY_hall_reunion.ig"> <ATOM Name="IgName" Value="FY_hall_reunion.ig"/> </STRUCT> <STRUCT Name="FY_appart_joueur.ig"> <ATOM Name="IgName" Value="FY_appart_joueur.ig"/> </STRUCT> <STRUCT Name="FY_Hall_conseil.ig"> <ATOM Name="IgName" Value="FY_Hall_conseil.ig"/> </STRUCT> <STRUCT Name="fy_cn_Salle_NPC.ig"> <ATOM Name="IgName" Value="fy_cn_Salle_NPC.ig"/> </STRUCT> <STRUCT Name="TR_Hall_vitrine_reunion.ig"> <ATOM Name="IgName" Value="TR_Hall_vitrine_reunion.ig"/> </STRUCT> <STRUCT Name="TR_Hall_conseil.ig"> <ATOM Name="IgName" Value="TR_Hall_conseil.ig"/> </STRUCT> <STRUCT Name="TR_appart.ig"> <ATOM Name="IgName" Value="TR_appart.ig"/> </STRUCT> <STRUCT Name="TR_Piece_NPC.ig"> <ATOM Name="IgName" Value="TR_Piece_NPC.ig"/> </STRUCT> </ARRAY> </STRUCT> </ARRAY> <ATOM Name="ZoneMin" Value="3_ev"/> <ATOM Name="ZoneMax" Value="4_FC"/> <ATOM Name="Indoor" Value="true"/> <ATOM Name="LocalizedName" Value="uiContinentIndoors"/> </STRUCT> <STRUCT/> <STRUCT/> <STRUCT/> <STRUCT/> <COMMENTS>Converted from old format</COMMENTS> <LOG>Fri May 17 15:17:14 2002 (corvazier) File converted from old format Fri Oct 18 11:23:56 2002 (corvazier) formName Pasted = Wed May 21 14:23:26 2003 (nevrax) .HibernatePreviousContinent = true Wed May 21 17:05:40 2003 (nevrax) .Indoor = true Wed May 21 17:05:53 2003 (nevrax) .Indoor = false Wed May 21 17:05:54 2003 (nevrax) .Indoor = true Fri Oct 18 11:23:56 2002 (corvazier) formName Pasted = Thu May 15 17:52:26 2003 (corvazier) .ZoneMax = 2_ae Thu May 15 17:52:26 2003 (corvazier) .ZoneMin = 1_aa Thu May 22 14:14:50 2003 (nevrax) .Villages[0].CenterX = 200 Thu May 22 14:14:50 2003 (nevrax) .Villages[0].CenterY = -60 Thu May 22 14:14:50 2003 (nevrax) .Villages[0].Zone = 1_ab Thu May 22 14:14:50 2003 (nevrax) formName Resized = 1 Thu May 22 14:15:03 2003 (nevrax) .Villages[0].ForceLoadDist = 20 Thu May 22 14:15:03 2003 (nevrax) .Villages[0].LoadDist = 100 Thu May 22 14:15:03 2003 (nevrax) .Villages[0].UnloadDist = 50 Thu May 22 14:15:30 2003 (nevrax) .Villages[0].IgList[0].IgName = MA_Hall_vitrine_Hall_reunion.ig Thu May 22 14:15:30 2003 (nevrax) formName Resized = 1 Thu May 22 14:30:40 2003 (nevrax) .Villages[0].LoadDist = 1000 Thu May 22 14:40:13 2003 (nevrax) .Villages[0].UnloadDist = 500 Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[0] Renamed = MA_Hall_vitrine_Hall_reunion.ig Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[10] Renamed = FY_Hall_conseil.ig Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[10].IgName = FY_Hall_conseil.ig Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[11] Renamed = fy_cn_Salle_NPC.ig Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[11].IgName = fy_cn_Salle_NPC.ig Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[12] Renamed = TR_Hall_vitrine_reunion.ig Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[12].IgName = TR_Hall_vitrine_reunion.ig Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[13] Renamed = TR_appart.ig Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[13].IgName = TR_appart.ig Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[14] Renamed = TR_Hall_conseil.ig Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[14].IgName = TR_Hall_conseil.ig Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[15] Renamed = TR_Piece_NPC.ig Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[15].IgName = TR_Piece_NPC.ig Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[1] Renamed = MA_appart_joueur.ig Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[1].IgName = MA_appart_joueur.ig Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[2] Renamed = MA_Hall_conseil.ig Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[2].IgName = MA_Hall_conseil.ig Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[3] Renamed = MA_salle_NPC.ig Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[3].IgName = MA_salle_NPC.ig Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[4] Renamed = Zo_bt_hall_Reunion_vitrine.ig Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[4].IgName = Zo_bt_hall_Reunion_vitrine.ig Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[5] Renamed = Zo_bt_Hall_Conseil.ig Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[5].IgName = Zo_bt_Hall_Conseil.ig Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[6] Renamed = ZO_bt_Appart.ig Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[6].IgName = ZO_bt_Appart.ig Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[7] Renamed = Zo_bt_Piece_NPC.ig Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[7].IgName = Zo_bt_Piece_NPC.ig Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[8] Renamed = FY_hall_reunion.ig Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[8].IgName = FY_hall_reunion.ig Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[9] Renamed = FY_appart_joueur.ig Mon Jun 23 18:30:33 2003 (tran) .Villages[0].IgList[9].IgName = FY_appart_joueur.ig Mon Jun 23 18:30:33 2003 (tran) formName Resized = 16 Fri Jul 11 11:48:29 2003 (tran) .Villages[1].CenterX = 1080 Fri Jul 11 11:48:29 2003 (tran) .Villages[1].CenterY = -40 Fri Jul 11 11:48:29 2003 (tran) .Villages[1].ForceLoadDist = 50 Fri Jul 11 11:48:29 2003 (tran) .Villages[1].LoadDist = 1000 Fri Jul 11 11:48:29 2003 (tran) .Villages[1].UnloadDist = 500 Fri Jul 11 11:48:29 2003 (tran) .Villages[1].Zone = 1_af Fri Jul 11 11:48:29 2003 (tran) formName Pasted = Fri Jul 11 11:48:29 2003 (tran) formName Resized = 8 Fri Jul 11 11:49:43 2003 (tran) .Villages[0].ForceLoadDist = 200 Fri Jul 11 11:49:43 2003 (tran) .Villages[0].LoadDist = 300 Fri Jul 11 11:49:43 2003 (tran) .Villages[1].ForceLoadDist = 200 Fri Jul 11 11:49:43 2003 (tran) .Villages[1].LoadDist = 300 Fri Jul 11 11:50:53 2003 (tran) .Villages[1].IgList[0] Renamed = FY_hall_reunion.ig Fri Jul 11 11:50:53 2003 (tran) .Villages[1].IgList[1] Renamed = FY_hall_reunion.ig Fri Jul 11 11:50:53 2003 (tran) .Villages[1].IgList[2] Renamed = FY_Hall_conseil.ig Fri Jul 11 11:50:53 2003 (tran) .Villages[1].IgList[3] Renamed = fy_cn_Salle_NPC.ig Fri Jul 11 11:50:53 2003 (tran) .Villages[1].IgList[4] Renamed = TR_Hall_vitrine_reunion.ig Fri Jul 11 11:50:53 2003 (tran) .Villages[1].IgList[5] Renamed = TR_Hall_conseil.ig Fri Jul 11 11:50:53 2003 (tran) .Villages[1].IgList[6] Renamed = TR_appart.ig Fri Jul 11 11:50:53 2003 (tran) .Villages[1].IgList[7] Renamed = TR_Piece_NPC.ig Tue Jul 15 16:43:21 2003 (tran) .ZoneMax = 2_ai Tue Jul 15 17:30:20 2003 (tran) .Villages[0].CenterX = 320 Tue Jul 15 17:30:20 2003 (tran) .Villages[0].CenterY = -80 Tue Jul 