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- Décrypter le fichier ryzom patch @fr
- Entête ^ Liste Token ^ Liste Argument ^ Liste de "String" ^ | Information sur le document | Suite de token... un mot de clef (position dans le tableau/liste de String) Bref, sans le tableau de string, impossible de savoir la fonction du token ! === Token Type === Un t... | 2 | | UINT_TOKEN | 3 | | FLOAT_TOKEN | 4 | | STRING_TOKEN | 5 | | FLAG_TOKEN | 6 | | EXTEND_TOKEN |
- Syntaxe xml du serveur de patch @fr
- <_Category> <_Name type="STRING" value="khanat_lirria"/> ... value="1"/> <_Files type="STRING" value="aaa_lirria.bnp"/> <_Files type="STRING" value="fonts.bnp"/> <_Files type="STRING" value="kh_characters_maps_body.bnp"/>
- Tout commence par le réseau @fr
- | 8 Bits | 32 bits | 32 bits | 32 bits | String (x bits) | | | ... ion (Uint8) * Mainland (Uint32) * Name (String-UTF-16) * People (Sint32) * Location (U... * shard_names_Len (Uint32) * session_id (String) * display_name (String) * short_name (String) * privileges (String) * free_trial (Bool)
- XML syntax of the patch server! @en
- <_Category> <_Name type="STRING" value="khanat_lirria"/> ... ue="0"/> <_UnpackTo type="STRING" value="./unpack/"/> <_Is... value="1"/> <_Files type="STRING" value="aaa_lirria.bnp"/> <_Files type="STRING" value="fonts.bnp"/> <_Fi
- The System localization/translation of the Ryzom Core @en
- identifier C can not start with a number, but an string identifier can. Example of "GOOD" identifiers: ... e and tabs" are deleted in the final value of the string. <code>identifier [value text with a new line An... de> If you want to specify new rows or tabs in a string-value, you must use the C ''\t'' escape sequence ... abs and ''\n'' for new lines. To write ''\'' in a string-value, double the backslash: ''\\''. To write '']
- Client interface's configuration @en
- on. **Note:** Local localisation's identifier of string type (reference to an //id// from [[gitlab>khagan... r|255 255 255 255|color (modulate) of the bitmap (string) **MODIFIABLE**| |color_as_int| |color (modulate)... IONNEL** **MODIFIABLE**| |texture| |texture file (string) **MODIFIABLE**| |scale|false|if false, the W and... version| We can also change the //value_dblink//(string), the //range_dblink//(string) or the //reference
- Configuration de l'interface client @fr
- ote:** Identifiant de localisation locale de type string (fait référence à un //id// de [[gitlab>khaganat/... lor|255 255 255 255|couleur (modulate) du bitmap (string)**MODIFIABLE**| |color_as_int| |couleur (modulate... **MODIFIABLE**| |texture| |fichier de la texture (string) **MODIFIABLE**| |scale|false|si false, le W et l... hick| On peut aussi modifier le //value_dblink//(string), le //range_dblink//(string) ou le //reference_d
- Cmake options @en
- AKE_AR:FILEPATH=/usr/bin/ar // CMAKE_BUILD_TYPE:STRING=Release // Enable/Disable color output during bu... R_MAKEFILE:BOOL=ON // CMAKE_CONFIGURATION_TYPES:STRING=Debug;Release // CXX compiler CMAKE_CXX_COMPILER... FILEPATH=/usr/bin/gcc-ranlib // CMAKE_CXX_FLAGS:STRING= -DHAVE_X86 -DHAVE_X64 -DHAVE_X86_64 -DENABLE_LOG... aram=ssp-buffer-size=4 // CMAKE_CXX_FLAGS_DEBUG:STRING=-g -DNL_DEBUG -D_DEBUG // Flags used by the com
- Cmake options @fr
- AKE_AR:FILEPATH=/usr/bin/ar // CMAKE_BUILD_TYPE:STRING=Release // Enable/Disable color output during bu... R_MAKEFILE:BOOL=ON // CMAKE_CONFIGURATION_TYPES:STRING=Debug;Release // CXX compiler CMAKE_CXX_COMPILER... FILEPATH=/usr/bin/gcc-ranlib // CMAKE_CXX_FLAGS:STRING= -DHAVE_X86 -DHAVE_X64 -DHAVE_X86_64 -DENABLE_LOG... aram=ssp-buffer-size=4 // CMAKE_CXX_FLAGS_DEBUG:STRING=-g -DNL_DEBUG -D_DEBUG // Flags used by the com
- Système de localisation/traduction sur Ryzom Core @fr
- nt’ | ‘bot’ | ‘time’ | ‘money’ | ‘compass’ | ‘dyn_string_id’ | ‘string_id’ | ‘self’ | ‘creature_model’ | ‘entity’ | ‘bot_name’ | ‘bodypart’ | ‘score’ | ‘sphrase’ ... y, //(argent)// * compass, //(compas)// * dyn_string_id, //(identifiant de chaîne dynamique)// * string_id, //(identifiant de chaîne)// * creature_model,
- automaton_state.dfn @fr:ds
- ault next" Type="Type" Filename="string.typ" Default="idle" /> <ELEMENT Name="next automaton" Type="Type" Filename="string.typ" Default=""mode""/> <ELEMENT Na... move forward" Type="Type" Filename="string.typ" Default=""/> <!--"idle.on move forwar... move backward" Type="Type" Filename="string.typ" Default=""/> <!--"idle.on move backwa
- _sbrick_basics.dfn @fr:ds
- edecaracteres// \\ Basé sur [[fr:ds:rcdstypstring|string.typ]] ===== Property 0 ===== //Chaîne de carac... edecaracteres// \\ Basé sur [[fr:ds:rcdstypstring|string.typ]] ===== Property 1 ===== //Chaîne de carac... edecaracteres// \\ Basé sur [[fr:ds:rcdstypstring|string.typ]] ===== Property 2 ===== //Chaîne de carac... edecaracteres// \\ Basé sur [[fr:ds:rcdstypstring|string.typ]] ===== Property 3 ===== //Chaîne de carac
- Unified network @en
- { // Received from clients (via FS) // { "READY_STRING", cbImpulsionReadyString }, { "CLIENT:STRING:CHAT", cbImpulsionChat }, { "CLIENT:STRING:CHAT_TEAM", cbImpulsionChatTeam }, { "CLIENT:STRING:TELL", cbImpulsionTell }, { "CLIENT:STRING:FILTER"
- Data du jeu : Pipeline Linux @fr
- " sont utilisées #include <vector> #include <string> #include "nel/misc/config_file.h" #incl... ilisent. main.cpp: In function ‘void dir(const string&, std::vector<std::basic_string<char> >&, bool)’: main.cpp:132:2: erreur: ‘WIN32_FIND_DATA’ was not dec... itialization of non-const reference of type ‘std::string& {aka std::basic_string<char>&}’ from an rvalue
- Nel files @en
- oat - 4 bytes number Bool - 1 byte number String (Length encoded) - 4 bytes number, len - len bytes string RGBA - 1 byte number r (0 - 255) - 1 byte ... number, an id - if id not in file yet - String, classname - classname </code> </WRAP> </hi... Texture CMaterialBase - Version, ver (1) - String, Name - Version - RGBA, Default Ambient