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- _ai_behaviour.dfn @en:ds
- ted in: ''DFN/game_elem/_ai'' <WRAP center round tip 60%> Document generated automatically by script,
- _ai_vegetal.dfn @en:ds
- : ''DFN/game_elem/_ai/flesh'' <WRAP center round tip 60%> Document generated automatically by script,
- _ai_charogne.dfn @en:ds
- : ''DFN/game_elem/_ai/flesh'' <WRAP center round tip 60%> Document generated automatically by script,
- _ai_operator.typ @en:ds
- ted in: ''DFN/game_elem _ai'' <WRAP center round tip 60%> Document generated automatically by script,
- _brick_families.typ @en:ds
- in: ''DFN/game_elem/_brick'' <WRAP center round tip 60%> Document generated automatically by script,
- _ai_path_elm.dfn @en:ds
- ted in: ''DFN/game_elem/_ai'' <WRAP center round tip 60%> Document generated automatically by script,
- _brick_type.typ @en:ds
- in: ''DFN/game_elem/_brick'' <WRAP center round tip 60%> Document generated automatically by script,
- _brick_power.typ @en:ds
- in: ''DFN/game_elem/_brick'' <WRAP center round tip 60%> Document generated automatically by script,
- _ai_vitesse.dfn @en:ds
- ted in: ''DFN/game_elem/_ai'' <WRAP center round tip 60%> Document generated automatically by script,
- _ai_static_object.dfn @en:ds
- ted in: ''DFN/game_elem/_ai'' <WRAP center round tip 60%> Document generated automatically by script,
- _ai_type.typ @en:ds
- ed in: ''DFN/game_elem/_ai'' <WRAP center round tip 60%> Document generated automatically by script,
- _ai_relation.dfn @en:ds
- ted in: ''DFN/game_elem _ai'' <WRAP center round tip 60%> Document generated automatically by script,
- gain.typ @en:ds:sound
- cated in: ''sound/DFN/sound'' <WRAP center round tip 60%> Document generated automatically by script,
- _ai_group_attack.typ @en:ds
- ted in: ''DFN/game_elem/_ai'' <WRAP center round tip 60%> Document generated automatically by script,
- _ai_motivation.typ @en:ds
- ted in: ''DFN/game_elem/_ai'' <WRAP center round tip 60%> Document generated automatically by script,