15 17:30:20 2003 (tran) .Villages[0].ForceLoadDist = 320 Tue Jul 15 17:30:20 2003 (tran) .Villages[0].Height = 2 Tue Jul 15 17:30:20 2003 (tran) .Villages[0].LoadDist = 330 Tue Jul 15 17:30:20 2003 (tran) .Villages[0].UnloadDist = 340 Tue Jul 15 17:30:20 2003 (tran) .Villages[0].Zone = 1_aa Tue Jul 15 17:30:30 2003 (tran) .Villages[0].Width = 4 Tue Jul 15 17:30:37 2003 (tran) .Villages[0].CenterY = -160 Tue Jul 15 17:31:01 2003 (tran) .Villages[0].Zone = 2_aa Tue Jul 15 17:32:32 2003 (tran) .Villages[0].Height = Tue Jul 15 17:32:32 2003 (tran) .Villages[0].Width = Tue Jul 15 17:32:47 2003 (tran) .Villages[1].Zone = 2_ae Tue Jul 15 17:32:54 2003 (tran) .Villages[1].ForceLoadDist = 320 Tue Jul 15 17:32:54 2003 (tran) .Villages[1].LoadDist = 330 Tue Jul 15 17:32:54 2003 (tran) .Villages[1].UnloadDist = 340 Tue Jul 15 17:33:17 2003 (tran) .Villages[1].CenterX = 960 Tue Jul 15 17:33:46 2003 (tran) .Villages[1].CenterY = -160 Tue Jul 15 17:35:36 2003 (tran) .ZoneMax = 2_ah Tue Jul 15 17:38:25 2003 (tran) .ZoneMax = 1_ah Tue Jul 15 17:38:53 2003 (tran) .Villages[0].CenterY = -80 Tue Jul 15 17:38:53 2003 (tran) .Villages[0].Zone = 1_aa Tue Jul 15 17:39:04 2003 (tran) .Villages[1].Zone = 1_ae Tue Jul 15 17:39:09 2003 (tran) .Villages[1].CenterY = -80 Tue Jul 15 18:10:29 2003 (tran) .Villages[1].IgList[1] Renamed = FY_appart_joueur.ig Tue Jul 15 18:32:59 2003 (tran) .Villages[0].IgList[8] Renamed = FY_hall_reunion.ig Tue Jul 15 18:32:59 2003 (tran) formName Pasted = Tue Jul 15 18:32:59 2003 (tran) formName Resized = 9 Tue Jul 15 18:33:22 2003 (tran) .Villages[0].ForceLoadDist = 2000 Tue Jul 15 18:33:22 2003 (tran) .Villages[0].LoadDist = 2010 Tue Jul 15 18:33:22 2003 (tran) .Villages[0].UnloadDist = 2020 Tue Jul 15 18:47:42 2003 (tran) .Villages[0].IgList[10] Renamed = FY_Hall_conseil.ig Tue Jul 15 18:47:42 2003 (tran) .Villages[0].IgList[11] Renamed = fy_cn_Salle_NPC.ig Tue Jul 15 18:47:42 2003 (tran) .Villages[0].IgList[12] Renamed = TR_Hall_vitrine_reunion.ig Tue Jul 15 18:47:42 2003 (tran) .Villages[0].IgList[13] Renamed = TR_Hall_conseil.ig Tue Jul 15 18:47:42 2003 (tran) .Villages[0].IgList[14] Renamed = TR_appart.ig Tue Jul 15 18:47:42 2003 (tran) .Villages[0].IgList[15] Renamed = TR_Piece_NPC.ig Tue Jul 15 18:47:42 2003 (tran) .Villages[0].IgList[9] Renamed = FY_appart_joueur.ig Tue Jul 15 18:47:42 2003 (tran) formName Deleted = Tue Jul 15 18:47:42 2003 (tran) formName Pasted = Tue Jul 15 18:47:42 2003 (tran) formName Resized = 1 Tue Jul 15 18:48:03 2003 (tran) .Villages[0].ForceLoadDist = 1280 Tue Jul 15 18:48:03 2003 (tran) .Villages[0].LoadDist = 1290 Tue Jul 15 18:48:03 2003 (tran) .Villages[0].UnloadDist = 1300 Tue Jul 15 18:48:10 2003 (tran) .Villages[0].CenterX = 640 Tue Jul 15 18:48:22 2003 (tran) .Villages[0].ForceLoadDist = 640 Tue Jul 15 18:48:22 2003 (tran) .Villages[0].LoadDist = 650 Tue Jul 15 18:48:22 2003 (tran) .Villages[0].UnloadDist = 660 Wed Nov 12 15:13:05 2003 (corvazier) .LocalizedName = uiContinentIndoors Wed Mar 17 14:12:11 2004 (tran) .ZoneMax = 5_fd Wed Mar 17 14:12:11 2004 (tran) .ZoneMin = 3_ev Wed Mar 17 16:59:12 2004 (tran) .Villages[0].CenterY = 160 Wed Mar 17 16:59:12 2004 (tran) .Villages[0].Zone = 4_ev Mon Jun 21 16:55:48 2004 (besson) .Name = indoors</LOG> </FORM>