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- background_sound_item
- \ Based on [[en:ds:sound:rcdstypfilename|filename.typ]] ===== Filter00 ===== // Boolean | Default = ... \\ Based on [[en:ds:sound:rcdstypboolean|boolean.typ]] ===== Filter01 ===== // Boolean | Default = ... \\ Based on [[en:ds:sound:rcdstypboolean|boolean.typ]] ===== Filter02 ===== // Boolean | Default = ... \\ Based on [[en:ds:sound:rcdstypboolean|boolean.typ]] ===== Filter03 ===== // Boolean | Default =
- sound.dfn
- the client without having it defined by the file type: XXX.sound. ===== Definition of the type of sound ===== The first line in a DFN is defined as follows: '' <ELEMENT Name = "SoundType" Type = "DfnPointer" /> '' This means that we must indicate(in our datasheet) what type of sound that's being defined, by using another
- typ.dfn
- ====== typ.dfn ====== Located in: ''sound/DFN/basics'' <WRAP center round tip 60%> Document generated... ally by script, please document it </WRAP> ===== Type ===== // Selection list(based on [[en:ds:sound:rcdstyp_type | _type.typ]]) // ===== Enum ===== // Boolean // \\ Example: //False// \\ Based on [[en:ds:sound:r
- stream_file_sound.dfn
- cument it </WRAP> <ELEMENT Name="MinDistance" Type="Type" Filename="distance.typ" Default="1.0"/> <ELEMENT Name="MaxDistance" Type="Type" Filename="distance.typ" Default="15.0"/>
- simple_sound.dfn
- Based on [[en:ds:sound:rcdstypfilename | filename.typ]] <ELEMENT Name="MinDistance" Type="Type" Filename="distance.typ" Default="1.0" /> <ELEMENT Name="MaxDistance" Type="Type" Filename="distan
- mixer_config.dfn
- \ Based on [[en:ds:sound:rcdstypboolean | boolean.typ]] ===== HighestPriorityReserve ===== // Intege... //1// \\ Based on [[en:ds:sound:rcdstypint | int.typ]] ===== HighPriorityReserve ===== // Integer | ... //1// \\ Based on [[en:ds:sound:rcdstypint | int.typ]] ===== MidPriorityReserve ===== // Integer | D... //1// \\ Based on [[en:ds:sound:rcdstypint | int.typ]] ===== LowPriorityReserve ===== // Integer | D
- stream_sound.dfn
- ocument it </WRAP> <ELEMENT Name="MinDistance" Type="Type" Filename="distance.typ" Default="1.0"/> <ELEMENT Name="MaxDistance" Type="Type" Filename="distance.typ" Default="15.0"/>
- complex_sound.dfn
- [[en:ds:sound:rcdstyppattern_mode | pattern_mode.typ]]) | Default = Chained // ===== SoundList ===== ... (based on[[en:ds:sound:rcdstypfilename | filename.typ]] - Array values ARRAY) // ===== SoundSeq =====... \\ Based on [[en:ds:sound:rcdstypstring | string.typ]] ===== DelaySeq ===== // String // \\ Example... \\ Based on [[en:ds:sound:rcdstypstring | string.typ]] ===== Beat ===== // Number with comma | Defa
- background_flag_config.dfn
- // \\ Based on [[en:ds:sound:rcdstypstring|string.typ]] ===== ShortName ===== // String // \\ Exampl... // \\ Based on [[en:ds:sound:rcdstypstring|string.typ]] ===== FadeIn ===== // Integer | Default = 10... e: //1// \\ Based on [[en:ds:sound:rcdstypint|int.typ]] ===== FadeOut ===== // Integer | Default = 10... e: //1// \\ Based on [[en:ds:sound:rcdstypint|int.typ]] ===== InitialState ===== // Boolean | Default
- music_sound.dfn
- Based on [[en:ds:sound:rcdstypfilename | filename.typ]] \\ ===== FadeInLength ===== // Integer | De... //1// \\ Based on [[en:ds:sound:rcdstypint | int.typ]] \\ ===== FadeOutLength ===== // Integer | D... //1// \\ Based on [[en:ds:sound:rcdstypint | int.typ]] \\ ===== MinimumPlayTime ===== // Integer |... //1// \\ Based on [[en:ds:sound:rcdstypint | int.typ]] \\ ===== TimeBeforeCanReplay ===== // Integ
- user_var_binding.dfn
- \\ Based on [[en:ds:sound:rcdstypstring | string.typ]] \\ ===== ParamId ===== // Selection list(bas... on [[en:ds:sound:rcdstypparameter_id|parameter_id.typ]]) // <ELEMENT Name="Sounds" Type="Type" Filename="filename.typ" FilenameExt="*.sound" Array="true"/>
- _type.typ
- ====== _type.typ ====== Located in: ''sound/DFN/basics'' <WRAP center round tip 60%> Document generated automatically by script, please document it </WRAP> Type Name: String \\ UI: NonEditableCombo ^ Descript... ouble**|tbd|double| |**filename**|tbd|filename| Commentaires : Converted from old format {{tag>typ}}
- _typ.dfn
- ====== _typ.dfn ====== This file is located in: ''sound/DFN/basic'' <WRAP center round tip 60%> Docum... // \\ Based on [[en:ds:sound:rcdstypstring|string.typ]] ===== Substitute ===== // String // \\ Example: // machainedecaracteres // \\ Based on [[en:ds:sound:rcdstypstring|string.typ]]
- direction.dfn
- // \\ Based on [[en:ds:sound:rcdstypfloat | float.typ]] ===== Y ===== // Number with comma | Default... // \\ Based on [[en:ds:sound:rcdstypfloat | float.typ]] ===== Z ===== // Number with comma | Default = 0.0 // \\ Example: //1.0// \\ Based on [[en:ds:sound:rcdstypfloat | float.typ]]
- boolean.typ
- ====== boolean.typ ====== Located in: ''sound /DFN/basics'' <WRAP center round tip 60%> Document gene... omatically by script, please document it </WRAP> Type Name: String \\UI: NonEditableCombo \\Default: f... ** | tbd | true | | ** false ** | tbd | false | Commentaires : Converted from old format {{tag>typ}}