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- The System localization/translation of the Ryzom Core
- == Definitions of identifiers ==== The translated strings are associated with an identifier. The identifiers are strings of text that must follow the constraint of "<wra... identifier C can not start with a number, but an string identifier can. Example of "GOOD" identifiers: ... is a list of associations between identifiers and strings(also called "value chains"). The identifier MUST
- XML syntax of the patch server!
- <_Category> <_Name type="STRING" value="khanat_lirria"/> ... ue="0"/> <_UnpackTo type="STRING" value="./unpack/"/> <_Is... value="1"/> <_Files type="STRING" value="aaa_lirria.bnp"/> <_Files type="STRING" value="fonts.bnp"/> <_Fi
- Client interface's configuration
- on. **Note:** Local localisation's identifier of string type (reference to an //id// from [[gitlab>khagan... r|255 255 255 255|color (modulate) of the bitmap (string) **MODIFIABLE**| |color_as_int| |color (modulate)... IONNEL** **MODIFIABLE**| |texture| |texture file (string) **MODIFIABLE**| |scale|false|if false, the W and... version| We can also change the //value_dblink//(string), the //range_dblink//(string) or the //reference
- Unified network
- { // Received from clients (via FS) // { "READY_STRING", cbImpulsionReadyString }, { "CLIENT:STRING:CHAT", cbImpulsionChat }, { "CLIENT:STRING:CHAT_TEAM", cbImpulsionChatTeam }, { "CLIENT:STRING:TELL", c
- Cmake options
- AKE_AR:FILEPATH=/usr/bin/ar // CMAKE_BUILD_TYPE:STRING=Release // Enable/Disable color output during bu... R_MAKEFILE:BOOL=ON // CMAKE_CONFIGURATION_TYPES:STRING=Debug;Release // CXX compiler CMAKE_CXX_COMPILER... FILEPATH=/usr/bin/gcc-ranlib // CMAKE_CXX_FLAGS:STRING= -DHAVE_X86 -DHAVE_X64 -DHAVE_X86_64 -DENABLE_LOG... aram=ssp-buffer-size=4 // CMAKE_CXX_FLAGS_DEBUG:STRING=-g -DNL_DEBUG -D_DEBUG // Flags used by the com
- Nel files
- oat - 4 bytes number Bool - 1 byte number String (Length encoded) - 4 bytes number, len - len bytes string RGBA - 1 byte number r (0 - 255) - 1 byte ... number, an id - if id not in file yet - String, classname - classname </code> </WRAP> </hi... Texture CMaterialBase - Version, ver (1) - String, Name - Version - RGBA, Default Ambient
- typ.dfn @en:ds:sound
- boolean | boolean.typ]] ===== Formula ===== // String // \\ Example: //character string// \\ Based on [[en:ds:sound:rcdstypstring | string.typ]] ===== Lowlimit ===== // String // \\ Example: //character string// \\ Based on [[en:ds:
- Datasheets
- ml boolean.typ> <?xml version="1.0"?> <TYPE Type="String" UI="NonEditableCombo" Default="false"> <DEFINI... //Actual number in double precision 64bits//) * String (//String//) * Color (list of 3 numbers defining color in RGB mode, eg "255,255,255") The IU recognize... are: * Edit (//short text field used with type__String__//) * EditSpin (//numeric field with increment
- _ai_manager.dfn @en:ds
- , please document it </WRAP> ===== Name ===== // String // \\ Example: //machainedecaracteres// \\ Based on [[en:ds:rcdstypstring|string.typ]] ===== CreatureLimit ===== //Whole number // \\ Example: //1// \\ Based on [[en:ds:rcdstypint|int.typ]] ===== Boundary ===== // String // \\ Example: //machainedecaracteres// \\ Based
- Installing a patch server
- xml> <_Categories> <_Category> <_Name type="STRING" value="khanat_lirria"/> <_IsOptional type="SINT32" value="0"/> <_UnpackTo type="STRING" value="./user/"/> <_IsIncremental type="SINT32" value="1"/> <_Files type="STRING" value="patch_lirria.bnp"/> </_Category> </_Categories> <_IndexFileName type="STRING" value="ryzom.hist"/> <_PatchDirectory type="STR
- Database_plr
- se: <WRAP prewrap 650px> <code bash> $ xsltproc --stringparam filename database --stringparam bank PLR --stringparam output header --stringparam side server --output ../../../server/src/entities_game_service/database_
- background_flag_config.dfn @en:ds:sound
- , please document it </WRAP> ===== Name ===== // String // \\ Example: //character string// \\ Based on [[en:ds:sound:rcdstypstring|string.typ]] ===== ShortName ===== // String // \\ Example: //character string// \\ Based on [[en:ds:s
- complex_sound.dfn @en:ds:sound
- Array values ARRAY) // ===== SoundSeq ===== // String // \\ Example: //character string// \\ Based on [[en:ds:sound:rcdstypstring | string.typ]] ===== DelaySeq ===== // String // \\ Example: //character string// \\ Based on [[en:ds:
- commandes_serveur_egs
- addLocalizedChan | Add a new dyn chat channel | <string name of the channel localized name> | | addChan | Add a new dyn chat channel | <string name of the channel localized name> | | removeChan | Remove a new dyn chat channel | <string name of the channel localized name> | | setChanHi... size of the historic for a localized channel | <string name of the channel localized name><size> | | add
- _ai_location.dfn @en:ds
- document it! </WRAP> ===== LocationType ===== // String // \\ Example: //machainedecaracteres// \\ Based on [[en:ds:rcdstypstring|string.typ]] ===== Boundary ===== // String // \\ Example: //machainedecaracteres// \\ Based on [[en:ds:rcdst